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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-11-12 12:23:34 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-12 12:23:34 +0100 |
commit | a54bd6e868a3cbaf8c9033815a798a3f5c1107ef (patch) | |
tree | 819476e2f71099a386b3e7dccd548818ddca0143 /editor/plugins | |
parent | 55b49dc71b687b9edf640ae2264879852f0b0503 (diff) | |
parent | 826e781bfa90f55eed579e9b512a19b0c1c19ba4 (diff) |
Merge pull request #53914 from Chaosus/shader_default_texture_param
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index f87b1c2be1..140ee0cffc 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -5217,7 +5217,9 @@ void VisualShaderNodePortPreview::_shader_changed() { preview_shader.instantiate(); preview_shader->set_code(shader_code); for (int i = 0; i < default_textures.size(); i++) { - preview_shader->set_default_texture_param(default_textures[i].name, default_textures[i].param); + for (int j = 0; j < default_textures[i].params.size(); j++) { + preview_shader->set_default_texture_param(default_textures[i].name, default_textures[i].params[j], j); + } } Ref<ShaderMaterial> material; |