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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-11-14 18:21:06 +0100
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-11-14 19:35:19 +0100
commit3b14f0334c9857a11ec8060562186aae5fe8cae0 (patch)
treee12329102802f089e2122b7c0673f993d32887df /editor/plugins
parent963ffd8b944db768a9b7d09eeec025907f50843c (diff)
Remove redundant Variant-types initializations
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp16
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h6
-rw-r--r--editor/plugins/control_editor_plugin.cpp2
-rw-r--r--editor/plugins/material_editor_plugin.h2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp16
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.cpp2
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.h2
11 files changed, 28 insertions, 28 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 1ebe81c4b0..85739d0d8f 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -950,7 +950,7 @@ void AnimationPlayerEditor::_update_animation_list_icons() {
}
void AnimationPlayerEditor::_update_name_dialog_library_dropdown() {
- StringName current_library_name = StringName();
+ StringName current_library_name;
if (animation->has_selectable_items()) {
String current_animation_name = animation->get_item_text(animation->get_selected());
Ref<Animation> current_animation = player->get_animation(current_animation_name);
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index c32f9b1775..cc709182a8 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -420,7 +420,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
if (mm.is_valid()) {
state_machine_draw->grab_focus();
- String new_over_node = StringName();
+ String new_over_node;
int new_over_node_what = -1;
if (tool_select->is_pressed()) {
for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order.
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index baf335f5b4..5584b0299c 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -412,7 +412,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig
// Other nodes sides
if ((is_snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) {
- Transform2D to_snap_transform = Transform2D();
+ Transform2D to_snap_transform;
List<const CanvasItem *> exceptions = List<const CanvasItem *>();
for (const CanvasItem *E : p_other_nodes_exceptions) {
exceptions.push_back(E);
@@ -813,7 +813,7 @@ Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2
Rect2 parent_rect = p_control->get_parent_anchorable_rect();
- Vector2 output = Vector2();
+ Vector2 output;
if (p_control->is_layout_rtl()) {
output.x = (parent_rect.size.x == 0) ? 0.0 : (parent_rect.size.x - p_control->get_transform().xform(position).x - parent_rect.position.x) / parent_rect.size.x;
} else {
@@ -2268,7 +2268,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
}
}
- String suffix = String();
+ String suffix;
if (locked == 1) {
suffix = " (" + TTR("Locked") + ")";
} else if (locked == 2) {
@@ -2790,7 +2790,7 @@ void CanvasItemEditor::_draw_rulers() {
int font_size = get_theme_font_size(SNAME("rulers_size"), SNAME("EditorFonts"));
// The rule transform
- Transform2D ruler_transform = Transform2D();
+ Transform2D ruler_transform;
if (grid_snap_active || _is_grid_visible()) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (snap_relative && selection.size() > 0) {
@@ -2816,11 +2816,11 @@ void CanvasItemEditor::_draw_rulers() {
// Subdivisions
int major_subdivision = 2;
- Transform2D major_subdivide = Transform2D();
+ Transform2D major_subdivide;
major_subdivide.scale(Size2(1.0 / major_subdivision, 1.0 / major_subdivision));
int minor_subdivision = 5;
- Transform2D minor_subdivide = Transform2D();
+ Transform2D minor_subdivide;
minor_subdivide.scale(Size2(1.0 / minor_subdivision, 1.0 / minor_subdivision));
// First and last graduations to draw (in the ruler space)
@@ -3032,7 +3032,7 @@ void CanvasItemEditor::_draw_ruler_tool() {
viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color);
- Point2 v_angle_text_pos = Point2();
+ Point2 v_angle_text_pos;
v_angle_text_pos.x = CLAMP(begin.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width);
v_angle_text_pos.y = begin.y < end.y ? MIN(text_pos2.y - 2 * text_height, begin.y - text_height * 0.5) : MAX(text_pos2.y + text_height * 3, begin.y + text_height * 1.5);
viewport->draw_string_outline(font, v_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), vertical_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
@@ -3043,7 +3043,7 @@ void CanvasItemEditor::_draw_ruler_tool() {
viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color);
- Point2 h_angle_text_pos = Point2();
+ Point2 h_angle_text_pos;
h_angle_text_pos.x = CLAMP(end.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width);
if (begin.y < end.y) {
h_angle_text_pos.y = end.y + text_height * 1.5;
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 74d4af9a13..cc98aa8c51 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -339,12 +339,12 @@ private:
Point2 drag_start_origin;
DragType drag_type = DRAG_NONE;
- Point2 drag_from = Vector2();
- Point2 drag_to = Vector2();
+ Point2 drag_from;
+ Point2 drag_to;
Point2 drag_rotation_center;
List<CanvasItem *> drag_selection;
int dragged_guide_index = -1;
- Point2 dragged_guide_pos = Point2();
+ Point2 dragged_guide_pos;
bool is_hovering_h_guide = false;
bool is_hovering_v_guide = false;
diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp
index 6af9b85657..00b7845cee 100644
--- a/editor/plugins/control_editor_plugin.cpp
+++ b/editor/plugins/control_editor_plugin.cpp
@@ -816,7 +816,7 @@ Vector2 ControlEditorToolbar::_position_to_anchor(const Control *p_control, Vect
Rect2 parent_rect = p_control->get_parent_anchorable_rect();
- Vector2 output = Vector2();
+ Vector2 output;
if (p_control->is_layout_rtl()) {
output.x = (parent_rect.size.x == 0) ? 0.0 : (parent_rect.size.x - p_control->get_transform().xform(position).x - parent_rect.position.x) / parent_rect.size.x;
} else {
diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h
index a6321dcf34..076fd5e537 100644
--- a/editor/plugins/material_editor_plugin.h
+++ b/editor/plugins/material_editor_plugin.h
@@ -46,7 +46,7 @@ class SubViewportContainer;
class MaterialEditor : public Control {
GDCLASS(MaterialEditor, Control);
- Vector2 rot = Vector2();
+ Vector2 rot;
HBoxContainer *layout_2d = nullptr;
ColorRect *rect_instance = nullptr;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 7febb50f5c..5929807f98 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1329,7 +1329,7 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
}
}
- String suffix = String();
+ String suffix;
if (locked == 1) {
suffix = " (" + TTR("Locked") + ")";
} else if (locked == 2) {
@@ -3492,7 +3492,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
}
for (int i = 0; i < 3; i++) {
- Transform3D axis_angle = Transform3D();
+ Transform3D axis_angle;
if (xform.basis.get_column(i).normalized().dot(xform.basis.get_column((i + 1) % 3).normalized()) < 1.0) {
axis_angle = axis_angle.looking_at(xform.basis.get_column(i).normalized(), xform.basis.get_column((i + 1) % 3).normalized());
}
@@ -6803,8 +6803,8 @@ void Node3DEditor::_init_grid() {
// Don't draw lines over the origin if it's enabled.
if (!(origin_enabled && Math::is_zero_approx(position_a))) {
- Vector3 line_bgn = Vector3();
- Vector3 line_end = Vector3();
+ Vector3 line_bgn;
+ Vector3 line_end;
line_bgn[a] = position_a;
line_end[a] = position_a;
line_bgn[b] = bgn_b;
@@ -6819,8 +6819,8 @@ void Node3DEditor::_init_grid() {
}
if (!(origin_enabled && Math::is_zero_approx(position_b))) {
- Vector3 line_bgn = Vector3();
- Vector3 line_end = Vector3();
+ Vector3 line_bgn;
+ Vector3 line_end;
line_bgn[b] = position_b;
line_end[b] = position_b;
line_bgn[a] = bgn_a;
@@ -6988,8 +6988,8 @@ void Node3DEditor::_snap_selected_nodes_to_floor() {
for (Node *E : selection) {
Node3D *sp = Object::cast_to<Node3D>(E);
if (sp) {
- Vector3 from = Vector3();
- Vector3 position_offset = Vector3();
+ Vector3 from;
+ Vector3 position_offset;
// Priorities for snapping to floor are CollisionShapes, VisualInstances and then origin
HashSet<VisualInstance3D *> vi = _get_child_nodes<VisualInstance3D>(sp);
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 5c5034a916..a8d3bfb70c 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -575,7 +575,7 @@ private:
bool grid_enabled = false;
bool grid_init_draw = false;
Camera3D::ProjectionType grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
- Vector3 grid_camera_last_update_position = Vector3();
+ Vector3 grid_camera_last_update_position;
Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3], axis_gizmo[3];
Ref<StandardMaterial3D> gizmo_color[3];
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 7922a768ec..58c25c1a5d 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -1288,7 +1288,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi
ERR_FAIL_COND(!skeleton);
// Prepare for global to local.
- Transform3D original_to_local = Transform3D();
+ Transform3D original_to_local;
int parent_idx = skeleton->get_bone_parent(p_id);
if (parent_idx >= 0) {
original_to_local = original_to_local * skeleton->get_bone_global_pose(parent_idx);
@@ -1296,7 +1296,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi
Basis to_local = original_to_local.get_basis().inverse();
// Prepare transform.
- Transform3D t = Transform3D();
+ Transform3D t;
// Basis.
t.basis = to_local * p_transform.get_basis();
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index 5b54062632..4239e2c981 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -92,7 +92,7 @@ void TilesEditorPlugin::_thread() {
TypedArray<Vector2i> used_cells = tile_map->get_used_cells(0);
- Rect2 encompassing_rect = Rect2();
+ Rect2 encompassing_rect;
encompassing_rect.set_position(tile_map->map_to_local(used_cells[0]));
for (int i = 0; i < used_cells.size(); i++) {
Vector2i cell = used_cells[i];
diff --git a/editor/plugins/tiles/tiles_editor_plugin.h b/editor/plugins/tiles/tiles_editor_plugin.h
index bdada9ec90..fe0d8179bc 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.h
+++ b/editor/plugins/tiles/tiles_editor_plugin.h
@@ -71,7 +71,7 @@ private:
// For synchronization.
int atlas_sources_lists_current = 0;
float atlas_view_zoom = 1.0;
- Vector2 atlas_view_scroll = Vector2();
+ Vector2 atlas_view_scroll;
void _tile_map_changed();