diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-04-28 16:20:20 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-28 16:20:20 +0200 |
commit | d44c5cfcf72eec2fbf76afe6fd9e43ee3bcab216 (patch) | |
tree | 4ce75cb592dbf7ce1f367f778a8b3b306727b2f8 /editor/plugins | |
parent | b9e58ed5b869cf2caf946be9a5e3b9066e1387eb (diff) | |
parent | fdf58a585839804c89798392dd93025dbe8654e4 (diff) |
Merge pull request #38295 from akien-mga/input-is-back
Rename InputFilter back to Input
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/animation_blend_space_2d_editor.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/animation_blend_tree_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/animation_tree_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/asset_library_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 28 | ||||
-rw-r--r-- | editor/plugins/collision_polygon_3d_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/curve_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 24 | ||||
-rw-r--r-- | editor/plugins/polygon_2d_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/texture_region_editor_plugin.cpp | 6 | ||||
-rw-r--r-- | editor/plugins/tile_map_editor_plugin.cpp | 6 | ||||
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 6 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 6 |
16 files changed, 53 insertions, 53 deletions
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 4343535eb6..17cb68df3a 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -30,7 +30,7 @@ #include "animation_blend_space_2d_editor.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/delaunay.h" #include "core/os/keyboard.h" diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 54c60aba71..23e547f55d 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "animation_blend_tree_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/os/keyboard.h" #include "core/project_settings.h" diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index d96a3b0bab..db51c5c6ba 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "animation_player_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" #include "core/os/keyboard.h" @@ -488,7 +488,7 @@ double AnimationPlayerEditor::_get_editor_step() const { ERR_FAIL_COND_V(!anim.is_valid(), 0.0); // Use more precise snapping when holding Shift - return InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT) ? anim->get_step() * 0.25 : anim->get_step(); + return Input::get_singleton()->is_key_pressed(KEY_SHIFT) ? anim->get_step() * 0.25 : anim->get_step(); } return 0.0; diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index c06f62a8c1..c28f533958 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -30,7 +30,7 @@ #include "animation_state_machine_editor.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/delaunay.h" #include "core/os/keyboard.h" diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index e771c5610f..9452c0f11b 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -34,7 +34,7 @@ #include "animation_blend_space_2d_editor.h" #include "animation_blend_tree_editor_plugin.h" #include "animation_state_machine_editor.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/delaunay.h" #include "core/os/keyboard.h" diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 14c44b7973..bb5147972c 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "asset_library_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/json.h" #include "core/os/keyboard.h" #include "core/version.h" diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index cd3df08276..79111762b2 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "canvas_item_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "core/print_string.h" #include "core/project_settings.h" @@ -334,7 +334,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; - bool is_snap_active = smart_snap_active ^ InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // Smart snap using the canvas position Vector2 output = p_target; @@ -462,7 +462,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig } float CanvasItemEditor::snap_angle(float p_target, float p_start) const { - if (((smart_snap_active || snap_rotation) ^ InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) { + if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) { if (snap_relative) { return Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset + (p_start - (int)(p_start / snap_rotation_step) * snap_rotation_step); } else { @@ -1284,7 +1284,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo // Pan the viewport Point2i relative; if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) { - relative = InputFilter::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect()); + relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect()); } else { relative = m->get_relative(); } @@ -1912,7 +1912,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform; bool uniform = m->get_shift(); - bool is_ctrl = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL); Point2 drag_from_local = simple_xform.xform(drag_from); Point2 drag_to_local = simple_xform.xform(drag_to); @@ -2214,10 +2214,10 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { if (k.is_valid() && !k->is_pressed() && drag_type == DRAG_KEY_MOVE && tool == TOOL_SELECT && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_LEFT || k->get_keycode() == KEY_RIGHT)) { // Confirm canvas items move by arrow keys - if ((!InputFilter::get_singleton()->is_key_pressed(KEY_UP)) && - (!InputFilter::get_singleton()->is_key_pressed(KEY_DOWN)) && - (!InputFilter::get_singleton()->is_key_pressed(KEY_LEFT)) && - (!InputFilter::get_singleton()->is_key_pressed(KEY_RIGHT))) { + if ((!Input::get_singleton()->is_key_pressed(KEY_UP)) && + (!Input::get_singleton()->is_key_pressed(KEY_DOWN)) && + (!Input::get_singleton()->is_key_pressed(KEY_LEFT)) && + (!Input::get_singleton()->is_key_pressed(KEY_RIGHT))) { _commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true); drag_type = DRAG_NONE; } @@ -3310,8 +3310,8 @@ void CanvasItemEditor::_draw_selection() { } // Draw the move handles - bool is_ctrl = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); - bool is_alt = InputFilter::get_singleton()->is_key_pressed(KEY_ALT); + bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT); if (tool == TOOL_MOVE && show_transformation_gizmos) { if (_is_node_movable(canvas_item)) { Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); @@ -3347,7 +3347,7 @@ void CanvasItemEditor::_draw_selection() { Transform2D simple_xform = viewport->get_transform() * unscaled_transform; Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE); - bool uniform = InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); + bool uniform = Input::get_singleton()->is_key_pressed(KEY_SHIFT); Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom; if (drag_type == DRAG_SCALE_X) { @@ -6204,8 +6204,8 @@ bool CanvasItemEditorViewport::_only_packed_scenes_selected() const { } void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) { - bool is_shift = InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); - bool is_alt = InputFilter::get_singleton()->is_key_pressed(KEY_ALT); + bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT); + bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT); selected_files.clear(); Dictionary d = p_data; diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp index 26adc5156b..1cee1a040f 100644 --- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "collision_polygon_3d_editor_plugin.h" #include "canvas_item_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" #include "editor/editor_settings.h" @@ -342,7 +342,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con Vector2 cpoint(spoint.x, spoint.y); - if (snap_ignore && !InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (snap_ignore && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { snap_ignore = false; } diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 71c5a78e0b..9b5c6bae3b 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -32,7 +32,7 @@ #include "canvas_item_editor_plugin.h" #include "core/core_string_names.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" @@ -210,7 +210,7 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) { else tangent = 9999 * (dir.y >= 0 ? 1 : -1); - bool link = !InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); + bool link = !Input::get_singleton()->is_key_pressed(KEY_SHIFT); if (_selected_tangent == TANGENT_LEFT) { curve.set_point_left_tangent(_selected_point, tangent); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index f51b9b20e4..af34dd5cab 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "node_3d_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/math/camera_matrix.h" #include "core/os/keyboard.h" #include "core/print_string.h" @@ -298,10 +298,10 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) { float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia"); //determine if being manipulated - bool manipulated = InputFilter::get_singleton()->get_mouse_button_mask() & (2 | 4); - manipulated |= InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); - manipulated |= InputFilter::get_singleton()->is_key_pressed(KEY_ALT); - manipulated |= InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool manipulated = Input::get_singleton()->get_mouse_button_mask() & (2 | 4); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_SHIFT); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_ALT); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_CONTROL); float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); @@ -2260,7 +2260,7 @@ void Node3DEditorViewport::scale_freelook_speed(real_t scale) { Point2i Node3DEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const { Point2i relative; if (bool(EDITOR_DEF("editors/3d/navigation/warped_mouse_panning", false))) { - relative = InputFilter::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect()); + relative = Input::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect()); } else { relative = p_ev_mouse_motion->get_relative(); } @@ -2276,7 +2276,7 @@ static bool is_shortcut_pressed(const String &p_path) { if (k == nullptr) { return false; } - const InputFilter &input = *InputFilter::get_singleton(); + const Input &input = *Input::get_singleton(); int keycode = k->get_keycode(); return input.is_key_pressed(keycode); } @@ -3828,7 +3828,7 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_ if (!can_drop_data_fw(p_point, p_data, p_from)) return; - bool is_shift = InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); + bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT); selected_files.clear(); Dictionary d = p_data; @@ -5785,7 +5785,7 @@ void Node3DEditor::_unhandled_key_input(Ref<InputEvent> p_event) { if (!is_visible_in_tree()) return; - snap_key_enabled = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL); } void Node3DEditor::_notification(int p_what) { @@ -6446,7 +6446,7 @@ Vector3 Node3DEditor::snap_point(Vector3 p_target, Vector3 p_start) const { float Node3DEditor::get_translate_snap() const { float snap_value; - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_translate->get_text().to_double() / 10.0; } else { snap_value = snap_translate->get_text().to_double(); @@ -6457,7 +6457,7 @@ float Node3DEditor::get_translate_snap() const { float Node3DEditor::get_rotate_snap() const { float snap_value; - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_rotate->get_text().to_double() / 3.0; } else { snap_value = snap_rotate->get_text().to_double(); @@ -6468,7 +6468,7 @@ float Node3DEditor::get_rotate_snap() const { float Node3DEditor::get_scale_snap() const { float snap_value; - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_scale->get_text().to_double() / 2.0; } else { snap_value = snap_scale->get_text().to_double(); diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 1f7a5b9968..e15d8556e4 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "polygon_2d_editor_plugin.h" #include "canvas_item_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" @@ -810,7 +810,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { if (mm.is_valid()) { - if ((mm->get_button_mask() & BUTTON_MASK_MIDDLE) || InputFilter::get_singleton()->is_key_pressed(KEY_SPACE)) { + if ((mm->get_button_mask() & BUTTON_MASK_MIDDLE) || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { Vector2 drag(mm->get_relative().x, mm->get_relative().y); uv_hscroll->set_value(uv_hscroll->get_value() - drag.x); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 2c831979de..7af98cf346 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "script_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" @@ -1545,7 +1545,7 @@ void ScriptEditor::_help_overview_selected(int p_idx) { void ScriptEditor::_script_selected(int p_idx) { - grab_focus_block = !InputFilter::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing + grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing _go_to_tab(script_list->get_item_metadata(p_idx)); grab_focus_block = false; diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 8892d13f51..099c9ceb5d 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "texture_region_editor_plugin.h" #include "core/core_string_names.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "scene/gui/check_box.h" @@ -307,7 +307,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) { if (E->get().has_point(point)) { rect = E->get(); - if (InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL) && !(InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) { + if (Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) { Rect2 r; if (node_sprite) r = node_sprite->get_region_rect(); @@ -449,7 +449,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { if (mm.is_valid()) { - if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || InputFilter::get_singleton()->is_key_pressed(KEY_SPACE)) { + if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { Vector2 dragged(mm->get_relative().x / draw_zoom, mm->get_relative().y / draw_zoom); hscroll->set_value(hscroll->get_value() - dragged.x); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 9e88cd8889..e22e0cc052 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "tile_map_editor_plugin.h" #include "canvas_item_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/math/math_funcs.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" @@ -997,7 +997,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (mb->is_pressed()) { - if (InputFilter::get_singleton()->is_key_pressed(KEY_SPACE)) + if (Input::get_singleton()->is_key_pressed(KEY_SPACE)) return false; // Drag. if (tool == TOOL_NONE) { @@ -1378,7 +1378,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { return true; } - if (tool == TOOL_PICKING && InputFilter::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { _pick_tile(over_tile); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index d1dda68c1d..c393b15a97 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "tile_set_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "editor/plugins/canvas_item_editor_plugin.h" @@ -1113,7 +1113,7 @@ void TileSetEditor::_on_workspace_draw() { void TileSetEditor::_on_workspace_process() { - if (InputFilter::get_singleton()->is_key_pressed(KEY_ALT) || tools[VISIBLE_INFO]->is_pressed()) { + if (Input::get_singleton()->is_key_pressed(KEY_ALT) || tools[VISIBLE_INFO]->is_pressed()) { if (!tile_names_visible) { tile_names_visible = true; workspace_overlay->update(); @@ -1395,7 +1395,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if ((mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) && current_tile_region.has_point(mb->get_position())) { dragging = true; erasing = (mb->get_button_index() == BUTTON_RIGHT); - alternative = InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); + alternative = Input::get_singleton()->is_key_pressed(KEY_SHIFT); Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y))); Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); pos = mb->get_position() - (pos + current_tile_region.position); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index d5128db0d5..a7e737fdd2 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "visual_shader_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/math_defs.h" #include "core/os/keyboard.h" @@ -1635,7 +1635,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { popup_menu->set_item_disabled(NodeMenuOptions::DELETE, to_change.empty()); popup_menu->set_item_disabled(NodeMenuOptions::DUPLICATE, to_change.empty()); menu_point = graph->get_local_mouse_position(); - Point2 gpos = InputFilter::get_singleton()->get_mouse_position(); + Point2 gpos = Input::get_singleton()->get_mouse_position(); popup_menu->set_position(gpos); popup_menu->popup(); } @@ -1648,7 +1648,7 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) { saved_node_pos_dirty = true; saved_node_pos = graph->get_local_mouse_position(); - Point2 gpos = InputFilter::get_singleton()->get_mouse_position(); + Point2 gpos = Input::get_singleton()->get_mouse_position(); members_dialog->popup(); members_dialog->set_position(gpos); } else { |