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author | Gordon MacPherson <gordon@gordonite.tech> | 2021-08-17 00:37:27 +0100 |
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committer | Gordon MacPherson <gordon@gordonite.tech> | 2021-08-17 00:37:27 +0100 |
commit | 5f96e607fb7e4f9d18737850f04671b6a9983a76 (patch) | |
tree | e26b1a4d7bd97debfa44f46fc52365bfb9730cc8 /editor/plugins | |
parent | 84b11fbaa674b6e2341de534e93a981378a307ad (diff) |
Fix editor grid perspective undefined behaviour
Initialise the enum value
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index d29c1efabb..868b834993 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -532,7 +532,7 @@ private: bool grid_enable[3]; //should be always visible if true bool grid_enabled; bool grid_init_draw = false; - Camera3D::Projection grid_camera_last_update_perspective; + Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE; Vector3 grid_camera_last_update_position = Vector3(); Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3]; |