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authortoger5 <toger5@hotmail.de>2017-09-06 19:53:00 +0200
committertoger5 <toger5@hotmail.de>2017-09-07 15:55:58 +0200
commitb1f804094dfb287629db67d355e27872be48ab9f (patch)
treecf3081e14ff5109a12dce7e250ffdd3d32e80635 /editor/plugins
parent44f12be3f42d5b82adfb419e1f9f12d10174002e (diff)
Modify inertia implementation for freelook and orbit
- freelook now uses position based inertia (holding a key for a specific time always rults in the same distance traveled independent of inertia setting) - orbit inertia now is angle bases. (not transformation based) -> camera always takes the same path. - added setting for orbit inertia - added setting hints for freelook settings.
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp67
-rw-r--r--editor/plugins/spatial_editor_plugin.h4
2 files changed, 28 insertions, 43 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index a5f55835f0..4e42362e13 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -76,40 +76,35 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) {
} else
camera->set_perspective(get_fov(), get_znear(), get_zfar());
- Transform new_transform = to_camera_transform(cursor);
- Transform old_transform = camera->get_global_transform();
- Transform transform;
+ float inertia = EDITOR_DEF("editors/3d/orbit_inertia", 0.5);
+ inertia = MAX(0, inertia);
+
+ Cursor old_camera_cursor = camera_cursor;
+ camera_cursor = cursor;
+
+ camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, p_interp_delta * (1 / inertia));
+ camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, p_interp_delta * (1 / inertia));
bool disable_interp = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);
- if (p_interp_delta && !disable_interp) {
- //interpolate
- float interp_speed = 14; //maybe should be made configuration
- transform = old_transform.interpolate_with(new_transform, MIN(1.0, p_interp_delta * interp_speed));
- } else {
- transform = new_transform;
+ if (p_interp_delta == 0 || disable_interp || is_freelook_active()) {
+ camera_cursor = cursor;
}
float tolerance = 0.0001;
bool equal = true;
- for (int i = 0; i < 3; i++) {
- if (transform.basis[i].distance_to(old_transform.basis[i]) > tolerance) {
- equal = false;
- break;
- }
- }
-
- if (equal && transform.origin.distance_to(old_transform.origin) > tolerance) {
+ if (Math::abs(cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(cursor.y_rot - camera_cursor.y_rot) > tolerance)
+ equal = false;
+ if (equal && cursor.pos.distance_squared_to(camera_cursor.pos) > tolerance * tolerance) {
equal = false;
}
-
- if (equal) {
- transform = new_transform;
+ if (equal && Math::abs(cursor.distance - camera_cursor.distance) < tolerance) {
+ equal = false;
}
+ print_line(equal ? "true" : "false");
+ if (!equal || p_interp_delta == 0 || is_freelook_active()) {
- if (!equal || p_interp_delta == 0) {
- //print_line(transform);
- camera->set_global_transform(transform);
+ camera->set_global_transform(to_camera_transform(camera_cursor));
update_transform_gizmo_view();
}
}
@@ -1540,6 +1535,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
Vector3 diff = camera->get_translation() - pos;
cursor.pos += diff;
+ freelook_target_position += diff;
name = "";
_update_name();
@@ -1672,7 +1668,7 @@ Point2i SpatialEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMous
void SpatialEditorViewport::_update_freelook(real_t delta) {
if (!is_freelook_active()) {
- freelook_velocity = Vector3();
+ freelook_target_position = cursor.pos;
return;
}
@@ -1689,44 +1685,36 @@ void SpatialEditorViewport::_update_freelook(real_t delta) {
int key_speed_modifier = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_speed_modifier")->get_shortcut().ptr())->get_scancode();
Vector3 direction;
- bool pressed = false;
bool speed_modifier = false;
const Input &input = *Input::get_singleton();
if (input.is_key_pressed(key_left)) {
direction -= right;
- pressed = true;
}
if (input.is_key_pressed(key_right)) {
direction += right;
- pressed = true;
}
if (input.is_key_pressed(key_forward)) {
direction += forward;
- pressed = true;
}
if (input.is_key_pressed(key_backwards)) {
direction -= forward;
- pressed = true;
}
if (input.is_key_pressed(key_up)) {
direction += up;
- pressed = true;
}
if (input.is_key_pressed(key_down)) {
direction -= up;
- pressed = true;
}
if (input.is_key_pressed(key_speed_modifier)) {
speed_modifier = true;
}
const EditorSettings &s = *EditorSettings::get_singleton();
- real_t inertia = s.get("editors/3d/freelook_inertia");
- if (inertia < 0)
- inertia = 0;
+ real_t inertia = s.get("editors/3d/freelook_inertia");
+ inertia = MAX(0, inertia);
const real_t base_speed = s.get("editors/3d/freelook_base_speed");
const real_t modifier_speed_factor = s.get("editors/3d/freelook_modifier_speed_factor");
@@ -1734,15 +1722,12 @@ void SpatialEditorViewport::_update_freelook(real_t delta) {
if (speed_modifier)
speed *= modifier_speed_factor;
- Vector3 instant_velocity = direction * speed;
-
// Higher inertia should increase "lag" (lerp with factor between 0 and 1)
- // Inertia of zero should produce instant movement (lerp with factor of 1)
- // Takes reference of 60fps for units, so that inertia of 1 gives approximate lerp factor of 0.5
- real_t factor = 1.0 / (1.0 + inertia * delta * 60.f);
- freelook_velocity = freelook_velocity.linear_interpolate(instant_velocity, CLAMP(factor, 0, 1));
+ // Inertia of zero should produce instant movement (lerp with factor of 1) in this case it returns a really high value and gets clamped to 1.
- cursor.pos += freelook_velocity * delta;
+ freelook_target_position += direction * speed;
+ real_t factor = (1.0 / (inertia + 0.001)) * delta;
+ cursor.pos = cursor.pos.linear_interpolate(freelook_target_position, CLAMP(factor, 0, 1));
}
void SpatialEditorViewport::set_message(String p_message, float p_time) {
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index db5abe2b53..5f3ef2dbee 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -131,7 +131,7 @@ private:
float gizmo_scale;
bool freelook_active;
- Vector3 freelook_velocity;
+ Vector3 freelook_target_position;
PanelContainer *info;
Label *info_label;
@@ -239,7 +239,7 @@ private:
distance = 4;
region_select = false;
}
- } cursor;
+ } cursor, camera_cursor;
void scale_cursor_distance(real_t scale);