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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-04-29 11:20:13 +0200
committerGitHub <noreply@github.com>2020-04-29 11:20:13 +0200
commita277c895563840c7732dfc70065e7aae296d2e11 (patch)
treeeb1c1219145ecdabc6ebb093d798e5460a071276 /editor/plugins
parent10273e9de69a5ffe7eb18356b12b113d494a43cb (diff)
parent712a5aff1da8b890c46e45a032a3b659d4665c56 (diff)
Merge pull request #37523 from 1abinitio1/master
Add option for editor freelook camera sensitivity
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index af34dd5cab..e0b0fe6b53 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2166,7 +2166,7 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const
_menu_option(VIEW_PERSPECTIVE);
}
- real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
+ real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity");
real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis");