diff options
author | jeffres <jeffres@gmail.com> | 2022-09-18 13:05:47 +0200 |
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committer | jeffres <jeffres@gmail.com> | 2022-09-18 13:25:13 +0200 |
commit | b9d9528c459c924350bfeddcc15a8847bfe8c366 (patch) | |
tree | 86c37272560b513cc3e53209efd6da74f15373db /editor/plugins | |
parent | 7a0a3fea94e9fc70736ef93f2a024e023d53d6ed (diff) |
Close shader under cursor when middle mouse clicking in editor list
Previously middle mouse clicking resulted in the currently selected
file to be closed, which is not the behavior commonly expected.
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 815a61f8ac..ae3c578eaa 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -1376,11 +1376,10 @@ void ShaderEditorPlugin::_shader_list_clicked(int p_item, Vector2 p_local_mouse_ } void ShaderEditorPlugin::_close_shader(int p_index) { - int index = shader_tabs->get_current_tab(); - ERR_FAIL_INDEX(index, shader_tabs->get_tab_count()); - Control *c = shader_tabs->get_tab_control(index); + ERR_FAIL_INDEX(p_index, shader_tabs->get_tab_count()); + Control *c = shader_tabs->get_tab_control(p_index); memdelete(c); - edited_shaders.remove_at(index); + edited_shaders.remove_at(p_index); _update_shader_list(); EditorNode::get_singleton()->get_undo_redo()->clear_history(); // To prevent undo on deleted graphs. } |