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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-01-11 10:08:05 +0100
committerGitHub <noreply@github.com>2019-01-11 10:08:05 +0100
commit8972c05e807db22d1a25c77d83168edfac12e4ba (patch)
tree5d1f2afefaf3e46fbada91a7e4523bebc40ff93b /editor/plugins
parent2cd15849f9f306a478e9c0b4080765f75cc9fa6e (diff)
parent7cef10a50342a4b75bb833bc972bcc69c84e6618 (diff)
Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index a2873fe7d7..93d262f874 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -665,9 +665,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
//todo, could check whether it already exists?
polygons.push_back(polygon_create);
- undo_redo->create_action(TTR("Add Polygon"));
+ undo_redo->create_action(TTR("Add Custom Polygon"));
undo_redo->add_do_method(node, "set_polygons", polygons);
- undo_redo->add_undo_method(node, "set_polygons", polygons_prev);
+ undo_redo->add_undo_method(node, "set_polygons", node->get_polygons());
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
@@ -705,9 +705,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
if (erase_index != -1) {
polygons.remove(erase_index);
- undo_redo->create_action(TTR("Remove Polygon"));
+ undo_redo->create_action(TTR("Remove Custom Polygon"));
undo_redo->add_do_method(node, "set_polygons", polygons);
- undo_redo->add_undo_method(node, "set_polygons", polygons_prev);
+ undo_redo->add_undo_method(node, "set_polygons", node->get_polygons());
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
@@ -735,18 +735,21 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
} else if (uv_drag && !uv_create) {
- if (uv_edit_mode[0]->is_pressed()) { //edit uv
+ if (uv_edit_mode[0]->is_pressed()) { // Edit UV.
undo_redo->create_action(TTR("Transform UV Map"));
undo_redo->add_do_method(node, "set_uv", node->get_uv());
undo_redo->add_undo_method(node, "set_uv", points_prev);
- } else if (uv_edit_mode[1]->is_pressed()) { //edit polygon
+ undo_redo->add_do_method(uv_edit_draw, "update");
+ undo_redo->add_undo_method(uv_edit_draw, "update");
+ undo_redo->commit_action();
+ } else if (uv_edit_mode[1]->is_pressed() && uv_move_current == UV_MODE_EDIT_POINT) { // Edit polygon.
undo_redo->create_action(TTR("Transform Polygon"));
undo_redo->add_do_method(node, "set_polygon", node->get_polygon());
undo_redo->add_undo_method(node, "set_polygon", points_prev);
+ undo_redo->add_do_method(uv_edit_draw, "update");
+ undo_redo->add_undo_method(uv_edit_draw, "update");
+ undo_redo->commit_action();
}
- undo_redo->add_do_method(uv_edit_draw, "update");
- undo_redo->add_undo_method(uv_edit_draw, "update");
- undo_redo->commit_action();
uv_drag = false;
} else if (bone_painting) {