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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-11-28 12:05:07 +0100
committerGitHub <noreply@github.com>2019-11-28 12:05:07 +0100
commit7735af7e768e16efb4b3b6de1c72c3dfb50c9412 (patch)
tree814e9c3bccc6abf83d44f9333aed69af20903dfe /editor/plugins
parent0e6e64c9e9e33dee5089b3e17d9323ad25105b1d (diff)
parent4af218f9e326ce5042f79840cd48c36e96a52d79 (diff)
Merge pull request #33964 from aaronfranke/canvas-in-spatial-crash
Don't cast item to Spatial when checking if it's locked
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index d187e4ff4a..10e4559805 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -521,7 +521,7 @@ void SpatialEditorViewport::_select_region() {
if (selected.find(item) != -1) continue;
- if (_is_node_locked(Object::cast_to<Spatial>(item))) continue;
+ if (_is_node_locked(item)) continue;
Ref<EditorSpatialGizmo> seg = sp->get_gizmo();