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author | Aaron Franke <arnfranke@yahoo.com> | 2021-05-20 06:04:41 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-05-20 06:18:11 -0400 |
commit | b5b6d3a8ec722719edd3f260e789315b87322b4c (patch) | |
tree | 1172f709e85e0396f37bbbcabb7903ffa3b420ae /editor/plugins | |
parent | 42b6602f1d4b108cecb94b94c0d2b645acaebd4f (diff) |
Make is_equal_approx have explicit float and double versions
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/sprite_frames_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 476e9a072b..551d1c027a 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -513,7 +513,7 @@ void SpriteFramesEditor::_animation_select() { if (frames->has_animation(edited_anim)) { double value = anim_speed->get_line_edit()->get_text().to_float(); - if (!Math::is_equal_approx(value, frames->get_animation_speed(edited_anim))) { + if (!Math::is_equal_approx(value, (double)frames->get_animation_speed(edited_anim))) { _animation_fps_changed(value); } } |