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author | volzhs <volzhs@gmail.com> | 2018-05-25 12:37:49 +0900 |
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committer | volzhs <volzhs@gmail.com> | 2018-05-27 22:32:58 +0900 |
commit | 4ea8c6b1e16d12d95f83bce0aeb9505b7131ec87 (patch) | |
tree | 2a6365d0c8ba221b8acc7c93bda881efd8490cf9 /editor/plugins | |
parent | d55351ed20def8c84e36435ce8c85a1701b73ffd (diff) |
Fix unable to remove split on Polygon 2D editor after restarting editor
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/polygon_2d_editor_plugin.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index ed41e1931e..4840b1899d 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -563,6 +563,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { if (uv_move_current == UV_MODE_REMOVE_SPLIT) { + splits_prev = node->get_splits(); for (int i = 0; i < splits_prev.size(); i += 2) { if (splits_prev[i] < 0 || splits_prev[i] >= points_prev.size()) continue; |