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authorJuan Linietsky <reduzio@gmail.com>2022-09-23 12:37:40 +0200
committerJuan Linietsky <reduzio@gmail.com>2022-10-13 19:07:53 +0200
commit71d2e38cb528c95b0b154c5c9b22b0be4f04884a (patch)
tree5cdf41318b4bd337921edd10e6453097830afad6 /editor/plugins
parent99bc4905cbdeec4f91673aaf501703e28180c9d9 (diff)
Optimize Convex Collision
Implements the Gauss Mapping optimization to SAT convex collision test. * Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius. * Requires adding of face information to edges in MeshData * Took the chance to convert MeshData to LocalVector for performance.
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 7194cd9d27..26af5e3f2d 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -4751,9 +4751,9 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (err == OK) {
Vector<Vector3> points2;
points2.resize(md.edges.size() * 2);
- for (int i = 0; i < md.edges.size(); i++) {
- points2.write[i * 2 + 0] = md.vertices[md.edges[i].a];
- points2.write[i * 2 + 1] = md.vertices[md.edges[i].b];
+ for (uint32_t i = 0; i < md.edges.size(); i++) {
+ points2.write[i * 2 + 0] = md.vertices[md.edges[i].vertex_a];
+ points2.write[i * 2 + 1] = md.vertices[md.edges[i].vertex_b];
}
p_gizmo->add_lines(points2, material);