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author | Przemysław Gołąb (n-pigeon) <golab.przemyslaw@gmail.com> | 2017-05-03 20:41:02 +0200 |
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committer | Przemysław Gołąb (n-pigeon) <golab.przemyslaw@gmail.com> | 2017-05-06 15:52:39 +0200 |
commit | 2dc4b035a8c1296934e7c053b90b30924461d62b (patch) | |
tree | ecab24cc671b3eb498c73f6347586522ddbccf5d /editor/scene_tree_dock.cpp | |
parent | 5a6ccce97d350011b599e793cea95aa4e7899395 (diff) |
Reworked look and feel of Add Script Dialog.
Untangled a lot of Controls logic code and placed it in one place.
Which squashed few bugs and made code easier to maintain.
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 901b259960..835243e401 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -362,8 +362,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { else { String path = selected->get_filename(); script_create_dialog->config(selected->get_class(), path); - script_create_dialog->popup_centered(Size2(300, 290)); - //script_create_dialog->popup_centered_minsize(); + script_create_dialog->popup_centered(); } } break; |