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authorBojidar Marinov <bojidar.marinov.bg@gmail.com>2017-07-01 20:56:51 +0300
committerBojidar Marinov <bojidar.marinov.bg@gmail.com>2017-07-01 20:56:51 +0300
commit4d2642b666ad8bbb39a2c9e44cab221e8a4a7546 (patch)
tree83487ce8b8f2a31cf9714b8bc229f1c8e2f8b58d /editor/plugins
parent2ee86c773a3f551e81d0353bae841fdb2eba1c74 (diff)
Readd tilemap's shape_transform and bugfixes
This reverts commit a808f53020aa710ff81392e2349b8a39c55d2717.
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp23
1 files changed, 19 insertions, 4 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 70b6257bb2..3563f70d0b 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -90,9 +90,10 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
phys_offset += -s / 2;
}
- Vector<Ref<Shape2D> > collisions;
+ Vector<TileSet::ShapeData> collisions;
Ref<NavigationPolygon> nav_poly;
Ref<OccluderPolygon2D> occluder;
+ bool found_collisions = false;
for (int j = 0; j < mi->get_child_count(); j++) {
@@ -106,24 +107,38 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
if (!child2->cast_to<StaticBody2D>())
continue;
+
+ found_collisions = true;
+
StaticBody2D *sb = child2->cast_to<StaticBody2D>();
List<uint32_t> shapes;
sb->get_shape_owners(&shapes);
for (List<uint32_t>::Element *E = shapes.front(); E; E = E->next()) {
+ if (sb->is_shape_owner_disabled(E->get())) continue;
- Vector2 shape_offset = sb->shape_owner_get_transform(E->get()).get_origin();
+ Transform2D shape_transform = sb->shape_owner_get_transform(E->get());
bool one_way = sb->is_shape_owner_one_way_collision_enabled(E->get());
+ shape_transform.set_origin(shape_transform.get_origin() - phys_offset);
+
for (int k = 0; k < sb->shape_owner_get_shape_count(E->get()); k++) {
- Ref<Shape> shape = sb->shape_owner_get_shape(E->get(), k);
- p_library->tile_add_shape(id, shape, shape_offset, one_way);
+ Ref<Shape2D> shape = sb->shape_owner_get_shape(E->get(), k);
+ TileSet::ShapeData shape_data;
+ shape_data.shape = shape;
+ shape_data.shape_transform = shape_transform;
+ shape_data.one_way_collision = one_way;
+ collisions.push_back(shape_data);
}
}
}
+ if (found_collisions) {
+ p_library->tile_set_shapes(id, collisions);
+ }
+
p_library->tile_set_texture_offset(id, mi->get_offset());
p_library->tile_set_navigation_polygon(id, nav_poly);
p_library->tile_set_light_occluder(id, occluder);