diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-14 23:23:54 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-14 23:23:54 +0100 |
commit | 80dbcfd9958bf6cc1d348f9a35ec671cb434a741 (patch) | |
tree | fc0a8fbc45ad9431d96980249324a07ffac4fcad /editor/plugins | |
parent | d7d34e4bc19a54c964d50273e35e1fb506edf2c8 (diff) | |
parent | 3b14f0334c9857a11ec8060562186aae5fe8cae0 (diff) |
Merge pull request #68657 from Sauermann/fix-redundant-initialization
Remove redundant non-trivial Variant types initializations
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 16 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.h | 6 | ||||
-rw-r--r-- | editor/plugins/control_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/material_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 16 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/skeleton_3d_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/tiles/tiles_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/tiles/tiles_editor_plugin.h | 2 |
11 files changed, 28 insertions, 28 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 1ebe81c4b0..85739d0d8f 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -950,7 +950,7 @@ void AnimationPlayerEditor::_update_animation_list_icons() { } void AnimationPlayerEditor::_update_name_dialog_library_dropdown() { - StringName current_library_name = StringName(); + StringName current_library_name; if (animation->has_selectable_items()) { String current_animation_name = animation->get_item_text(animation->get_selected()); Ref<Animation> current_animation = player->get_animation(current_animation_name); diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index c32f9b1775..cc709182a8 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -420,7 +420,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv if (mm.is_valid()) { state_machine_draw->grab_focus(); - String new_over_node = StringName(); + String new_over_node; int new_over_node_what = -1; if (tool_select->is_pressed()) { for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order. diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index baf335f5b4..5584b0299c 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -412,7 +412,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig // Other nodes sides if ((is_snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) { - Transform2D to_snap_transform = Transform2D(); + Transform2D to_snap_transform; List<const CanvasItem *> exceptions = List<const CanvasItem *>(); for (const CanvasItem *E : p_other_nodes_exceptions) { exceptions.push_back(E); @@ -813,7 +813,7 @@ Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2 Rect2 parent_rect = p_control->get_parent_anchorable_rect(); - Vector2 output = Vector2(); + Vector2 output; if (p_control->is_layout_rtl()) { output.x = (parent_rect.size.x == 0) ? 0.0 : (parent_rect.size.x - p_control->get_transform().xform(position).x - parent_rect.position.x) / parent_rect.size.x; } else { @@ -2268,7 +2268,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { } } - String suffix = String(); + String suffix; if (locked == 1) { suffix = " (" + TTR("Locked") + ")"; } else if (locked == 2) { @@ -2790,7 +2790,7 @@ void CanvasItemEditor::_draw_rulers() { int font_size = get_theme_font_size(SNAME("rulers_size"), SNAME("EditorFonts")); // The rule transform - Transform2D ruler_transform = Transform2D(); + Transform2D ruler_transform; if (grid_snap_active || _is_grid_visible()) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (snap_relative && selection.size() > 0) { @@ -2816,11 +2816,11 @@ void CanvasItemEditor::_draw_rulers() { // Subdivisions int major_subdivision = 2; - Transform2D major_subdivide = Transform2D(); + Transform2D major_subdivide; major_subdivide.scale(Size2(1.0 / major_subdivision, 1.0 / major_subdivision)); int minor_subdivision = 5; - Transform2D minor_subdivide = Transform2D(); + Transform2D minor_subdivide; minor_subdivide.scale(Size2(1.0 / minor_subdivision, 1.0 / minor_subdivision)); // First and last graduations to draw (in the ruler space) @@ -3032,7 +3032,7 @@ void CanvasItemEditor::_draw_ruler_tool() { viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color); viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color); - Point2 v_angle_text_pos = Point2(); + Point2 v_angle_text_pos; v_angle_text_pos.x = CLAMP(begin.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); v_angle_text_pos.y = begin.y < end.y ? MIN(text_pos2.y - 2 * text_height, begin.y - text_height * 0.5) : MAX(text_pos2.y + text_height * 3, begin.y + text_height * 1.5); viewport->draw_string_outline(font, v_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), vertical_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color); @@ -3043,7 +3043,7 @@ void CanvasItemEditor::_draw_ruler_tool() { viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color); viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color); - Point2 h_angle_text_pos = Point2(); + Point2 h_angle_text_pos; h_angle_text_pos.x = CLAMP(end.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); if (begin.y < end.y) { h_angle_text_pos.y = end.y + text_height * 1.5; diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 74d4af9a13..cc98aa8c51 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -339,12 +339,12 @@ private: Point2 drag_start_origin; DragType drag_type = DRAG_NONE; - Point2 drag_from = Vector2(); - Point2 drag_to = Vector2(); + Point2 drag_from; + Point2 drag_to; Point2 drag_rotation_center; List<CanvasItem *> drag_selection; int dragged_guide_index = -1; - Point2 dragged_guide_pos = Point2(); + Point2 dragged_guide_pos; bool is_hovering_h_guide = false; bool is_hovering_v_guide = false; diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp index 6af9b85657..00b7845cee 100644 --- a/editor/plugins/control_editor_plugin.cpp +++ b/editor/plugins/control_editor_plugin.cpp @@ -816,7 +816,7 @@ Vector2 ControlEditorToolbar::_position_to_anchor(const Control *p_control, Vect Rect2 parent_rect = p_control->get_parent_anchorable_rect(); - Vector2 output = Vector2(); + Vector2 output; if (p_control->is_layout_rtl()) { output.x = (parent_rect.size.x == 0) ? 0.0 : (parent_rect.size.x - p_control->get_transform().xform(position).x - parent_rect.position.x) / parent_rect.size.x; } else { diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index a6321dcf34..076fd5e537 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -46,7 +46,7 @@ class SubViewportContainer; class MaterialEditor : public Control { GDCLASS(MaterialEditor, Control); - Vector2 rot = Vector2(); + Vector2 rot; HBoxContainer *layout_2d = nullptr; ColorRect *rect_instance = nullptr; diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 7febb50f5c..5929807f98 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -1329,7 +1329,7 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) { } } - String suffix = String(); + String suffix; if (locked == 1) { suffix = " (" + TTR("Locked") + ")"; } else if (locked == 2) { @@ -3492,7 +3492,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() { } for (int i = 0; i < 3; i++) { - Transform3D axis_angle = Transform3D(); + Transform3D axis_angle; if (xform.basis.get_column(i).normalized().dot(xform.basis.get_column((i + 1) % 3).normalized()) < 1.0) { axis_angle = axis_angle.looking_at(xform.basis.get_column(i).normalized(), xform.basis.get_column((i + 1) % 3).normalized()); } @@ -6803,8 +6803,8 @@ void Node3DEditor::_init_grid() { // Don't draw lines over the origin if it's enabled. if (!(origin_enabled && Math::is_zero_approx(position_a))) { - Vector3 line_bgn = Vector3(); - Vector3 line_end = Vector3(); + Vector3 line_bgn; + Vector3 line_end; line_bgn[a] = position_a; line_end[a] = position_a; line_bgn[b] = bgn_b; @@ -6819,8 +6819,8 @@ void Node3DEditor::_init_grid() { } if (!(origin_enabled && Math::is_zero_approx(position_b))) { - Vector3 line_bgn = Vector3(); - Vector3 line_end = Vector3(); + Vector3 line_bgn; + Vector3 line_end; line_bgn[b] = position_b; line_end[b] = position_b; line_bgn[a] = bgn_a; @@ -6988,8 +6988,8 @@ void Node3DEditor::_snap_selected_nodes_to_floor() { for (Node *E : selection) { Node3D *sp = Object::cast_to<Node3D>(E); if (sp) { - Vector3 from = Vector3(); - Vector3 position_offset = Vector3(); + Vector3 from; + Vector3 position_offset; // Priorities for snapping to floor are CollisionShapes, VisualInstances and then origin HashSet<VisualInstance3D *> vi = _get_child_nodes<VisualInstance3D>(sp); diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 5c5034a916..a8d3bfb70c 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -575,7 +575,7 @@ private: bool grid_enabled = false; bool grid_init_draw = false; Camera3D::ProjectionType grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE; - Vector3 grid_camera_last_update_position = Vector3(); + Vector3 grid_camera_last_update_position; Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3], axis_gizmo[3]; Ref<StandardMaterial3D> gizmo_color[3]; diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 7922a768ec..58c25c1a5d 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -1288,7 +1288,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi ERR_FAIL_COND(!skeleton); // Prepare for global to local. - Transform3D original_to_local = Transform3D(); + Transform3D original_to_local; int parent_idx = skeleton->get_bone_parent(p_id); if (parent_idx >= 0) { original_to_local = original_to_local * skeleton->get_bone_global_pose(parent_idx); @@ -1296,7 +1296,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi Basis to_local = original_to_local.get_basis().inverse(); // Prepare transform. - Transform3D t = Transform3D(); + Transform3D t; // Basis. t.basis = to_local * p_transform.get_basis(); diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index 5b54062632..4239e2c981 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -92,7 +92,7 @@ void TilesEditorPlugin::_thread() { TypedArray<Vector2i> used_cells = tile_map->get_used_cells(0); - Rect2 encompassing_rect = Rect2(); + Rect2 encompassing_rect; encompassing_rect.set_position(tile_map->map_to_local(used_cells[0])); for (int i = 0; i < used_cells.size(); i++) { Vector2i cell = used_cells[i]; diff --git a/editor/plugins/tiles/tiles_editor_plugin.h b/editor/plugins/tiles/tiles_editor_plugin.h index bdada9ec90..fe0d8179bc 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.h +++ b/editor/plugins/tiles/tiles_editor_plugin.h @@ -71,7 +71,7 @@ private: // For synchronization. int atlas_sources_lists_current = 0; float atlas_view_zoom = 1.0; - Vector2 atlas_view_scroll = Vector2(); + Vector2 atlas_view_scroll; void _tile_map_changed(); |