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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-07-20 09:45:17 +0200
committerGitHub <noreply@github.com>2021-07-20 09:45:17 +0200
commit87d8927ab026f8c66e71ca04d57c497f8d5d8b89 (patch)
tree116f76a15b4f4e372c193c2ba4906b3cd7ccbcbc /editor/plugins
parent2f060df059711a9d89f7ab2796f35f3c32d609d0 (diff)
parent42d740d641a868fca3de69e5ebe158c9f63dafce (diff)
Merge pull request #50624 from foxydevloper/translate-more-strings
Make various strings translatable
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp2
-rw-r--r--editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp2
-rw-r--r--editor/plugins/input_event_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp2
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp10
7 files changed, 12 insertions, 12 deletions
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index e90665f84d..9c28e023dd 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -79,7 +79,7 @@ void AnimationTreeEditor::_update_path() {
group.instantiate();
Button *b = memnew(Button);
- b->set_text("Root");
+ b->set_text(TTR("Root"));
b->set_toggle_mode(true);
b->set_button_group(group);
b->set_pressed(true);
diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
index 71598b904b..a4436525fb 100644
--- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
@@ -131,7 +131,7 @@ void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String
if (col_sdf) {
Ref<Image> bake_img = col_sdf->bake();
if (bake_img.is_null()) {
- EditorNode::get_singleton()->show_warning("Bake Error.");
+ EditorNode::get_singleton()->show_warning(TTR("Bake Error."));
return;
}
diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp
index f1aa10844b..d3d2de92f5 100644
--- a/editor/plugins/input_event_editor_plugin.cpp
+++ b/editor/plugins/input_event_editor_plugin.cpp
@@ -86,7 +86,7 @@ InputEventConfigContainer::InputEventConfigContainer() {
mc->add_child(hb);
open_config_button = memnew(Button);
- open_config_button->set_text("Configure");
+ open_config_button->set_text(TTR("Configure"));
open_config_button->connect("pressed", callable_mp(this, &InputEventConfigContainer::_configure_pressed));
hb->add_child(open_config_button);
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index c341783d54..14cff520b4 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -6248,7 +6248,7 @@ void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) {
ERR_FAIL_COND(!base);
Node *new_sun = preview_sun->duplicate();
- undo_redo->create_action("Add Preview Sun to Scene");
+ undo_redo->create_action(TTR("Add Preview Sun to Scene"));
undo_redo->add_do_method(base, "add_child", new_sun);
// Move to the beginning of the scene tree since more "global" nodes
// generally look better when placed at the top.
@@ -6278,7 +6278,7 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) {
WorldEnvironment *new_env = memnew(WorldEnvironment);
new_env->set_environment(preview_environment->get_environment()->duplicate(true));
- undo_redo->create_action("Add Preview Environment to Scene");
+ undo_redo->create_action(TTR("Add Preview Environment to Scene"));
undo_redo->add_do_method(base, "add_child", new_env);
// Move to the beginning of the scene tree since more "global" nodes
// generally look better when placed at the top.
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index 9a62b22d63..0f889ce33d 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -521,7 +521,7 @@ Sprite2DEditor::Sprite2DEditor() {
debug_uv_dialog = memnew(ConfirmationDialog);
debug_uv_dialog->get_ok_button()->set_text(TTR("Create Mesh2D"));
- debug_uv_dialog->set_title("Mesh 2D Preview");
+ debug_uv_dialog->set_title(TTR("Mesh 2D Preview"));
VBoxContainer *vb = memnew(VBoxContainer);
debug_uv_dialog->add_child(vb);
ScrollContainer *scroll = memnew(ScrollContainer);
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 8cfc4990ea..dd2922286f 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -1050,7 +1050,7 @@ void TileDataDefaultEditor::_notification(int p_what) {
TileDataDefaultEditor::TileDataDefaultEditor() {
label = memnew(Label);
- label->set_text("Painting:");
+ label->set_text(TTR("Painting:"));
add_child(label);
toolbar->add_child(memnew(VSeparator));
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index 25b08a1509..5804f54649 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -164,7 +164,7 @@ void VersionControlEditorPlugin::_refresh_stage_area() {
_refresh_file_diff();
}
}
- commit_status->set_text("New changes detected");
+ commit_status->set_text(TTR("New changes detected"));
}
} else {
WARN_PRINT("No VCS addon is initialized. Select a Version Control Addon from Project menu.");
@@ -270,9 +270,9 @@ void VersionControlEditorPlugin::_clear_file_diff() {
void VersionControlEditorPlugin::_update_stage_status() {
String status;
if (staged_files_count == 1) {
- status = "Stage contains 1 file";
+ status = TTR("Stage contains 1 file");
} else {
- status = "Stage contains " + String::num_int64(staged_files_count) + " files";
+ status = vformat(TTR("Stage contains %d files"), staged_files_count);
}
commit_status->set_text(status);
}
@@ -280,9 +280,9 @@ void VersionControlEditorPlugin::_update_stage_status() {
void VersionControlEditorPlugin::_update_commit_status() {
String status;
if (staged_files_count == 1) {
- status = "Committed 1 file";
+ status = TTR("Committed 1 file");
} else {
- status = "Committed " + String::num_int64(staged_files_count) + " files ";
+ status = vformat(TTR("Committed %d files"), staged_files_count);
}
commit_status->set_text(status);
staged_files_count = 0;