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authorJuan Linietsky <reduzio@gmail.com>2020-04-10 14:18:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-04-10 14:19:30 -0300
commitd06f8ef75a2f19e9e46959c84454bed663ee35a3 (patch)
tree3b88ba8578ba5564bfbf48b8f688ff9c38e960af /editor/plugins
parentae42cb7b0a41f1248ddef408671961da8a6e9770 (diff)
Shows proper scene render time in editor info
Also fixed GPU profiler, which was not working on nvidia hardware.
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp64
-rw-r--r--editor/plugins/node_3d_editor_plugin.h11
2 files changed, 58 insertions, 17 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 2871e15bab..7ba38036ac 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2482,7 +2482,9 @@ void Node3DEditorViewport::_notification(int p_what) {
viewport->set_msaa(Viewport::MSAA(msaa_mode));
bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
- info_label->set_visible(show_info);
+ if (show_info != info_label->is_visible()) {
+ info_label->set_visible(show_info);
+ }
Camera3D *current_camera;
@@ -2509,17 +2511,46 @@ void Node3DEditorViewport::_notification(int p_what) {
text += TTR("Surface Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SURFACE_CHANGES_IN_FRAME)) + "\n";
text += TTR("Draw Calls") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_DRAW_CALLS_IN_FRAME)) + "\n";
text += TTR("Vertices") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_VERTICES_IN_FRAME));
+
info_label->set_text(text);
}
// FPS Counter.
- bool show_fps = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FPS));
- fps_label->set_visible(show_fps);
-
+ bool show_fps = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME));
+
+ if (show_fps != fps_label->is_visible()) {
+ fps_label->set_visible(show_fps);
+ RS::get_singleton()->viewport_set_measure_render_time(viewport->get_viewport_rid(), show_fps);
+ for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
+ cpu_time_history[i] = 0;
+ gpu_time_history[i] = 0;
+ }
+ cpu_time_history_index = 0;
+ cpu_time_history_index = 0;
+ }
if (show_fps) {
+
+ cpu_time_history[cpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_cpu(viewport->get_viewport_rid());
+ cpu_time_history_index = (cpu_time_history_index + 1) % FRAME_TIME_HISTORY;
+ float cpu_time = 0.0;
+ for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
+ cpu_time += cpu_time_history[i];
+ }
+ cpu_time /= FRAME_TIME_HISTORY;
+
+ gpu_time_history[gpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_gpu(viewport->get_viewport_rid());
+ gpu_time_history_index = (gpu_time_history_index + 1) % FRAME_TIME_HISTORY;
+ float gpu_time = 0.0;
+ for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
+ gpu_time += gpu_time_history[i];
+ }
+ gpu_time /= FRAME_TIME_HISTORY;
+
String text;
- const float temp_fps = Engine::get_singleton()->get_frames_per_second();
- text += TTR(vformat("FPS: %d (%s ms)", temp_fps, String::num(1000.0f / temp_fps, 2)));
+ text += TTR("CPU Time") + ": " + String::num(cpu_time, 1) + " ms\n";
+ text += TTR("GPU Time") + ": " + String::num(gpu_time, 1) + " ms\n";
+ text += TTR("FPS") + ": " + itos(1000.0 / gpu_time);
+
fps_label->set_text(text);
}
@@ -2980,9 +3011,9 @@ void Node3DEditorViewport::_menu_option(int p_option) {
view_menu->get_popup()->set_item_checked(idx, !current);
} break;
- case VIEW_FPS: {
+ case VIEW_FRAME_TIME: {
- int idx = view_menu->get_popup()->get_item_index(VIEW_FPS);
+ int idx = view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME);
bool current = view_menu->get_popup()->is_item_checked(idx);
view_menu->get_popup()->set_item_checked(idx, !current);
@@ -3338,12 +3369,12 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
if (view_menu->get_popup()->is_item_checked(idx) != information)
_menu_option(VIEW_INFORMATION);
}
- if (p_state.has("fps")) {
- bool fps = p_state["fps"];
+ if (p_state.has("frame_time")) {
+ bool fps = p_state["frame_time"];
- int idx = view_menu->get_popup()->get_item_index(VIEW_FPS);
+ int idx = view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME);
if (view_menu->get_popup()->is_item_checked(idx) != fps)
- _menu_option(VIEW_FPS);
+ _menu_option(VIEW_FRAME_TIME);
}
if (p_state.has("half_res")) {
bool half_res = p_state["half_res"];
@@ -3400,7 +3431,7 @@ Dictionary Node3DEditorViewport::get_state() const {
d["doppler"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER));
d["gizmos"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS));
d["information"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
- d["fps"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FPS));
+ d["frame_time"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME));
d["half_res"] = subviewport_container->get_stretch_shrink() > 1;
d["cinematic_preview"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
if (previewing)
@@ -3812,6 +3843,9 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_
Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
+ cpu_time_history_index = 0;
+ cpu_time_history_index = 0;
+
_edit.mode = TRANSFORM_NONE;
_edit.plane = TRANSFORM_VIEW;
_edit.edited_gizmo = 0;
@@ -3912,7 +3946,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_environment", TTR("View Environment")), VIEW_ENVIRONMENT);
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_gizmos", TTR("View Gizmos")), VIEW_GIZMOS);
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_information", TTR("View Information")), VIEW_INFORMATION);
- view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_fps", TTR("View FPS")), VIEW_FPS);
+ view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_fps", TTR("View Frame Time")), VIEW_FRAME_TIME);
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT), true);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_half_resolution", TTR("Half Resolution")), VIEW_HALF_RESOLUTION);
@@ -3989,7 +4023,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
fps_label->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE);
fps_label->set_h_grow_direction(GROW_DIRECTION_BEGIN);
- fps_label->set_tooltip(TTR("Note: The FPS value displayed is the editor's framerate.\nIt cannot be used as a reliable indication of in-game performance."));
+ fps_label->set_tooltip(TTR("Note: The FPS is estimated on a 60hz refresh rate."));
fps_label->set_mouse_filter(MOUSE_FILTER_PASS); // Otherwise tooltip doesn't show.
surface->add_child(fps_label);
fps_label->hide();
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index bb83e7f626..5f0ba1921b 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -202,7 +202,7 @@ class Node3DEditorViewport : public Control {
VIEW_AUDIO_DOPPLER,
VIEW_GIZMOS,
VIEW_INFORMATION,
- VIEW_FPS,
+ VIEW_FRAME_TIME,
VIEW_DISPLAY_NORMAL,
VIEW_DISPLAY_WIREFRAME,
VIEW_DISPLAY_OVERDRAW,
@@ -229,7 +229,9 @@ public:
enum {
GIZMO_BASE_LAYER = 27,
GIZMO_EDIT_LAYER = 26,
- GIZMO_GRID_LAYER = 25
+ GIZMO_GRID_LAYER = 25,
+
+ FRAME_TIME_HISTORY = 20,
};
enum NavigationScheme {
@@ -239,6 +241,11 @@ public:
};
private:
+ float cpu_time_history[FRAME_TIME_HISTORY];
+ int cpu_time_history_index;
+ float gpu_time_history[FRAME_TIME_HISTORY];
+ int gpu_time_history_index;
+
int index;
String name;
void _menu_option(int p_option);