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authorRémi Verschelde <remi@verschelde.fr>2022-03-15 13:18:27 +0100
committerGitHub <noreply@github.com>2022-03-15 13:18:27 +0100
commit51bbcbdec2f971ed0113992b34335ef3c9873e79 (patch)
tree2a6c142089cb1c766f3b18107d70e8a418ce6248 /editor/plugins
parentd0fee76717abde7ce7d922e488a03782669b2450 (diff)
parent39d429e49705fe153a20dfb27421f1246237a683 (diff)
Merge pull request #45263 from KoBeWi/😕
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp8
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp34
2 files changed, 21 insertions, 21 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 2603d17409..d74499621d 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -60,12 +60,12 @@
// Min and Max are power of two in order to play nicely with successive increment.
// That way, we can naturally reach a 100% zoom from boundaries.
-#define MIN_ZOOM 1. / 128
-#define MAX_ZOOM 128
+constexpr real_t MIN_ZOOM = 1. / 128;
+constexpr real_t MAX_ZOOM = 128;
#define RULER_WIDTH (15 * EDSCALE)
-#define SCALE_HANDLE_DISTANCE 25
-#define MOVE_HANDLE_DISTANCE 25
+constexpr real_t SCALE_HANDLE_DISTANCE = 25;
+constexpr real_t MOVE_HANDLE_DISTANCE = 25;
class SnapDialog : public ConfirmationDialog {
GDCLASS(SnapDialog, ConfirmationDialog);
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index a857a7509e..3f40b4ac30 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -56,31 +56,31 @@
#include "scene/resources/packed_scene.h"
#include "scene/resources/surface_tool.h"
-#define DISTANCE_DEFAULT 4
+constexpr real_t DISTANCE_DEFAULT = 4;
-#define GIZMO_ARROW_SIZE 0.35
-#define GIZMO_RING_HALF_WIDTH 0.1
-#define GIZMO_PLANE_SIZE 0.2
-#define GIZMO_PLANE_DST 0.3
-#define GIZMO_CIRCLE_SIZE 1.1
-#define GIZMO_SCALE_OFFSET (GIZMO_CIRCLE_SIZE + 0.3)
-#define GIZMO_ARROW_OFFSET (GIZMO_CIRCLE_SIZE + 0.3)
+constexpr real_t GIZMO_ARROW_SIZE = 0.35;
+constexpr real_t GIZMO_RING_HALF_WIDTH = 0.1;
+constexpr real_t GIZMO_PLANE_SIZE = 0.2;
+constexpr real_t GIZMO_PLANE_DST = 0.3;
+constexpr real_t GIZMO_CIRCLE_SIZE = 1.1;
+constexpr real_t GIZMO_SCALE_OFFSET = GIZMO_CIRCLE_SIZE + 0.3;
+constexpr real_t GIZMO_ARROW_OFFSET = GIZMO_CIRCLE_SIZE + 0.3;
-#define ZOOM_FREELOOK_MIN 0.01
-#define ZOOM_FREELOOK_MULTIPLIER 1.08
-#define ZOOM_FREELOOK_INDICATOR_DELAY_S 1.5
+constexpr real_t ZOOM_FREELOOK_MIN = 0.01;
+constexpr real_t ZOOM_FREELOOK_MULTIPLIER = 1.08;
+constexpr real_t ZOOM_FREELOOK_INDICATOR_DELAY_S = 1.5;
#ifdef REAL_T_IS_DOUBLE
-#define ZOOM_FREELOOK_MAX 1'000'000'000'000
+constexpr double ZOOM_FREELOOK_MAX = 1'000'000'000'000;
#else
-#define ZOOM_FREELOOK_MAX 10'000
+constexpr float ZOOM_FREELOOK_MAX = 10'000;
#endif
-#define MIN_Z 0.01
-#define MAX_Z 1000000.0
+constexpr real_t MIN_Z = 0.01;
+constexpr real_t MAX_Z = 1000000.0;
-#define MIN_FOV 0.01
-#define MAX_FOV 179
+constexpr real_t MIN_FOV = 0.01;
+constexpr real_t MAX_FOV = 179;
void ViewportRotationControl::_notification(int p_what) {
switch (p_what) {