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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-12-06 13:27:27 +0100
committerGitHub <noreply@github.com>2021-12-06 13:27:27 +0100
commita512edcfb9cfff28689f526b6954087b3b596211 (patch)
tree86b58da4e88705142b0cc781efdccb337659b93d /editor/plugins
parent3a7d5a1c64fa6e5a46b49101f3c04104ad9b954b (diff)
parent9cb66cac2dea07d2ea7012780bdf8e6bac65c978 (diff)
Merge pull request #55654 from KoBeWi/reset_softcode
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 226046f250..f936871bce 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -42,6 +42,7 @@
#include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning.
#include "scene/main/window.h"
#include "scene/resources/animation.h"
+#include "scene/scene_string_names.h"
#include "servers/rendering_server.h"
void AnimationPlayerEditor::_node_removed(Node *p_node) {
@@ -836,12 +837,12 @@ void AnimationPlayerEditor::_update_player() {
for (const StringName &E : animlist) {
Ref<Texture2D> icon;
if (E == player->get_autoplay()) {
- if (E == "RESET") {
+ if (E == SceneStringNames::get_singleton()->RESET) {
icon = autoplay_reset_icon;
} else {
icon = autoplay_icon;
}
- } else if (E == "RESET") {
+ } else if (E == SceneStringNames::get_singleton()->RESET) {
icon = reset_icon;
}
animation->add_icon_item(icon, E);