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authorRafał Mikrut <mikrutrafal@protonmail.com>2022-09-18 07:44:02 +0200
committerRafał Mikrut <mikrutrafal@protonmail.com>2022-09-18 08:16:36 +0200
commit4e7cf3d91906b94b1c130a1ac0f2f6ae9c11c1fd (patch)
tree1bfd5443f7a2404543f77e9b5c026958fc471765 /editor/project_converter_3_to_4.cpp
parent24115beb3c69e648b1d48f969785b9b0729e1be8 (diff)
Add missing constructor, to compile editor without regex module
Diffstat (limited to 'editor/project_converter_3_to_4.cpp')
-rw-r--r--editor/project_converter_3_to_4.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index 39b30b31fb..3d46864b02 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -3950,6 +3950,8 @@ String ProjectConverter3To4::collect_string_from_vector(Vector<String> &vector)
#else // No RegEx.
+ProjectConverter3To4::ProjectConverter3To4(int _p_maximum_file_size_kb, int _p_maximum_line_length) {}
+
int ProjectConverter3To4::convert() {
ERR_FAIL_V_MSG(ERROR_CODE, "Can't run converter for Godot 3.x projects, because RegEx module is disabled.");
}