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author | Guilherme Felipe de C. G. da Silva <guilhermefelipecgs@gmail.com> | 2022-06-07 23:06:45 -0300 |
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committer | Guilherme Felipe de C. G. da Silva <guilhermefelipecgs@gmail.com> | 2022-06-08 17:08:48 -0300 |
commit | 7fc3aa43ce39d8d12e57ec0585a9aed716f1ec24 (patch) | |
tree | 205f4cf03122412a1f0d1bc7d86a04582eae789f /editor/plugins | |
parent | 3f8d86b076bb7a15b1f5b34dc709090f6d3e3bc3 (diff) |
Fix ObjectDB instances leaked on state machine when editor closes
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index ece0c6a0ce..b2c5450aaa 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -817,11 +817,11 @@ bool AnimationNodeStateMachineEditor::_create_submenu(PopupMenu *p_menu, Ref<Ani Vector<Ref<AnimationNodeStateMachine>> parents = p_parents; if (from_root) { - Ref<AnimationNodeStateMachine> prev = p_nodesm->get_prev_state_machine(); + AnimationNodeStateMachine *prev = p_nodesm->get_prev_state_machine(); - while (prev.is_valid()) { + while (prev != nullptr) { parents.push_back(prev); - p_nodesm = prev; + p_nodesm = Ref<AnimationNodeStateMachine>(prev); prev_path += "../"; prev = prev->get_prev_state_machine(); } |