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author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-07-04 13:20:30 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2020-07-04 13:20:30 +0300 |
commit | e19cdacbd773f4e738a6b92a7834595807a16342 (patch) | |
tree | e64be9e28428ae0ef842e3807643a1b5565f458d /editor/plugins | |
parent | 8ccb1cec915283f538eaf187592b850759a72a7b (diff) |
Makes "Add new member" dialog non-exclusive for visual shaders
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 89ab747cde..13d8f0c856 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2450,6 +2450,7 @@ VisualShaderEditor::VisualShaderEditor() { members_dialog = memnew(ConfirmationDialog); members_dialog->set_title(TTR("Create Shader Node")); + members_dialog->set_exclusive(false); members_dialog->add_child(members_vb); members_dialog->get_ok()->set_text(TTR("Create")); members_dialog->get_ok()->connect("pressed", callable_mp(this, &VisualShaderEditor::_member_create)); |