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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-01-11 10:08:05 +0100 |
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committer | GitHub <noreply@github.com> | 2019-01-11 10:08:05 +0100 |
commit | 8972c05e807db22d1a25c77d83168edfac12e4ba (patch) | |
tree | 5d1f2afefaf3e46fbada91a7e4523bebc40ff93b /editor/plugins | |
parent | 2cd15849f9f306a478e9c0b4080765f75cc9fa6e (diff) | |
parent | 7cef10a50342a4b75bb833bc972bcc69c84e6618 (diff) |
Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/polygon_2d_editor_plugin.cpp | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index a2873fe7d7..93d262f874 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -665,9 +665,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { //todo, could check whether it already exists? polygons.push_back(polygon_create); - undo_redo->create_action(TTR("Add Polygon")); + undo_redo->create_action(TTR("Add Custom Polygon")); undo_redo->add_do_method(node, "set_polygons", polygons); - undo_redo->add_undo_method(node, "set_polygons", polygons_prev); + undo_redo->add_undo_method(node, "set_polygons", node->get_polygons()); undo_redo->add_do_method(uv_edit_draw, "update"); undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); @@ -705,9 +705,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { if (erase_index != -1) { polygons.remove(erase_index); - undo_redo->create_action(TTR("Remove Polygon")); + undo_redo->create_action(TTR("Remove Custom Polygon")); undo_redo->add_do_method(node, "set_polygons", polygons); - undo_redo->add_undo_method(node, "set_polygons", polygons_prev); + undo_redo->add_undo_method(node, "set_polygons", node->get_polygons()); undo_redo->add_do_method(uv_edit_draw, "update"); undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); @@ -735,18 +735,21 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } else if (uv_drag && !uv_create) { - if (uv_edit_mode[0]->is_pressed()) { //edit uv + if (uv_edit_mode[0]->is_pressed()) { // Edit UV. undo_redo->create_action(TTR("Transform UV Map")); undo_redo->add_do_method(node, "set_uv", node->get_uv()); undo_redo->add_undo_method(node, "set_uv", points_prev); - } else if (uv_edit_mode[1]->is_pressed()) { //edit polygon + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); + undo_redo->commit_action(); + } else if (uv_edit_mode[1]->is_pressed() && uv_move_current == UV_MODE_EDIT_POINT) { // Edit polygon. undo_redo->create_action(TTR("Transform Polygon")); undo_redo->add_do_method(node, "set_polygon", node->get_polygon()); undo_redo->add_undo_method(node, "set_polygon", points_prev); + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); + undo_redo->commit_action(); } - undo_redo->add_do_method(uv_edit_draw, "update"); - undo_redo->add_undo_method(uv_edit_draw, "update"); - undo_redo->commit_action(); uv_drag = false; } else if (bone_painting) { |