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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-11 19:46:25 +0200
committerGitHub <noreply@github.com>2021-06-11 19:46:25 +0200
commit530e069bc3efef4de535a1973aa016698ffbe334 (patch)
tree19d1bf18c36af394a7a2111ec94c633617ea7118 /editor/plugins
parent50d1e0ea99dfa9a127cf99029cd71a1b0931c617 (diff)
parent04688b92fff1d6bbec9335b354f3751ddc473379 (diff)
Merge pull request #49312 from RandomShaper/reference_to_ref_count
Rename `Reference` to `RefCounted`
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index ad57850e9d..fa98c6b780 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -41,8 +41,8 @@
#include "scene/gui/tree.h"
#include "scene/resources/visual_shader.h"
-class VisualShaderNodePlugin : public Reference {
- GDCLASS(VisualShaderNodePlugin, Reference);
+class VisualShaderNodePlugin : public RefCounted {
+ GDCLASS(VisualShaderNodePlugin, RefCounted);
protected:
static void _bind_methods();
@@ -51,8 +51,8 @@ public:
virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
};
-class VisualShaderGraphPlugin : public Reference {
- GDCLASS(VisualShaderGraphPlugin, Reference);
+class VisualShaderGraphPlugin : public RefCounted {
+ GDCLASS(VisualShaderGraphPlugin, RefCounted);
private:
struct InputPort {