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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2018-07-05 04:25:04 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-05 04:25:04 +0200 |
commit | 9f82368d40f1948de708804645374ea02ca6e7db (patch) | |
tree | 6da3d964c79bdd7c15ebd0e18fc4b998611845ed /editor/plugins | |
parent | c488a74e0c9d56975d5b23e5bff5ca2341f80036 (diff) | |
parent | 02181292b8976c4edf99fd7d74622423fc4da017 (diff) |
Merge pull request #19475 from YeldhamDev/animplayer_cosmetic
Minor changes to the AnimationPlayer editor
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 7d4415ba9e..23eeef9f20 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1697,6 +1697,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay //tool_anim->get_popup()->add_separator(); //tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM); + hb->add_child(memnew(VSeparator)); + track_editor = memnew(AnimationTrackEditor); hb->add_child(track_editor->get_edit_menu()); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 48ee011fc1..1d20c63969 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4481,7 +4481,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { key_insert_button->set_flat(true); key_insert_button->set_focus_mode(FOCUS_NONE); key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY)); - key_insert_button->set_tooltip(TTR("Insert Keys")); + key_insert_button->set_tooltip(TTR("Insert keys.")); key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT)); animation_hb->add_child(key_insert_button); |