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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-02-16 13:56:32 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-02-16 14:06:29 +0100 |
commit | b8b45804485f7ca18f035f1eeb7a1ac0cf591cac (patch) | |
tree | c0fb75bd8d45125f436ccf0b64fcbae464b11ad9 /editor/plugins | |
parent | f5b9cbaff6f0a058d08187b3124948ae68848cd0 (diff) |
Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/node_3d_editor_gizmos.cpp | 1 | ||||
-rw-r--r-- | editor/plugins/polygon_2d_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 8 |
3 files changed, 1 insertions, 10 deletions
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 9f432a1fc7..46b33f62fe 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -1069,7 +1069,6 @@ void EditorNode3DGizmoPlugin::_bind_methods() { GDVIRTUAL_BIND(_get_subgizmo_transform, "gizmo", "subgizmo_id"); GDVIRTUAL_BIND(_set_subgizmo_transform, "gizmo", "subgizmo_id", "transform"); GDVIRTUAL_BIND(_commit_subgizmos, "gizmo", "ids", "restores", "cancel"); - ; } bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 22b79921bb..910af24743 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -1068,7 +1068,7 @@ void Polygon2DEditor::_uv_draw() { if (uv_create && i == uvs.size() - 1) { next_point = uv_create_to; } - if (i < uv_draw_max /*&& polygons.size() == 0 && polygon_create.size() == 0*/) { //if using or creating polygons, do not show outline (will show polygons instead) + if (i < uv_draw_max) { // If using or creating polygons, do not show outline (will show polygons instead). uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(next_point), poly_line_color, Math::round(EDSCALE)); } } diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 25906f33de..cea1a0e808 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -464,14 +464,6 @@ void ShaderEditor::_bind_methods() { } void ShaderEditor::ensure_select_current() { - /* - if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) { - ShaderTextEditor *ste = Object::cast_to<ShaderTextEditor>(tab_container->get_child(tab_container->get_current_tab())); - if (!ste) - return; - Ref<Shader> shader = ste->get_edited_shader(); - get_scene()->get_root_node()->call("_resource_selected",shader); - }*/ } void ShaderEditor::goto_line_selection(int p_line, int p_begin, int p_end) { |