diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-03-19 10:14:16 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-03-19 10:14:16 +0100 |
commit | 9dbda67fdeb452ba99d9ff612865039131e5f815 (patch) | |
tree | d003c94c5fb25dc232474fe455e57e7695b584dc /editor/plugins | |
parent | cc8f7c78af9eace1a92380ef06f896dd19864325 (diff) | |
parent | 038de54b1fd227cdf727e7f12a43dfaa837ba048 (diff) |
Merge pull request #17548 from groud/fix_scrollbars
Fixes scrollbars in Canvas Item Editor
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 144 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.h | 3 |
2 files changed, 80 insertions, 67 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index a502048726..67323fa753 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -855,8 +855,8 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_WHEEL_DOWN) { // Scroll or pan down if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - v_scroll->set_value(v_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); - _update_scroll(0); + view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); + _update_scrollbars(); viewport->update(); } else { _zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position()); @@ -867,8 +867,8 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_WHEEL_UP) { // Scroll or pan up if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - v_scroll->set_value(v_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); - _update_scroll(0); + view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); + _update_scrollbars(); viewport->update(); } else { _zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position()); @@ -879,7 +879,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_WHEEL_LEFT) { // Pan left if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - h_scroll->set_value(h_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); + view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); + _update_scrollbars(); + viewport->update(); return true; } } @@ -887,7 +889,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_WHEEL_RIGHT) { // Pan right if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - h_scroll->set_value(h_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); + view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); + _update_scrollbars(); + viewport->update(); return true; } } @@ -907,9 +911,10 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { } else { relative = m->get_relative(); } - - h_scroll->set_value(h_scroll->get_value() - relative.x / zoom); - v_scroll->set_value(v_scroll->get_value() - relative.y / zoom); + view_offset.x -= relative.x / zoom; + view_offset.y -= relative.y / zoom; + _update_scrollbars(); + viewport->update(); return true; } } @@ -926,8 +931,10 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (pan_gesture.is_valid()) { // Pan gesture const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta(); - h_scroll->set_value(h_scroll->get_value() + delta.x); - v_scroll->set_value(v_scroll->get_value() + delta.y); + view_offset.x += delta.x; + view_offset.y += delta.y; + _update_scrollbars(); + viewport->update(); return true; } @@ -2552,6 +2559,11 @@ void CanvasItemEditor::_build_bones_list(Node *p_node) { } void CanvasItemEditor::_draw_viewport() { + // Update the transform + transform = Transform2D(); + transform.scale_basis(Size2(zoom, zoom)); + transform.elements[2] = -view_offset * zoom; + editor->get_scene_root()->set_global_canvas_transform(transform); // hide/show buttons depending on the selection bool all_locked = true; @@ -2582,8 +2594,6 @@ void CanvasItemEditor::_draw_viewport() { group_button->set_disabled(selection.empty()); ungroup_button->set_visible(all_group); - _update_scrollbars(); - _draw_grid(); _draw_selection(); _draw_axis(); @@ -2784,17 +2794,18 @@ void CanvasItemEditor::edit(CanvasItem *p_canvas_item) { // Clear the selection editor_selection->clear(); //_clear_canvas_items(); editor_selection->add_node(p_canvas_item); - viewport->update(); } void CanvasItemEditor::_update_scrollbars() { updating_scroll = true; + // Move the zoom buttons Point2 zoom_hb_begin = Point2(5, 5); zoom_hb_begin += (show_rulers) ? Point2(RULER_WIDTH, RULER_WIDTH) : Point2(); zoom_hb->set_begin(zoom_hb_begin); + // Move and resize the scrollbars Size2 size = viewport->get_size(); Size2 hmin = h_scroll->get_minimum_size(); Size2 vmin = v_scroll->get_minimum_size(); @@ -2805,8 +2816,8 @@ void CanvasItemEditor::_update_scrollbars() { h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height)); h_scroll->set_end(Point2(size.width - vmin.width, size.height)); + // Get the visible frame Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); - Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height)); bone_last_frame++; @@ -2836,48 +2847,56 @@ void CanvasItemEditor::_update_scrollbars() { canvas_item_rect.size += screen_rect * 2; canvas_item_rect.position -= screen_rect; - Point2 ofs; + // Constraints the view offset and updates the scrollbars + Point2 begin = canvas_item_rect.position; + Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom; if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) { + if (ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) { + view_offset.y = previous_update_view_offset.y; + } + v_scroll->hide(); - ofs.y = canvas_item_rect.position.y; } else { - - v_scroll->show(); - v_scroll->set_min(canvas_item_rect.position.y); - v_scroll->set_max(canvas_item_rect.position.y + canvas_item_rect.size.y); - v_scroll->set_page(local_rect.size.y / zoom); - if (first_update) { - //so 0,0 is visible - v_scroll->set_value(-10); - h_scroll->set_value(-10); - first_update = false; + if (view_offset.y > end.y && view_offset.y > previous_update_view_offset.y) { + view_offset.y = MAX(end.y, previous_update_view_offset.y); + } + if (view_offset.y < begin.y && view_offset.y < previous_update_view_offset.y) { + view_offset.y = MIN(begin.y, previous_update_view_offset.y); } - ofs.y = v_scroll->get_value(); + v_scroll->show(); + v_scroll->set_min(MIN(view_offset.y, begin.y)); + v_scroll->set_max(MAX(view_offset.y, end.y) + screen_rect.y); + v_scroll->set_page(screen_rect.y); } if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) { + if (ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) { + view_offset.x = previous_update_view_offset.x; + } h_scroll->hide(); - ofs.x = canvas_item_rect.position.x; } else { + if (view_offset.x > end.x && view_offset.x > previous_update_view_offset.x) { + view_offset.x = MAX(end.x, previous_update_view_offset.x); + } + if (view_offset.x < begin.x && view_offset.x < previous_update_view_offset.x) { + view_offset.x = MIN(begin.x, previous_update_view_offset.x); + } h_scroll->show(); - h_scroll->set_min(canvas_item_rect.position.x); - h_scroll->set_max(canvas_item_rect.position.x + canvas_item_rect.size.x); - h_scroll->set_page(local_rect.size.x / zoom); - ofs.x = h_scroll->get_value(); + h_scroll->set_min(MIN(view_offset.x, begin.x)); + h_scroll->set_max(MAX(view_offset.x, end.x) + screen_rect.x); + h_scroll->set_page(screen_rect.x); } - //transform=Matrix32(); - transform.elements[2] = -ofs * zoom; - - editor->get_scene_root()->set_global_canvas_transform(transform); + // Calculate scrollable area + v_scroll->set_value(view_offset.y); + h_scroll->set_value(view_offset.x); + previous_update_view_offset = view_offset; updating_scroll = false; - - //transform.scale_basis(Vector2(zoom,zoom)); } void CanvasItemEditor::_update_scroll(float) { @@ -2885,19 +2904,8 @@ void CanvasItemEditor::_update_scroll(float) { if (updating_scroll) return; - Point2 ofs; - ofs.x = h_scroll->get_value(); - ofs.y = v_scroll->get_value(); - - //current_window->set_scroll(-ofs); - - transform = Transform2D(); - - transform.scale_basis(Size2(zoom, zoom)); - transform.elements[2] = -ofs; - - editor->get_scene_root()->set_global_canvas_transform(transform); - + view_offset.x = h_scroll->get_value(); + view_offset.y = v_scroll->get_value(); viewport->update(); } @@ -2964,10 +2972,10 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) { zoom = p_zoom; Point2 ofs = p_position; ofs = ofs / prev_zoom - ofs / zoom; - h_scroll->set_value(Math::round(h_scroll->get_value() + ofs.x)); - v_scroll->set_value(Math::round(v_scroll->get_value() + ofs.y)); + view_offset.x = Math::round(view_offset.x + ofs.x); + view_offset.y = Math::round(view_offset.y + ofs.y); - _update_scroll(0); + _update_scrollbars(); viewport->update(); } @@ -3552,8 +3560,10 @@ void CanvasItemEditor::_focus_selection(int p_op) { center = rect.position + rect.size / 2; Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center); - h_scroll->set_value(h_scroll->get_value() - offset.x / zoom); - v_scroll->set_value(v_scroll->get_value() - offset.y / zoom); + view_offset.x -= offset.x / zoom; + view_offset.y -= offset.y / zoom; + _update_scrollbars(); + viewport->update(); } else { // VIEW_FRAME_TO_SELECTION @@ -3562,7 +3572,7 @@ void CanvasItemEditor::_focus_selection(int p_op) { float scale_y = viewport->get_size().y / rect.size.y; zoom = scale_x < scale_y ? scale_x : scale_y; zoom *= 0.90; - _update_scroll(0); + viewport->update(); call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION); } } @@ -3575,6 +3585,7 @@ void CanvasItemEditor::_bind_methods() { ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus); ClassDB::bind_method("_button_toggle_snap", &CanvasItemEditor::_button_toggle_snap); ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll); + ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars); ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback); ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data); ClassDB::bind_method("_button_tool_select", &CanvasItemEditor::_button_tool_select); @@ -3595,7 +3606,7 @@ Dictionary CanvasItemEditor::get_state() const { Dictionary state; state["zoom"] = zoom; - state["ofs"] = Point2(h_scroll->get_value(), v_scroll->get_value()); + state["ofs"] = view_offset; state["grid_offset"] = grid_offset; state["grid_step"] = grid_step; state["snap_rotation_offset"] = snap_rotation_offset; @@ -3629,10 +3640,9 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { } if (state.has("ofs")) { - _update_scrollbars(); // i wonder how safe is calling this here.. - Point2 ofs = p_state["ofs"]; - h_scroll->set_value(ofs.x); - v_scroll->set_value(ofs.y); + view_offset = p_state["ofs"]; + previous_update_view_offset = view_offset; + _update_scrollbars(); } if (state.has("grid_offset")) { @@ -3812,6 +3822,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { viewport_scrollable->set_clip_contents(true); viewport_scrollable->set_v_size_flags(SIZE_EXPAND_FILL); viewport_scrollable->set_h_size_flags(SIZE_EXPAND_FILL); + viewport_scrollable->connect("draw", this, "_update_scrollbars"); ViewportContainer *scene_tree = memnew(ViewportContainer); viewport_scrollable->add_child(scene_tree); @@ -3830,12 +3841,12 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { h_scroll = memnew(HScrollBar); viewport->add_child(h_scroll); - h_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED); + h_scroll->connect("value_changed", this, "_update_scroll"); h_scroll->hide(); v_scroll = memnew(VScrollBar); viewport->add_child(v_scroll); - v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED); + v_scroll->connect("value_changed", this, "_update_scroll"); v_scroll->hide(); zoom_hb = memnew(HBoxContainer); @@ -3858,7 +3869,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { zoom_plus->set_focus_mode(FOCUS_NONE); updating_scroll = false; - first_update = true; select_button = memnew(ToolButton); hb->add_child(select_button); @@ -4082,6 +4092,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { show_rulers = true; show_guides = true; zoom = 1; + view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH); + previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen grid_offset = Point2(); grid_step = Point2(10, 10); grid_step_multiplier = 0; diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index a6e2ef800a..da7ce9172a 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -201,7 +201,6 @@ class CanvasItemEditor : public VBoxContainer { bool selection_menu_additive_selection; Tool tool; - bool first_update; Control *viewport; Control *viewport_scrollable; @@ -221,6 +220,8 @@ class CanvasItemEditor : public VBoxContainer { bool show_viewport; bool show_helpers; float zoom; + Point2 view_offset; + Point2 previous_update_view_offset; Point2 grid_offset; Point2 grid_step; |