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authorRémi Verschelde <rverschelde@gmail.com>2022-02-14 14:00:03 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-02-15 14:54:15 +0100
commit11572c6e309692b62554ae852dfa8fb8943bcbd7 (patch)
tree32280e24a2957b4edf32157f40a43a602ff147fb /editor/scene_tree_dock.cpp
parent1d910b1e5868814938d644ff181cf30d75516762 (diff)
Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 056a154f19..db78546fd3 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -54,6 +54,9 @@
#include "servers/rendering_server.h"
#include "modules/modules_enabled.gen.h" // For regex.
+#ifdef MODULE_REGEX_ENABLED
+#include "editor/rename_dialog.h"
+#endif // MODULE_REGEX_ENABLED
void SceneTreeDock::_nodes_drag_begin() {
if (restore_script_editor_on_drag) {