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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-09-09 21:53:24 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-09-09 21:54:54 +0200
commit3e0226515eec5f904701fce36c7856617d3ca6b8 (patch)
tree2cc8c0c86905abe0843ac520c4e29a71d1a38c0f /editor/plugins
parent7015c59e2eb3979ac015e26af6e983fb83867ff6 (diff)
Rename ShortCut to Shortcut which is more grammatically correct
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980.
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h10
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp2
2 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index ea58fb1e36..859e80befe 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -400,11 +400,11 @@ private:
Ref<Texture2D> select_handle;
Ref<Texture2D> anchor_handle;
- Ref<ShortCut> drag_pivot_shortcut;
- Ref<ShortCut> set_pivot_shortcut;
- Ref<ShortCut> multiply_grid_step_shortcut;
- Ref<ShortCut> divide_grid_step_shortcut;
- Ref<ShortCut> pan_view_shortcut;
+ Ref<Shortcut> drag_pivot_shortcut;
+ Ref<Shortcut> set_pivot_shortcut;
+ Ref<Shortcut> multiply_grid_step_shortcut;
+ Ref<Shortcut> divide_grid_step_shortcut;
+ Ref<Shortcut> pan_view_shortcut;
bool _is_node_locked(const Node *p_node);
bool _is_node_movable(const Node *p_node, bool p_popup_warning = false);
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 952487c13c..d28bbadf39 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2246,7 +2246,7 @@ Point2i Node3DEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouse
}
static bool is_shortcut_pressed(const String &p_path) {
- Ref<ShortCut> shortcut = ED_GET_SHORTCUT(p_path);
+ Ref<Shortcut> shortcut = ED_GET_SHORTCUT(p_path);
if (shortcut.is_null()) {
return false;
}