diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-04-29 15:50:00 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-29 15:50:00 +0200 |
commit | 58435b0c917fd93d4244ed672e7fadd076dae608 (patch) | |
tree | b41bc67f056615084a111fdad09e25033e2d21a0 /editor/plugins | |
parent | 1d45a269f87ff38e04169e6aa85d9ecd73fb3473 (diff) | |
parent | 540156b387270215f513a68b1cf9ffc909ac381b (diff) |
Merge pull request #20371 from aaronfranke/vector-lerp
[Core] [Mono] [GDNative] Rename "linear_interpolate" methods to "lerp"
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 14 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 8 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 2 |
4 files changed, 13 insertions, 13 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index c28f533958..ed51a2d2cf 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -885,7 +885,7 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() { state_machine_play_pos->draw_line(from, to, bg, 2); - to = from.linear_interpolate(to, c); + to = from.lerp(to, c); state_machine_play_pos->draw_line(from, to, fg, 2); } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 79111762b2..e882b3a8d7 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -1437,13 +1437,13 @@ void CanvasItemEditor::_solve_IK(Node2D *leaf_node, Point2 target_position) { Vector2 direction = (joints_pos[node_id + 1] - joints_pos[node_id]).normalized(); int len = E->get(); if (E == se->pre_drag_bones_length.front()) { - joints_pos[1] = joints_pos[1].linear_interpolate(joints_pos[0] + len * direction, solver_k); + joints_pos[1] = joints_pos[1].lerp(joints_pos[0] + len * direction, solver_k); } else if (E == se->pre_drag_bones_length.back()) { - joints_pos[node_id] = joints_pos[node_id].linear_interpolate(joints_pos[node_id + 1] - len * direction, solver_k); + joints_pos[node_id] = joints_pos[node_id].lerp(joints_pos[node_id + 1] - len * direction, solver_k); } else { Vector2 center = (joints_pos[node_id + 1] + joints_pos[node_id]) / 2.0; - joints_pos[node_id] = joints_pos[node_id].linear_interpolate(center - (direction * len) / 2.0, solver_k); - joints_pos[node_id + 1] = joints_pos[node_id + 1].linear_interpolate(center + (direction * len) / 2.0, solver_k); + joints_pos[node_id] = joints_pos[node_id].lerp(center - (direction * len) / 2.0, solver_k); + joints_pos[node_id + 1] = joints_pos[node_id + 1].lerp(center + (direction * len) / 2.0, solver_k); } node_id++; } @@ -2698,7 +2698,7 @@ void CanvasItemEditor::_draw_smart_snapping() { void CanvasItemEditor::_draw_rulers() { Color bg_color = get_theme_color("dark_color_2", "Editor"); - Color graduation_color = get_theme_color("font_color", "Editor").linear_interpolate(bg_color, 0.5); + Color graduation_color = get_theme_color("font_color", "Editor").lerp(bg_color, 0.5); Color font_color = get_theme_color("font_color", "Editor"); font_color.a = 0.8; Ref<Font> font = get_theme_font("rulers", "EditorFonts"); @@ -3072,8 +3072,8 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) { Vector2 line_ends[4]; for (int i = 0; i < 4; i++) { float anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i]; - line_starts[i] = Vector2::linear_interpolate(corners_pos[i], corners_pos[(i + 1) % 4], anchor_val); - line_ends[i] = Vector2::linear_interpolate(corners_pos[(i + 3) % 4], corners_pos[(i + 2) % 4], anchor_val); + line_starts[i] = corners_pos[i].lerp(corners_pos[(i + 1) % 4], anchor_val); + line_ends[i] = corners_pos[(i + 3) % 4].lerp(corners_pos[(i + 2) % 4], anchor_val); anchor_snapped = anchors_values[i] == 0.0 || anchors_values[i] == 0.5 || anchors_values[i] == 1.0; viewport->draw_line(line_starts[i], line_ends[i], anchor_snapped ? color_snapped : color_base, (i == dragged_anchor || (i + 3) % 4 == dragged_anchor) ? 2 : 1); } diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index e0b0fe6b53..17eaa06d57 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -268,7 +268,7 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) { real_t factor = (1.0 / inertia) * p_interp_delta; // We interpolate a different point here, because in freelook mode the focus point (cursor.pos) orbits around eye_pos - camera_cursor.eye_pos = old_camera_cursor.eye_pos.linear_interpolate(cursor.eye_pos, CLAMP(factor, 0, 1)); + camera_cursor.eye_pos = old_camera_cursor.eye_pos.lerp(cursor.eye_pos, CLAMP(factor, 0, 1)); float orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); orbit_inertia = MAX(0.0001, orbit_inertia); @@ -318,7 +318,7 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) { camera_cursor.y_rot = cursor.y_rot; } - camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); + camera_cursor.pos = old_camera_cursor.pos.lerp(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia))); } } @@ -4570,10 +4570,10 @@ void Node3DEditor::_generate_selection_box() { st->add_color(Color(1.0, 1.0, 0.8, 0.8)); st->add_vertex(a); st->add_color(Color(1.0, 1.0, 0.8, 0.4)); - st->add_vertex(a.linear_interpolate(b, 0.2)); + st->add_vertex(a.lerp(b, 0.2)); st->add_color(Color(1.0, 1.0, 0.8, 0.4)); - st->add_vertex(a.linear_interpolate(b, 0.8)); + st->add_vertex(a.lerp(b, 0.8)); st->add_color(Color(1.0, 1.0, 0.8, 0.8)); st->add_vertex(b); } diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 80d97e7fa9..35a08f2d1c 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1742,7 +1742,7 @@ void ScriptEditor::_update_script_colors() { int non_zero_hist_size = (hist_size == 0) ? 1 : hist_size; float v = Math::ease((edit_pass - pass) / float(non_zero_hist_size), 0.4); - script_list->set_item_custom_fg_color(i, hot_color.linear_interpolate(cold_color, v)); + script_list->set_item_custom_fg_color(i, hot_color.lerp(cold_color, v)); } } } |