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authortrollodel <33117082+trollodel@users.noreply.github.com>2022-11-11 20:12:48 +0100
committertrollodel <33117082+trollodel@users.noreply.github.com>2022-11-11 20:25:51 +0100
commitba9e619b51b7c1009c9a3fa464343ad446c5d3ba (patch)
treee9a5e8af079e44add7ab260f19687f22009a1102 /editor/plugins
parente25d9281d4f6f0b5b4d972b25cddaa1009ad1d26 (diff)
Use forward-declarations in EditorPlugin where possible
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h1
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h3
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp1
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h4
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.h7
-rw-r--r--editor/plugins/animation_state_machine_editor.h5
-rw-r--r--editor/plugins/asset_library_editor_plugin.h3
-rw-r--r--editor/plugins/bit_map_editor_plugin.h3
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h3
-rw-r--r--editor/plugins/control_editor_plugin.cpp1
-rw-r--r--editor/plugins/control_editor_plugin.h2
-rw-r--r--editor/plugins/cpu_particles_2d_editor_plugin.h5
-rw-r--r--editor/plugins/curve_editor_plugin.h1
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.h4
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.h4
-rw-r--r--editor/plugins/gpu_particles_collision_sdf_editor_plugin.h1
-rw-r--r--editor/plugins/gradient_editor_plugin.h1
-rw-r--r--editor/plugins/gradient_texture_2d_editor_plugin.h1
-rw-r--r--editor/plugins/material_editor_plugin.h1
-rw-r--r--editor/plugins/mesh_editor_plugin.h1
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.h4
-rw-r--r--editor/plugins/multimesh_editor_plugin.h4
-rw-r--r--editor/plugins/node_3d_editor_plugin.h6
-rw-r--r--editor/plugins/path_2d_editor_plugin.h2
-rw-r--r--editor/plugins/path_3d_editor_plugin.h2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h6
-rw-r--r--editor/plugins/polygon_3d_editor_plugin.h2
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.h1
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp2
-rw-r--r--editor/plugins/root_motion_editor_plugin.h5
-rw-r--r--editor/plugins/script_editor_plugin.h1
-rw-r--r--editor/plugins/shader_editor_plugin.h1
-rw-r--r--editor/plugins/skeleton_2d_editor_plugin.h3
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.h4
-rw-r--r--editor/plugins/texture_3d_editor_plugin.h1
-rw-r--r--editor/plugins/texture_editor_plugin.h4
-rw-r--r--editor/plugins/texture_layered_editor_plugin.h1
-rw-r--r--editor/plugins/texture_region_editor_plugin.h2
-rw-r--r--editor/plugins/theme_editor_plugin.h2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h9
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.h1
41 files changed, 99 insertions, 16 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index 8a3db9d837..8414945223 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -36,6 +36,7 @@
#include "scene/gui/box_container.h"
class CanvasItemEditor;
+class ConfirmationDialog;
class AbstractPolygon2DEditor : public HBoxContainer {
GDCLASS(AbstractPolygon2DEditor, HBoxContainer);
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index c8b01cb54b..54aa227c96 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -40,7 +40,8 @@
#include "scene/gui/separator.h"
#include "scene/gui/tree.h"
-class EditorUndoRedoManager;
+class CheckBox;
+class PanelContainer;
class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin);
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 6f206ff445..3ec8324e1d 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -42,6 +42,7 @@
#include "editor/editor_undo_redo_manager.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/animation/animation_player.h"
+#include "scene/gui/grid_container.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/main/window.h"
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index 1f015a1804..e4512b78a3 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -40,6 +40,10 @@
#include "scene/gui/separator.h"
#include "scene/gui/tree.h"
+class CheckBox;
+class OptionButton;
+class PanelContainer;
+
class EditorUndoRedoManager;
class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin {
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h
index b55fc3b617..112c824d8e 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.h
+++ b/editor/plugins/animation_blend_tree_editor_plugin.h
@@ -31,17 +31,22 @@
#ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
#define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
-#include "editor/editor_plugin.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/gui/button.h"
#include "scene/gui/graph_edit.h"
+#include "scene/gui/panel_container.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
+class AcceptDialog;
+class CheckBox;
class ProgressBar;
class EditorFileDialog;
+class EditorProperty;
class EditorUndoRedoManager;
+class MenuButton;
+class PanelContainer;
class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin);
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index d0828a5f52..180f238834 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -31,16 +31,17 @@
#ifndef ANIMATION_STATE_MACHINE_EDITOR_H
#define ANIMATION_STATE_MACHINE_EDITOR_H
-#include "editor/editor_plugin.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "scene/animation/animation_node_state_machine.h"
-#include "scene/gui/button.h"
#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
+class ConfirmationDialog;
class EditorFileDialog;
class EditorUndoRedoManager;
+class OptionButton;
+class PanelContainer;
class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeStateMachineEditor, AnimationTreeNodeEditorPlugin);
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 070d25e29f..2795892c2e 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -50,6 +50,9 @@
#include "scene/gui/texture_button.h"
#include "scene/main/http_request.h"
+class EditorFileDialog;
+class MenuButton;
+
class EditorAssetLibraryItem : public PanelContainer {
GDCLASS(EditorAssetLibraryItem, PanelContainer);
diff --git a/editor/plugins/bit_map_editor_plugin.h b/editor/plugins/bit_map_editor_plugin.h
index b045f8c751..8c65b1b6f1 100644
--- a/editor/plugins/bit_map_editor_plugin.h
+++ b/editor/plugins/bit_map_editor_plugin.h
@@ -31,9 +31,12 @@
#ifndef BIT_MAP_EDITOR_PLUGIN_H
#define BIT_MAP_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "scene/resources/bit_map.h"
+class TextureRect;
+
class BitMapEditor : public VBoxContainer {
GDCLASS(BitMapEditor, VBoxContainer);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index ba193a67b8..74d4af9a13 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -42,8 +42,11 @@
#include "scene/gui/texture_rect.h"
#include "scene/main/canvas_item.h"
+class AcceptDialog;
+class ConfirmationDialog;
class EditorData;
class CanvasItemEditorViewport;
+class MenuButton;
class ViewPanner;
class CanvasItemEditorSelectedItem : public Object {
diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp
index 1791f7b420..6af9b85657 100644
--- a/editor/plugins/control_editor_plugin.cpp
+++ b/editor/plugins/control_editor_plugin.cpp
@@ -35,6 +35,7 @@
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "scene/gui/grid_container.h"
#include "scene/gui/separator.h"
// Inspector controls.
diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h
index d78773a509..14886e77a4 100644
--- a/editor/plugins/control_editor_plugin.h
+++ b/editor/plugins/control_editor_plugin.h
@@ -31,6 +31,7 @@
#ifndef CONTROL_EDITOR_PLUGIN_H
#define CONTROL_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
@@ -45,6 +46,7 @@
#include "scene/gui/texture_rect.h"
class EditorUndoRedoManager;
+class GridContainer;
// Inspector controls.
class ControlPositioningWarning : public MarginContainer {
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.h b/editor/plugins/cpu_particles_2d_editor_plugin.h
index 06ca208463..694162588b 100644
--- a/editor/plugins/cpu_particles_2d_editor_plugin.h
+++ b/editor/plugins/cpu_particles_2d_editor_plugin.h
@@ -36,10 +36,13 @@
#include "scene/2d/cpu_particles_2d.h"
#include "scene/gui/box_container.h"
-class EditorPlugin;
+class CheckBox;
+class ConfirmationDialog;
class SpinBox;
class EditorFileDialog;
class EditorUndoRedoManager;
+class MenuButton;
+class OptionButton;
class CPUParticles2DEditorPlugin : public EditorPlugin {
GDCLASS(CPUParticles2DEditorPlugin, EditorPlugin);
diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h
index 5cf3b16a06..5503ce96ff 100644
--- a/editor/plugins/curve_editor_plugin.h
+++ b/editor/plugins/curve_editor_plugin.h
@@ -31,6 +31,7 @@
#ifndef CURVE_EDITOR_PLUGIN_H
#define CURVE_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "editor/editor_resource_preview.h"
#include "scene/resources/curve.h"
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h
index 0229b57c10..0a0ea21c1f 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.h
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.h
@@ -37,8 +37,12 @@
#include "scene/gui/box_container.h"
#include "scene/gui/spin_box.h"
+class CheckBox;
+class ConfirmationDialog;
class EditorFileDialog;
class EditorUndoRedoManager;
+class MenuButton;
+class OptionButton;
class GPUParticles2DEditorPlugin : public EditorPlugin {
GDCLASS(GPUParticles2DEditorPlugin, EditorPlugin);
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h
index 17bdfa6e3f..e5b264cfe4 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.h
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.h
@@ -35,6 +35,10 @@
#include "scene/3d/gpu_particles_3d.h"
#include "scene/gui/spin_box.h"
+class ConfirmationDialog;
+class HBoxContainer;
+class MenuButton;
+class OptionButton;
class SceneTreeDialog;
class GPUParticles3DEditorBase : public Control {
diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h
index 684279039a..2c1f49df29 100644
--- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h
+++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h
@@ -37,6 +37,7 @@
struct EditorProgress;
class EditorFileDialog;
+class HBoxContainer;
class GPUParticlesCollisionSDF3DEditorPlugin : public EditorPlugin {
GDCLASS(GPUParticlesCollisionSDF3DEditorPlugin, EditorPlugin);
diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h
index ab191d83e2..f3859e74d3 100644
--- a/editor/plugins/gradient_editor_plugin.h
+++ b/editor/plugins/gradient_editor_plugin.h
@@ -31,6 +31,7 @@
#ifndef GRADIENT_EDITOR_PLUGIN_H
#define GRADIENT_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "gradient_editor.h"
diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.h b/editor/plugins/gradient_texture_2d_editor_plugin.h
index 9faf33152a..0737300498 100644
--- a/editor/plugins/gradient_texture_2d_editor_plugin.h
+++ b/editor/plugins/gradient_texture_2d_editor_plugin.h
@@ -31,6 +31,7 @@
#ifndef GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H
#define GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "editor/editor_spin_slider.h"
diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h
index 8e64434d8b..a6321dcf34 100644
--- a/editor/plugins/material_editor_plugin.h
+++ b/editor/plugins/material_editor_plugin.h
@@ -31,6 +31,7 @@
#ifndef MATERIAL_EDITOR_PLUGIN_H
#define MATERIAL_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "editor/plugins/editor_resource_conversion_plugin.h"
#include "scene/3d/camera_3d.h"
diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h
index 6394cb1171..b8d6562c5c 100644
--- a/editor/plugins/mesh_editor_plugin.h
+++ b/editor/plugins/mesh_editor_plugin.h
@@ -31,6 +31,7 @@
#ifndef MESH_EDITOR_PLUGIN_H
#define MESH_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/light_3d.h"
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h
index 88800227d1..81ba263be0 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.h
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.h
@@ -35,6 +35,10 @@
#include "scene/3d/mesh_instance_3d.h"
#include "scene/gui/spin_box.h"
+class AcceptDialog;
+class ConfirmationDialog;
+class MenuButton;
+
class MeshInstance3DEditor : public Control {
GDCLASS(MeshInstance3DEditor, Control);
diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h
index 5773989d0d..76f86cfa5d 100644
--- a/editor/plugins/multimesh_editor_plugin.h
+++ b/editor/plugins/multimesh_editor_plugin.h
@@ -36,6 +36,10 @@
#include "scene/gui/slider.h"
#include "scene/gui/spin_box.h"
+class AcceptDialog;
+class ConfirmationDialog;
+class MenuButton;
+class OptionButton;
class SceneTreeDialog;
class MultiMeshEditor : public Control {
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 5ea1bf6dc1..5c5034a916 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -39,6 +39,7 @@
#include "scene/3d/light_3d.h"
#include "scene/3d/visual_instance_3d.h"
#include "scene/3d/world_environment.h"
+#include "scene/gui/box_container.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/spin_box.h"
@@ -47,9 +48,14 @@
#include "scene/resources/fog_material.h"
#include "scene/resources/sky_material.h"
+class AcceptDialog;
+class CheckBox;
+class ConfirmationDialog;
class EditorData;
+class MenuButton;
class Node3DEditor;
class Node3DEditorViewport;
+class OptionButton;
class SubViewportContainer;
class DirectionalLight3D;
class WorldEnvironment;
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 13eca79010..d2015b2bb8 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -33,10 +33,12 @@
#include "editor/editor_plugin.h"
#include "scene/2d/path_2d.h"
+#include "scene/gui/box_container.h"
#include "scene/gui/separator.h"
class CanvasItemEditor;
class EditorUndoRedoManager;
+class MenuButton;
class Path2DEditor : public HBoxContainer {
GDCLASS(Path2DEditor, HBoxContainer);
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index 11a640b79f..a2816c89ae 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -37,6 +37,8 @@
#include "scene/3d/path_3d.h"
#include "scene/gui/separator.h"
+class MenuButton;
+
class Path3DGizmo : public EditorNode3DGizmo {
GDCLASS(Path3DGizmo, EditorNode3DGizmo);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index d878d3f9af..6021401e4f 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -33,11 +33,17 @@
#include "editor/plugins/abstract_polygon_2d_editor.h"
+class AcceptDialog;
+class ButtonGroup;
+class HScrollBar;
class HSlider;
+class MenuButton;
class Panel;
class ScrollContainer;
class SpinBox;
+class TextureRect;
class ViewPanner;
+class VScrollBar;
class Polygon2DEditor : public AbstractPolygon2DEditor {
GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor);
diff --git a/editor/plugins/polygon_3d_editor_plugin.h b/editor/plugins/polygon_3d_editor_plugin.h
index 918072b429..fe8e2ce36d 100644
--- a/editor/plugins/polygon_3d_editor_plugin.h
+++ b/editor/plugins/polygon_3d_editor_plugin.h
@@ -34,10 +34,12 @@
#include "editor/editor_plugin.h"
#include "scene/3d/collision_polygon_3d.h"
#include "scene/3d/mesh_instance_3d.h"
+#include "scene/gui/box_container.h"
#include "scene/resources/immediate_mesh.h"
class CanvasItemEditor;
class EditorUndoRedoManager;
+class MenuButton;
class Polygon3DEditor : public HBoxContainer {
GDCLASS(Polygon3DEditor, HBoxContainer);
diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h
index ef80283dae..59641e2561 100644
--- a/editor/plugins/resource_preloader_editor_plugin.h
+++ b/editor/plugins/resource_preloader_editor_plugin.h
@@ -33,6 +33,7 @@
#include "editor/editor_plugin.h"
#include "scene/gui/dialogs.h"
+#include "scene/gui/panel_container.h"
#include "scene/gui/tree.h"
#include "scene/main/resource_preloader.h"
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index de30c4100d..a38a040814 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -30,6 +30,8 @@
#include "root_motion_editor_plugin.h"
#include "editor/editor_node.h"
+#include "scene/animation/animation_player.h"
+#include "scene/animation/animation_tree.h"
#include "scene/main/window.h"
void EditorPropertyRootMotion::_confirmed() {
diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h
index 5b8c1d77b3..7134b48c36 100644
--- a/editor/plugins/root_motion_editor_plugin.h
+++ b/editor/plugins/root_motion_editor_plugin.h
@@ -32,9 +32,8 @@
#define ROOT_MOTION_EDITOR_PLUGIN_H
#include "editor/editor_inspector.h"
-#include "editor/editor_spin_slider.h"
-#include "editor/property_selector.h"
-#include "scene/animation/animation_tree.h"
+
+class Tree;
class EditorPropertyRootMotion : public EditorProperty {
GDCLASS(EditorPropertyRootMotion, EditorProperty);
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index a45ce4cc22..3f84ded0a2 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -48,6 +48,7 @@
#include "scene/resources/text_file.h"
class EditorFileDialog;
+class TextureRect;
class EditorSyntaxHighlighter : public SyntaxHighlighter {
GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter)
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 7638778af7..1ae419053e 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -35,6 +35,7 @@
class HSplitContainer;
class ItemList;
+class MenuButton;
class ShaderCreateDialog;
class TabContainer;
class TextShaderEditor;
diff --git a/editor/plugins/skeleton_2d_editor_plugin.h b/editor/plugins/skeleton_2d_editor_plugin.h
index 295725b751..6794f72955 100644
--- a/editor/plugins/skeleton_2d_editor_plugin.h
+++ b/editor/plugins/skeleton_2d_editor_plugin.h
@@ -35,6 +35,9 @@
#include "scene/2d/skeleton_2d.h"
#include "scene/gui/spin_box.h"
+class AcceptDialog;
+class MenuButton;
+
class Skeleton2DEditor : public Control {
GDCLASS(Skeleton2DEditor, Control);
diff --git a/editor/plugins/sprite_2d_editor_plugin.h b/editor/plugins/sprite_2d_editor_plugin.h
index b87f108bd2..ae1083ed41 100644
--- a/editor/plugins/sprite_2d_editor_plugin.h
+++ b/editor/plugins/sprite_2d_editor_plugin.h
@@ -35,6 +35,10 @@
#include "scene/2d/sprite_2d.h"
#include "scene/gui/spin_box.h"
+class AcceptDialog;
+class ConfirmationDialog;
+class MenuButton;
+
class Sprite2DEditor : public Control {
GDCLASS(Sprite2DEditor, Control);
diff --git a/editor/plugins/texture_3d_editor_plugin.h b/editor/plugins/texture_3d_editor_plugin.h
index 7795c83c8a..6790f6f2d5 100644
--- a/editor/plugins/texture_3d_editor_plugin.h
+++ b/editor/plugins/texture_3d_editor_plugin.h
@@ -31,6 +31,7 @@
#ifndef TEXTURE_3D_EDITOR_PLUGIN_H
#define TEXTURE_3D_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "scene/gui/spin_box.h"
#include "scene/resources/shader.h"
diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h
index 9beada556c..d7312bfcb4 100644
--- a/editor/plugins/texture_editor_plugin.h
+++ b/editor/plugins/texture_editor_plugin.h
@@ -31,9 +31,13 @@
#ifndef TEXTURE_EDITOR_PLUGIN_H
#define TEXTURE_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
+#include "scene/gui/margin_container.h"
#include "scene/resources/texture.h"
+class TextureRect;
+
class TexturePreview : public MarginContainer {
GDCLASS(TexturePreview, MarginContainer);
diff --git a/editor/plugins/texture_layered_editor_plugin.h b/editor/plugins/texture_layered_editor_plugin.h
index f4dbc104c8..16a2f65386 100644
--- a/editor/plugins/texture_layered_editor_plugin.h
+++ b/editor/plugins/texture_layered_editor_plugin.h
@@ -31,6 +31,7 @@
#ifndef TEXTURE_LAYERED_EDITOR_PLUGIN_H
#define TEXTURE_LAYERED_EDITOR_PLUGIN_H
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "scene/gui/spin_box.h"
#include "scene/resources/shader.h"
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 7eda4f469f..48cbb6b70e 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -32,6 +32,7 @@
#define TEXTURE_REGION_EDITOR_PLUGIN_H
#include "canvas_item_editor_plugin.h"
+#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "scene/2d/sprite_2d.h"
#include "scene/3d/sprite_3d.h"
@@ -41,6 +42,7 @@
class ViewPanner;
class EditorUndoRedoManager;
+class OptionButton;
class TextureRegionEditor : public AcceptDialog {
GDCLASS(TextureRegionEditor, AcceptDialog);
diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h
index 9f89a047cb..b54aa5de6c 100644
--- a/editor/plugins/theme_editor_plugin.h
+++ b/editor/plugins/theme_editor_plugin.h
@@ -45,6 +45,8 @@
#include "scene/resources/theme.h"
class EditorFileDialog;
+class PanelContainer;
+class TabContainer;
class ThemeItemImportTree : public VBoxContainer {
GDCLASS(ThemeItemImportTree, VBoxContainer);
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index f7e033d753..5e21215738 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -32,20 +32,13 @@
#define VISUAL_SHADER_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
+#include "editor/editor_properties.h"
#include "editor/plugins/editor_resource_conversion_plugin.h"
#include "scene/resources/visual_shader.h"
-class Button;
-class CodeEdit;
-class CodeHighlighter;
class CurveEditor;
class GraphEdit;
class GraphNode;
-class PopupMenu;
-class PopupPanel;
-class RichTextLabel;
-class TextEdit;
-class Tree;
class VisualShaderEditor;
class EditorUndoRedoManager;
diff --git a/editor/plugins/voxel_gi_editor_plugin.h b/editor/plugins/voxel_gi_editor_plugin.h
index 43d6f71e26..feff3b4f35 100644
--- a/editor/plugins/voxel_gi_editor_plugin.h
+++ b/editor/plugins/voxel_gi_editor_plugin.h
@@ -37,6 +37,7 @@
class EditorFileDialog;
struct EditorProgress;
+class HBoxContainer;
class VoxelGIEditorPlugin : public EditorPlugin {
GDCLASS(VoxelGIEditorPlugin, EditorPlugin);