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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-09-12 14:06:04 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-12 14:06:04 +0200 |
commit | 91a85d8805a4293aa37900401db19fb3f49b3801 (patch) | |
tree | 12a7bc6fe77f8ec7e24f9c597b688a78c85b9806 /editor/plugins | |
parent | 4f51211dfb5bc894ffaf285a450b3670123348b8 (diff) | |
parent | 226f2ae2f2d47163d076440c761bed5c4e60027a (diff) |
Merge pull request #11047 from toger5/interpolation_chnage
Modify inertia implementation for freelook and orbit
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 77 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.h | 4 |
2 files changed, 32 insertions, 49 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 235700a3c3..93d12fd3d2 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -76,40 +76,35 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) { } else camera->set_perspective(get_fov(), get_znear(), get_zfar()); - Transform new_transform = to_camera_transform(cursor); - Transform old_transform = camera->get_global_transform(); - Transform transform; + float inertia = EDITOR_DEF("editors/3d/orbit_inertia", 0.5); + inertia = MAX(0, inertia); - bool disable_interp = orthogonal || (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL); + Cursor old_camera_cursor = camera_cursor; + camera_cursor = cursor; - if (p_interp_delta && !disable_interp) { - //interpolate - float interp_speed = 14; //maybe should be made configuration - transform = old_transform.interpolate_with(new_transform, MIN(1.0, p_interp_delta * interp_speed)); - } else { - transform = new_transform; + camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, p_interp_delta * (1 / inertia)); + camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, p_interp_delta * (1 / inertia)); + + bool disable_interp = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL); + + if (p_interp_delta == 0 || disable_interp || is_freelook_active()) { + camera_cursor = cursor; } float tolerance = 0.0001; bool equal = true; - for (int i = 0; i < 3; i++) { - if (transform.basis[i].distance_to(old_transform.basis[i]) > tolerance) { - equal = false; - break; - } - } + if (Math::abs(old_camera_cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(old_camera_cursor.y_rot - camera_cursor.y_rot) > tolerance) + equal = false; - if (equal && transform.origin.distance_to(old_transform.origin) > tolerance) { + if (equal && old_camera_cursor.pos.distance_squared_to(camera_cursor.pos) > tolerance * tolerance) equal = false; - } - if (equal) { - transform = new_transform; - } + if (equal && Math::abs(old_camera_cursor.distance - camera_cursor.distance) > tolerance) + equal = false; - if (!equal || p_interp_delta == 0) { - //print_line(transform); - camera->set_global_transform(transform); + if (!equal || p_interp_delta == 0 || is_freelook_active()) { + + camera->set_global_transform(to_camera_transform(camera_cursor)); update_transform_gizmo_view(); } } @@ -1540,6 +1535,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Vector3 pos = camera_transform.xform(Vector3(0, 0, 0)); Vector3 diff = camera->get_translation() - pos; cursor.pos += diff; + freelook_target_position += diff; name = ""; _update_name(); @@ -1661,7 +1657,7 @@ void SpatialEditorViewport::scale_cursor_distance(real_t scale) { Point2i SpatialEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const { Point2i relative; - if (bool(EditorSettings::get_singleton()->get("editors/3d/warped_mouse_panning"))) { + if (bool(EDITOR_DEF("editors/3d/warped_mouse_panning", false))) { relative = Input::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect()); } else { relative = p_ev_mouse_motion->get_relative(); @@ -1672,7 +1668,7 @@ Point2i SpatialEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMous void SpatialEditorViewport::_update_freelook(real_t delta) { if (!is_freelook_active()) { - freelook_velocity = Vector3(); + freelook_target_position = cursor.pos; return; } @@ -1689,60 +1685,47 @@ void SpatialEditorViewport::_update_freelook(real_t delta) { int key_speed_modifier = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_speed_modifier")->get_shortcut().ptr())->get_scancode(); Vector3 direction; - bool pressed = false; bool speed_modifier = false; const Input &input = *Input::get_singleton(); if (input.is_key_pressed(key_left)) { direction -= right; - pressed = true; } if (input.is_key_pressed(key_right)) { direction += right; - pressed = true; } if (input.is_key_pressed(key_forward)) { direction += forward; - pressed = true; } if (input.is_key_pressed(key_backwards)) { direction -= forward; - pressed = true; } if (input.is_key_pressed(key_up)) { direction += up; - pressed = true; } if (input.is_key_pressed(key_down)) { direction -= up; - pressed = true; } if (input.is_key_pressed(key_speed_modifier)) { speed_modifier = true; } - const EditorSettings &s = *EditorSettings::get_singleton(); - real_t inertia = s.get("editors/3d/freelook_inertia"); - if (inertia < 0) - inertia = 0; - - const real_t base_speed = s.get("editors/3d/freelook_base_speed"); - const real_t modifier_speed_factor = s.get("editors/3d/freelook_modifier_speed_factor"); + real_t inertia = EDITOR_DEF("editors/3d/freelook_inertia", 0.2); + inertia = MAX(0, inertia); + const real_t base_speed = EDITOR_DEF("editors/3d/freelook_base_speed", 0.5); + const real_t modifier_speed_factor = EDITOR_DEF("editors/3d/freelook_modifier_speed_factor", 5); real_t speed = base_speed * cursor.distance; if (speed_modifier) speed *= modifier_speed_factor; - Vector3 instant_velocity = direction * speed; - // Higher inertia should increase "lag" (lerp with factor between 0 and 1) - // Inertia of zero should produce instant movement (lerp with factor of 1) - // Takes reference of 60fps for units, so that inertia of 1 gives approximate lerp factor of 0.5 - real_t factor = 1.0 / (1.0 + inertia * delta * 60.f); - freelook_velocity = freelook_velocity.linear_interpolate(instant_velocity, CLAMP(factor, 0, 1)); + // Inertia of zero should produce instant movement (lerp with factor of 1) in this case it returns a really high value and gets clamped to 1. - cursor.pos += freelook_velocity * delta; + freelook_target_position += direction * speed; + real_t factor = (1.0 / (inertia + 0.001)) * delta; + cursor.pos = cursor.pos.linear_interpolate(freelook_target_position, CLAMP(factor, 0, 1)); } void SpatialEditorViewport::set_message(String p_message, float p_time) { diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index db5abe2b53..5f3ef2dbee 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -131,7 +131,7 @@ private: float gizmo_scale; bool freelook_active; - Vector3 freelook_velocity; + Vector3 freelook_target_position; PanelContainer *info; Label *info_label; @@ -239,7 +239,7 @@ private: distance = 4; region_select = false; } - } cursor; + } cursor, camera_cursor; void scale_cursor_distance(real_t scale); |