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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-07-20 22:19:06 +0200
committerGitHub <noreply@github.com>2021-07-20 22:19:06 +0200
commitc82daaed483e7ab7df7e44c2d01a906154801905 (patch)
tree43d175b117dc6431f82b426e75ba71839fc48ddc /editor/plugins
parent693f9b4e20f76d56ead91f8a8cad204516d2d953 (diff)
parent879f84d8f8e7d9467bb9049b445d576916c847c0 (diff)
Merge pull request #38317 from verdog/get-cam-2d-4.0
add viewport.get_camera_2d()
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 0764a4c46c..a0884a81cd 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2438,7 +2438,7 @@ void Node3DEditorViewport::_notification(int p_what) {
Node *scene_root = editor->get_scene_tree_dock()->get_editor_data()->get_edited_scene_root();
if (previewing_cinema && scene_root != nullptr) {
- Camera3D *cam = scene_root->get_viewport()->get_camera();
+ Camera3D *cam = scene_root->get_viewport()->get_camera_3d();
if (cam != nullptr && cam != previewing) {
//then switch the viewport's camera to the scene's viewport camera
if (previewing != nullptr) {
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index fa0f4e950f..cc65cb53ca 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -494,7 +494,7 @@ public:
AcceptDialog *p_accept);
SubViewport *get_viewport_node() { return viewport; }
- Camera3D *get_camera() { return camera; } // return the default camera object.
+ Camera3D *get_camera_3d() { return camera; } // return the default camera object.
Node3DEditorViewport(Node3DEditor *p_spatial_editor, EditorNode *p_editor, int p_index);
~Node3DEditorViewport();