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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-06-19 20:49:04 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-06-19 20:49:49 +0200
commit31b7f02a29cdf4f1c30cfc37962f43f67380b9ad (patch)
tree1c0de1bac35046915575687e8d8993643d372474 /editor/plugins
parentcb9d02a8d1b5bb71abcec6be0e75002c5ea656c4 (diff)
Remove ToolButton in favor of Button
ToolButton has no redeeming differences with Button; it's just a Button with the Flat property enabled by default. Removing it avoids some confusion when creating GUIs. Existing ToolButtons will be converted to Buttons, but the Flat property won't be enabled automatically. This closes https://github.com/godotengine/godot-proposals/issues/1081.
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp9
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h7
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp15
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h12
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp21
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h14
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp24
-rw-r--r--editor/plugins/animation_player_editor_plugin.h4
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp18
-rw-r--r--editor/plugins/animation_state_machine_editor.h12
-rw-r--r--editor/plugins/audio_stream_editor_plugin.cpp6
-rw-r--r--editor/plugins/audio_stream_editor_plugin.h4
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.cpp3
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp59
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h38
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.cpp6
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.h5
-rw-r--r--editor/plugins/gi_probe_editor_plugin.cpp3
-rw-r--r--editor/plugins/gi_probe_editor_plugin.h2
-rw-r--r--editor/plugins/item_list_editor_plugin.cpp3
-rw-r--r--editor/plugins/item_list_editor_plugin.h2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp24
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp15
-rw-r--r--editor/plugins/path_2d_editor_plugin.h11
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp12
-rw-r--r--editor/plugins/path_3d_editor_plugin.h8
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.cpp3
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.h2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp19
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h10
-rw-r--r--editor/plugins/script_editor_plugin.cpp15
-rw-r--r--editor/plugins/script_editor_plugin.h9
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp33
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h22
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp9
-rw-r--r--editor/plugins/texture_region_editor_plugin.h6
-rw-r--r--editor/plugins/theme_editor_plugin.cpp5
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp29
-rw-r--r--editor/plugins/tile_map_editor_plugin.h19
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp36
-rw-r--r--editor/plugins/tile_set_editor_plugin.h6
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp2
-rw-r--r--editor/plugins/version_control_editor_plugin.h4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp6
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h4
46 files changed, 336 insertions, 242 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index b905c8db12..e99ffe2b83 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -703,17 +703,20 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wi
edge_point = PosVertex();
add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
+ button_create = memnew(Button);
+ button_create->set_flat(true);
add_child(button_create);
button_create->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_CREATE));
button_create->set_toggle_mode(true);
- button_edit = memnew(ToolButton);
+ button_edit = memnew(Button);
+ button_edit->set_flat(true);
add_child(button_edit);
button_edit->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
- button_delete = memnew(ToolButton);
+ button_delete = memnew(Button);
+ button_delete->set_flat(true);
add_child(button_delete);
button_delete->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_DELETE));
button_delete->set_toggle_mode(true);
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index d5b3a916d1..b3a17f7660 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -34,16 +34,15 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "scene/2d/polygon_2d.h"
-#include "scene/gui/tool_button.h"
class CanvasItemEditor;
class AbstractPolygon2DEditor : public HBoxContainer {
GDCLASS(AbstractPolygon2DEditor, HBoxContainer);
- ToolButton *button_create;
- ToolButton *button_edit;
- ToolButton *button_delete;
+ Button *button_create;
+ Button *button_edit;
+ Button *button_delete;
struct Vertex {
Vertex() {}
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 75eacf56ec..959301907c 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -595,7 +595,8 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- tool_blend = memnew(ToolButton);
+ tool_blend = memnew(Button);
+ tool_blend->set_flat(true);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
top_hb->add_child(tool_blend);
@@ -603,14 +604,16 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
tool_blend->set_tooltip(TTR("Set the blending position within the space"));
tool_blend->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch), varray(3));
- tool_select = memnew(ToolButton);
+ tool_select = memnew(Button);
+ tool_select->set_flat(true);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch), varray(0));
- tool_create = memnew(ToolButton);
+ tool_create = memnew(Button);
+ tool_create->set_flat(true);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
@@ -619,14 +622,16 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
- tool_erase = memnew(ToolButton);
+ tool_erase = memnew(Button);
+ tool_erase->set_flat(true);
top_hb->add_child(tool_erase);
tool_erase->set_tooltip(TTR("Erase points."));
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_erase_selected));
top_hb->add_child(memnew(VSeparator));
- snap = memnew(ToolButton);
+ snap = memnew(Button);
+ snap->set_flat(true);
snap->set_toggle_mode(true);
top_hb->add_child(snap);
snap->set_pressed(true);
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 8cfd6714ad..c319b648ba 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -47,15 +47,15 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeBlendSpace1D> blend_space;
HBoxContainer *goto_parent_hb;
- ToolButton *goto_parent;
+ Button *goto_parent;
PanelContainer *panel;
- ToolButton *tool_blend;
- ToolButton *tool_select;
- ToolButton *tool_create;
+ Button *tool_blend;
+ Button *tool_select;
+ Button *tool_create;
VSeparator *tool_erase_sep;
- ToolButton *tool_erase;
- ToolButton *snap;
+ Button *tool_erase;
+ Button *snap;
SpinBox *snap_value;
LineEdit *label_value;
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index a7d5c2207b..1ab114fc01 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -819,7 +819,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- tool_blend = memnew(ToolButton);
+ tool_blend = memnew(Button);
+ tool_blend->set_flat(true);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
top_hb->add_child(tool_blend);
@@ -827,21 +828,24 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
tool_blend->set_tooltip(TTR("Set the blending position within the space"));
tool_blend->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(3));
- tool_select = memnew(ToolButton);
+ tool_select = memnew(Button);
+ tool_select->set_flat(true);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(0));
- tool_create = memnew(ToolButton);
+ tool_create = memnew(Button);
+ tool_create->set_flat(true);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
tool_create->set_tooltip(TTR("Create points."));
tool_create->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(1));
- tool_triangle = memnew(ToolButton);
+ tool_triangle = memnew(Button);
+ tool_triangle->set_flat(true);
tool_triangle->set_toggle_mode(true);
tool_triangle->set_button_group(bg);
top_hb->add_child(tool_triangle);
@@ -850,7 +854,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
- tool_erase = memnew(ToolButton);
+ tool_erase = memnew(Button);
+ tool_erase->set_flat(true);
top_hb->add_child(tool_erase);
tool_erase->set_tooltip(TTR("Erase points and triangles."));
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_erase_selected));
@@ -858,7 +863,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(memnew(VSeparator));
- auto_triangles = memnew(ToolButton);
+ auto_triangles = memnew(Button);
+ auto_triangles->set_flat(true);
top_hb->add_child(auto_triangles);
auto_triangles->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled));
auto_triangles->set_toggle_mode(true);
@@ -866,7 +872,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(memnew(VSeparator));
- snap = memnew(ToolButton);
+ snap = memnew(Button);
+ snap->set_flat(true);
snap->set_toggle_mode(true);
top_hb->add_child(snap);
snap->set_pressed(true);
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index b430a12297..659b96cefa 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -47,18 +47,18 @@ class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeBlendSpace2D> blend_space;
PanelContainer *panel;
- ToolButton *tool_blend;
- ToolButton *tool_select;
- ToolButton *tool_create;
- ToolButton *tool_triangle;
+ Button *tool_blend;
+ Button *tool_select;
+ Button *tool_create;
+ Button *tool_triangle;
VSeparator *tool_erase_sep;
- ToolButton *tool_erase;
- ToolButton *snap;
+ Button *tool_erase;
+ Button *snap;
SpinBox *snap_x;
SpinBox *snap_y;
OptionButton *interpolation;
- ToolButton *auto_triangles;
+ Button *auto_triangles;
LineEdit *label_x;
LineEdit *label_y;
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 9a5b825683..035526ca55 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1502,24 +1502,29 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
- play_bw_from = memnew(ToolButton);
+ play_bw_from = memnew(Button);
+ play_bw_from->set_flat(true);
play_bw_from->set_tooltip(TTR("Play selected animation backwards from current pos. (A)"));
hb->add_child(play_bw_from);
- play_bw = memnew(ToolButton);
+ play_bw = memnew(Button);
+ play_bw->set_flat(true);
play_bw->set_tooltip(TTR("Play selected animation backwards from end. (Shift+A)"));
hb->add_child(play_bw);
- stop = memnew(ToolButton);
+ stop = memnew(Button);
+ stop->set_flat(true);
stop->set_toggle_mode(true);
hb->add_child(stop);
stop->set_tooltip(TTR("Stop animation playback. (S)"));
- play = memnew(ToolButton);
+ play = memnew(Button);
+ play->set_flat(true);
play->set_tooltip(TTR("Play selected animation from start. (Shift+D)"));
hb->add_child(play);
- play_from = memnew(ToolButton);
+ play_from = memnew(Button);
+ play_from->set_flat(true);
play_from->set_tooltip(TTR("Play selected animation from current pos. (D)"));
hb->add_child(play_from);
@@ -1571,7 +1576,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
animation->set_tooltip(TTR("Display list of animations in player."));
animation->set_clip_text(true);
- autoplay = memnew(ToolButton);
+ autoplay = memnew(Button);
+ autoplay->set_flat(true);
hb->add_child(autoplay);
autoplay->set_tooltip(TTR("Autoplay on Load"));
@@ -1583,7 +1589,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
hb->add_child(memnew(VSeparator));
- onion_toggle = memnew(ToolButton);
+ onion_toggle = memnew(Button);
+ onion_toggle->set_flat(true);
onion_toggle->set_toggle_mode(true);
onion_toggle->set_tooltip(TTR("Enable Onion Skinning"));
onion_toggle->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu), varray(ONION_SKINNING_ENABLE));
@@ -1608,7 +1615,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
hb->add_child(memnew(VSeparator));
- pin = memnew(ToolButton);
+ pin = memnew(Button);
+ pin->set_flat(true);
pin->set_toggle_mode(true);
pin->set_tooltip(TTR("Pin AnimationPlayer"));
hb->add_child(pin);
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 18f2d3b25e..fe96deecf2 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -96,9 +96,9 @@ class AnimationPlayerEditor : public VBoxContainer {
Button *autoplay;
MenuButton *tool_anim;
- ToolButton *onion_toggle;
+ Button *onion_toggle;
MenuButton *onion_skinning;
- ToolButton *pin;
+ Button *pin;
SpinBox *frame;
LineEdit *scale;
LineEdit *name;
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index a435b1c482..0970608853 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1208,7 +1208,8 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- tool_select = memnew(ToolButton);
+ tool_select = memnew(Button);
+ tool_select->set_flat(true);
top_hb->add_child(tool_select);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
@@ -1216,14 +1217,16 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_select->set_tooltip(TTR("Select and move nodes.\nRMB to add new nodes.\nShift+LMB to create connections."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
- tool_create = memnew(ToolButton);
+ tool_create = memnew(Button);
+ tool_create->set_flat(true);
top_hb->add_child(tool_create);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
tool_create->set_tooltip(TTR("Create new nodes."));
tool_create->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
- tool_connect = memnew(ToolButton);
+ tool_connect = memnew(Button);
+ tool_connect->set_flat(true);
top_hb->add_child(tool_connect);
tool_connect->set_toggle_mode(true);
tool_connect->set_button_group(bg);
@@ -1233,7 +1236,8 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_erase_hb = memnew(HBoxContainer);
top_hb->add_child(tool_erase_hb);
tool_erase_hb->add_child(memnew(VSeparator));
- tool_erase = memnew(ToolButton);
+ tool_erase = memnew(Button);
+ tool_erase->set_flat(true);
tool_erase->set_tooltip(TTR("Remove selected node or transition."));
tool_erase_hb->add_child(tool_erase);
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected));
@@ -1241,13 +1245,15 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_erase_hb->add_child(memnew(VSeparator));
- tool_autoplay = memnew(ToolButton);
+ tool_autoplay = memnew(Button);
+ tool_autoplay->set_flat(true);
tool_autoplay->set_tooltip(TTR("Toggle autoplay this animation on start, restart or seek to zero."));
tool_erase_hb->add_child(tool_autoplay);
tool_autoplay->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_autoplay_selected));
tool_autoplay->set_disabled(true);
- tool_end = memnew(ToolButton);
+ tool_end = memnew(Button);
+ tool_end->set_flat(true);
tool_end->set_tooltip(TTR("Set the end animation. This is useful for sub-transitions."));
tool_erase_hb->add_child(tool_end);
tool_end->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_end_selected));
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index 022c32ef48..c4caf2e52b 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -46,16 +46,16 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeStateMachine> state_machine;
- ToolButton *tool_select;
- ToolButton *tool_create;
- ToolButton *tool_connect;
+ Button *tool_select;
+ Button *tool_create;
+ Button *tool_connect;
Popup *name_edit_popup;
LineEdit *name_edit;
HBoxContainer *tool_erase_hb;
- ToolButton *tool_erase;
- ToolButton *tool_autoplay;
- ToolButton *tool_end;
+ Button *tool_erase;
+ Button *tool_autoplay;
+ Button *tool_end;
OptionButton *transition_mode;
OptionButton *play_mode;
diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp
index 3b7a9320f0..b0f65af245 100644
--- a/editor/plugins/audio_stream_editor_plugin.cpp
+++ b/editor/plugins/audio_stream_editor_plugin.cpp
@@ -220,12 +220,14 @@ AudioStreamEditor::AudioStreamEditor() {
hbox->add_theme_constant_override("separation", 0);
vbox->add_child(hbox);
- _play_button = memnew(ToolButton);
+ _play_button = memnew(Button);
+ _play_button->set_flat(true);
hbox->add_child(_play_button);
_play_button->set_focus_mode(Control::FOCUS_NONE);
_play_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_play));
- _stop_button = memnew(ToolButton);
+ _stop_button = memnew(Button);
+ _stop_button->set_flat(true);
hbox->add_child(_stop_button);
_stop_button->set_focus_mode(Control::FOCUS_NONE);
_stop_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_stop));
diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h
index dd7caaa15e..de176aab49 100644
--- a/editor/plugins/audio_stream_editor_plugin.h
+++ b/editor/plugins/audio_stream_editor_plugin.h
@@ -47,8 +47,8 @@ class AudioStreamEditor : public ColorRect {
Label *_current_label;
Label *_duration_label;
- ToolButton *_play_button;
- ToolButton *_stop_button;
+ Button *_play_button;
+ Button *_stop_button;
float _current;
bool _dragging;
diff --git a/editor/plugins/baked_lightmap_editor_plugin.cpp b/editor/plugins/baked_lightmap_editor_plugin.cpp
index 8fbe1646f7..ee9feb7f74 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.cpp
+++ b/editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -117,7 +117,8 @@ void BakedLightmapEditorPlugin::_bind_methods() {
BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
editor = p_node;
- bake = memnew(ToolButton);
+ bake = memnew(Button);
+ bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake Lightmaps"));
bake->hide();
diff --git a/editor/plugins/baked_lightmap_editor_plugin.h b/editor/plugins/baked_lightmap_editor_plugin.h
index 67fb368a86..54eb0f71ec 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.h
+++ b/editor/plugins/baked_lightmap_editor_plugin.h
@@ -41,7 +41,7 @@ class BakedLightmapEditorPlugin : public EditorPlugin {
BakedLightmap *lightmap;
- ToolButton *bake;
+ Button *bake;
EditorNode *editor;
EditorFileDialog *file_dialog;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 2f7080b1a5..4797ae642e 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -4447,7 +4447,7 @@ void CanvasItemEditor::_button_override_camera(bool p_pressed) {
}
void CanvasItemEditor::_button_tool_select(int p_index) {
- ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, scale_button, rotate_button, pivot_button, pan_button, ruler_button };
+ Button *tb[TOOL_MAX] = { select_button, list_select_button, move_button, scale_button, rotate_button, pivot_button, pan_button, ruler_button };
for (int i = 0; i < TOOL_MAX; i++) {
tb[i]->set_pressed(i == p_index);
}
@@ -5577,13 +5577,15 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport->add_child(controls_vb);
- zoom_minus = memnew(ToolButton);
+ zoom_minus = memnew(Button);
+ zoom_minus->set_flat(true);
zoom_hb->add_child(zoom_minus);
zoom_minus->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_minus));
zoom_minus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_minus", TTR("Zoom Out"), KEY_MASK_CMD | KEY_MINUS));
zoom_minus->set_focus_mode(FOCUS_NONE);
- zoom_reset = memnew(ToolButton);
+ zoom_reset = memnew(Button);
+ zoom_reset->set_flat(true);
zoom_hb->add_child(zoom_reset);
zoom_reset->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_reset));
zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset"), KEY_MASK_CMD | KEY_0));
@@ -5592,7 +5594,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
// Prevent the button's size from changing when the text size changes
zoom_reset->set_custom_minimum_size(Size2(75 * EDSCALE, 0));
- zoom_plus = memnew(ToolButton);
+ zoom_plus = memnew(Button);
+ zoom_plus->set_flat(true);
zoom_hb->add_child(zoom_plus);
zoom_plus->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_plus));
zoom_plus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_plus", TTR("Zoom In"), KEY_MASK_CMD | KEY_EQUAL)); // Usually direct access key for PLUS
@@ -5600,7 +5603,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
updating_scroll = false;
- select_button = memnew(ToolButton);
+ select_button = memnew(Button);
+ select_button->set_flat(true);
hb->add_child(select_button);
select_button->set_toggle_mode(true);
select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SELECT));
@@ -5610,21 +5614,24 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- move_button = memnew(ToolButton);
+ move_button = memnew(Button);
+ move_button->set_flat(true);
hb->add_child(move_button);
move_button->set_toggle_mode(true);
move_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_MOVE));
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
- rotate_button = memnew(ToolButton);
+ rotate_button = memnew(Button);
+ rotate_button->set_flat(true);
hb->add_child(rotate_button);
rotate_button->set_toggle_mode(true);
rotate_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_ROTATE));
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
- scale_button = memnew(ToolButton);
+ scale_button = memnew(Button);
+ scale_button->set_flat(true);
hb->add_child(scale_button);
scale_button->set_toggle_mode(true);
scale_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SCALE));
@@ -5633,26 +5640,30 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- list_select_button = memnew(ToolButton);
+ list_select_button = memnew(Button);
+ list_select_button->set_flat(true);
hb->add_child(list_select_button);
list_select_button->set_toggle_mode(true);
list_select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_LIST_SELECT));
list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
- pivot_button = memnew(ToolButton);
+ pivot_button = memnew(Button);
+ pivot_button->set_flat(true);
hb->add_child(pivot_button);
pivot_button->set_toggle_mode(true);
pivot_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
- pan_button = memnew(ToolButton);
+ pan_button = memnew(Button);
+ pan_button->set_flat(true);
hb->add_child(pan_button);
pan_button->set_toggle_mode(true);
pan_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_PAN));
pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), KEY_G));
pan_button->set_tooltip(TTR("Pan Mode"));
- ruler_button = memnew(ToolButton);
+ ruler_button = memnew(Button);
+ ruler_button->set_flat(true);
hb->add_child(ruler_button);
ruler_button->set_toggle_mode(true);
ruler_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_RULER));
@@ -5661,14 +5672,16 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- smart_snap_button = memnew(ToolButton);
+ smart_snap_button = memnew(Button);
+ smart_snap_button->set_flat(true);
hb->add_child(smart_snap_button);
smart_snap_button->set_toggle_mode(true);
smart_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_smart_snap));
smart_snap_button->set_tooltip(TTR("Toggle smart snapping."));
smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KEY_MASK_SHIFT | KEY_S));
- grid_snap_button = memnew(ToolButton);
+ grid_snap_button = memnew(Button);
+ grid_snap_button->set_flat(true);
hb->add_child(grid_snap_button);
grid_snap_button->set_toggle_mode(true);
grid_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_grid_snap));
@@ -5707,23 +5720,27 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- lock_button = memnew(ToolButton);
+ lock_button = memnew(Button);
+ lock_button->set_flat(true);
hb->add_child(lock_button);
lock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(LOCK_SELECTED));
lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
- unlock_button = memnew(ToolButton);
+ unlock_button = memnew(Button);
+ unlock_button->set_flat(true);
hb->add_child(unlock_button);
unlock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNLOCK_SELECTED));
unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved)."));
- group_button = memnew(ToolButton);
+ group_button = memnew(Button);
+ group_button->set_flat(true);
hb->add_child(group_button);
group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(GROUP_SELECTED));
group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
- ungroup_button = memnew(ToolButton);
+ ungroup_button = memnew(Button);
+ ungroup_button->set_flat(true);
hb->add_child(ungroup_button);
ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNGROUP_SELECTED));
ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
@@ -5748,7 +5765,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- override_camera_button = memnew(ToolButton);
+ override_camera_button = memnew(Button);
+ override_camera_button->set_flat(true);
hb->add_child(override_camera_button);
override_camera_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_override_camera));
override_camera_button->set_toggle_mode(true);
@@ -5795,7 +5813,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
anchors_popup->set_name("Anchors");
anchors_popup->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
- anchor_mode_button = memnew(ToolButton);
+ anchor_mode_button = memnew(Button);
+ anchor_mode_button->set_flat(true);
hb->add_child(anchor_mode_button);
anchor_mode_button->set_toggle_mode(true);
anchor_mode_button->hide();
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 765d5f81d0..c5d74c6fc9 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -228,9 +228,9 @@ private:
VScrollBar *v_scroll;
HBoxContainer *hb;
- ToolButton *zoom_minus;
- ToolButton *zoom_reset;
- ToolButton *zoom_plus;
+ Button *zoom_minus;
+ Button *zoom_reset;
+ Button *zoom_plus;
Map<Control *, Timer *> popup_temporarily_timers;
@@ -336,31 +336,31 @@ private:
};
List<PoseClipboard> pose_clipboard;
- ToolButton *select_button;
+ Button *select_button;
- ToolButton *move_button;
- ToolButton *scale_button;
- ToolButton *rotate_button;
+ Button *move_button;
+ Button *scale_button;
+ Button *rotate_button;
- ToolButton *list_select_button;
- ToolButton *pivot_button;
- ToolButton *pan_button;
+ Button *list_select_button;
+ Button *pivot_button;
+ Button *pan_button;
- ToolButton *ruler_button;
+ Button *ruler_button;
- ToolButton *smart_snap_button;
- ToolButton *grid_snap_button;
+ Button *smart_snap_button;
+ Button *grid_snap_button;
MenuButton *snap_config_menu;
PopupMenu *smartsnap_config_popup;
- ToolButton *lock_button;
- ToolButton *unlock_button;
+ Button *lock_button;
+ Button *unlock_button;
- ToolButton *group_button;
- ToolButton *ungroup_button;
+ Button *group_button;
+ Button *ungroup_button;
MenuButton *skeleton_menu;
- ToolButton *override_camera_button;
+ Button *override_camera_button;
MenuButton *view_menu;
HBoxContainer *animation_hb;
MenuButton *animation_menu;
@@ -369,7 +369,7 @@ private:
PopupMenu *anchors_and_margins_popup;
PopupMenu *anchors_popup;
- ToolButton *anchor_mode_button;
+ Button *anchor_mode_button;
Button *key_loc_button;
Button *key_rot_button;
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
index d9d9cf6a87..6eb17685f6 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
@@ -501,12 +501,14 @@ CollisionPolygon3DEditor::CollisionPolygon3DEditor(EditorNode *p_editor) {
undo_redo = EditorNode::get_undo_redo();
add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
+ button_create = memnew(Button);
+ button_create->set_flat(true);
add_child(button_create);
button_create->connect("pressed", callable_mp(this, &CollisionPolygon3DEditor::_menu_option), varray(MODE_CREATE));
button_create->set_toggle_mode(true);
- button_edit = memnew(ToolButton);
+ button_edit = memnew(Button);
+ button_edit->set_flat(true);
add_child(button_edit);
button_edit->connect("pressed", callable_mp(this, &CollisionPolygon3DEditor::_menu_option), varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.h b/editor/plugins/collision_polygon_3d_editor_plugin.h
index 5215cbb678..05b8df520c 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.h
@@ -36,7 +36,6 @@
#include "scene/3d/collision_polygon_3d.h"
#include "scene/3d/immediate_geometry_3d.h"
#include "scene/3d/mesh_instance_3d.h"
-#include "scene/gui/tool_button.h"
class CanvasItemEditor;
@@ -53,8 +52,8 @@ class CollisionPolygon3DEditor : public HBoxContainer {
Mode mode;
- ToolButton *button_create;
- ToolButton *button_edit;
+ Button *button_create;
+ Button *button_edit;
Ref<StandardMaterial3D> line_material;
Ref<StandardMaterial3D> handle_material;
diff --git a/editor/plugins/gi_probe_editor_plugin.cpp b/editor/plugins/gi_probe_editor_plugin.cpp
index 94f771e643..1b48e17772 100644
--- a/editor/plugins/gi_probe_editor_plugin.cpp
+++ b/editor/plugins/gi_probe_editor_plugin.cpp
@@ -144,7 +144,8 @@ GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
bake_hb = memnew(HBoxContainer);
bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
bake_hb->hide();
- bake = memnew(ToolButton);
+ bake = memnew(Button);
+ bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake GI Probe"));
bake->connect("pressed", callable_mp(this, &GIProbeEditorPlugin::_bake));
diff --git a/editor/plugins/gi_probe_editor_plugin.h b/editor/plugins/gi_probe_editor_plugin.h
index 508c3d825b..e55f287908 100644
--- a/editor/plugins/gi_probe_editor_plugin.h
+++ b/editor/plugins/gi_probe_editor_plugin.h
@@ -43,7 +43,7 @@ class GIProbeEditorPlugin : public EditorPlugin {
HBoxContainer *bake_hb;
Label *bake_info;
- ToolButton *bake;
+ Button *bake;
EditorNode *editor;
EditorFileDialog *probe_file;
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp
index 7402baad57..b4dcbdfe20 100644
--- a/editor/plugins/item_list_editor_plugin.cpp
+++ b/editor/plugins/item_list_editor_plugin.cpp
@@ -325,7 +325,8 @@ ItemListEditor::ItemListEditor() {
selected_idx = -1;
item_list = nullptr;
- toolbar_button = memnew(ToolButton);
+ toolbar_button = memnew(Button);
+ toolbar_button->set_flat(true);
toolbar_button->set_text(TTR("Items"));
add_child(toolbar_button);
toolbar_button->connect("pressed", callable_mp(this, &ItemListEditor::_edit_items));
diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h
index 61dd617e3b..d89631633c 100644
--- a/editor/plugins/item_list_editor_plugin.h
+++ b/editor/plugins/item_list_editor_plugin.h
@@ -198,7 +198,7 @@ class ItemListEditor : public HBoxContainer {
Node *item_list;
- ToolButton *toolbar_button;
+ Button *toolbar_button;
AcceptDialog *dialog;
EditorInspector *property_editor;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 975957d56c..896471dab5 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -6048,7 +6048,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
button_binds.resize(1);
String sct;
- tool_button[TOOL_MODE_SELECT] = memnew(ToolButton);
+ tool_button[TOOL_MODE_SELECT] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_SELECT]);
tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true);
tool_button[TOOL_MODE_SELECT]->set_flat(true);
@@ -6060,7 +6060,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_button[TOOL_MODE_MOVE] = memnew(ToolButton);
+ tool_button[TOOL_MODE_MOVE] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_MOVE]);
tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true);
tool_button[TOOL_MODE_MOVE]->set_flat(true);
@@ -6068,7 +6068,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_MOVE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), KEY_W));
- tool_button[TOOL_MODE_ROTATE] = memnew(ToolButton);
+ tool_button[TOOL_MODE_ROTATE] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_ROTATE]);
tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true);
tool_button[TOOL_MODE_ROTATE]->set_flat(true);
@@ -6076,7 +6076,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_ROTATE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), KEY_E));
- tool_button[TOOL_MODE_SCALE] = memnew(ToolButton);
+ tool_button[TOOL_MODE_SCALE] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_SCALE]);
tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true);
tool_button[TOOL_MODE_SCALE]->set_flat(true);
@@ -6086,7 +6086,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_button[TOOL_MODE_LIST_SELECT] = memnew(ToolButton);
+ tool_button[TOOL_MODE_LIST_SELECT] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_LIST_SELECT]);
tool_button[TOOL_MODE_LIST_SELECT]->set_toggle_mode(true);
tool_button[TOOL_MODE_LIST_SELECT]->set_flat(true);
@@ -6094,25 +6094,25 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_LIST_SELECT]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
- tool_button[TOOL_LOCK_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_LOCK_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_LOCK_SELECTED]);
button_binds.write[0] = MENU_LOCK_SELECTED;
tool_button[TOOL_LOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
- tool_button[TOOL_UNLOCK_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_UNLOCK_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_UNLOCK_SELECTED]);
button_binds.write[0] = MENU_UNLOCK_SELECTED;
tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock the selected object (can be moved)."));
- tool_button[TOOL_GROUP_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_GROUP_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_GROUP_SELECTED]);
button_binds.write[0] = MENU_GROUP_SELECTED;
tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Makes sure the object's children are not selectable."));
- tool_button[TOOL_UNGROUP_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_UNGROUP_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_UNGROUP_SELECTED]);
button_binds.write[0] = MENU_UNGROUP_SELECTED;
tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
@@ -6120,7 +6120,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(ToolButton);
+ tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(Button);
hbc_menu->add_child(tool_option_button[TOOL_OPT_LOCAL_COORDS]);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true);
@@ -6128,7 +6128,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled), button_binds);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), KEY_T));
- tool_option_button[TOOL_OPT_USE_SNAP] = memnew(ToolButton);
+ tool_option_button[TOOL_OPT_USE_SNAP] = memnew(Button);
hbc_menu->add_child(tool_option_button[TOOL_OPT_USE_SNAP]);
tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true);
@@ -6138,7 +6138,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(ToolButton);
+ tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(Button);
hbc_menu->add_child(tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]);
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_flat(true);
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index a3dab665b8..f79098ce5d 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -532,35 +532,40 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
sep = memnew(VSeparator);
base_hb->add_child(sep);
- curve_edit = memnew(ToolButton);
+ curve_edit = memnew(Button);
+ curve_edit->set_flat(true);
curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveEdit", "EditorIcons"));
curve_edit->set_toggle_mode(true);
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point"));
curve_edit->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT));
base_hb->add_child(curve_edit);
- curve_edit_curve = memnew(ToolButton);
+ curve_edit_curve = memnew(Button);
+ curve_edit_curve->set_flat(true);
curve_edit_curve->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCurve", "EditorIcons"));
curve_edit_curve->set_toggle_mode(true);
curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
curve_edit_curve->set_tooltip(TTR("Select Control Points (Shift+Drag)"));
curve_edit_curve->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT_CURVE));
base_hb->add_child(curve_edit_curve);
- curve_create = memnew(ToolButton);
+ curve_create = memnew(Button);
+ curve_create->set_flat(true);
curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCreate", "EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)"));
curve_create->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_CREATE));
base_hb->add_child(curve_create);
- curve_del = memnew(ToolButton);
+ curve_del = memnew(Button);
+ curve_del->set_flat(true);
curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveDelete", "EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
curve_del->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_DELETE));
base_hb->add_child(curve_del);
- curve_close = memnew(ToolButton);
+ curve_close = memnew(Button);
+ curve_close->set_flat(true);
curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveClose", "EditorIcons"));
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip(TTR("Close Curve"));
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 390dfdfdf7..d0c02b28d4 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -34,7 +34,6 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "scene/2d/path_2d.h"
-#include "scene/gui/tool_button.h"
class CanvasItemEditor;
@@ -60,11 +59,11 @@ class Path2DEditor : public HBoxContainer {
};
Mode mode;
- ToolButton *curve_create;
- ToolButton *curve_edit;
- ToolButton *curve_edit_curve;
- ToolButton *curve_del;
- ToolButton *curve_close;
+ Button *curve_create;
+ Button *curve_edit;
+ Button *curve_edit_curve;
+ Button *curve_del;
+ Button *curve_close;
MenuButton *handle_menu;
bool mirror_handle_angle;
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index 25cffa3d6c..f53130c24d 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -557,28 +557,32 @@ Path3DEditorPlugin::Path3DEditorPlugin(EditorNode *p_node) {
sep = memnew(VSeparator);
sep->hide();
Node3DEditor::get_singleton()->add_control_to_menu_panel(sep);
- curve_edit = memnew(ToolButton);
+ curve_edit = memnew(Button);
+ curve_edit->set_flat(true);
curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveEdit", "EditorIcons"));
curve_edit->set_toggle_mode(true);
curve_edit->hide();
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
- curve_create = memnew(ToolButton);
+ curve_create = memnew(Button);
+ curve_create->set_flat(true);
curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCreate", "EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->hide();
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_create);
- curve_del = memnew(ToolButton);
+ curve_del = memnew(Button);
+ curve_del->set_flat(true);
curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveDelete", "EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->hide();
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_del);
- curve_close = memnew(ToolButton);
+ curve_close = memnew(Button);
+ curve_close->set_flat(true);
curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveClose", "EditorIcons"));
curve_close->hide();
curve_close->set_focus_mode(Control::FOCUS_NONE);
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index 8bec5df797..3a75717b73 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -68,10 +68,10 @@ class Path3DEditorPlugin : public EditorPlugin {
GDCLASS(Path3DEditorPlugin, EditorPlugin);
Separator *sep;
- ToolButton *curve_create;
- ToolButton *curve_edit;
- ToolButton *curve_del;
- ToolButton *curve_close;
+ Button *curve_create;
+ Button *curve_edit;
+ Button *curve_del;
+ Button *curve_close;
MenuButton *handle_menu;
EditorNode *editor;
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp
index bcbf88e7dc..30bf827b3c 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.cpp
+++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp
@@ -55,7 +55,8 @@ PhysicalBone3DEditor::PhysicalBone3DEditor(EditorNode *p_editor) :
spatial_editor_hb->add_child(memnew(VSeparator));
- button_transform_joint = memnew(ToolButton);
+ button_transform_joint = memnew(Button);
+ button_transform_joint->set_flat(true);
spatial_editor_hb->add_child(button_transform_joint);
button_transform_joint->set_text(TTR("Move Joint"));
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.h b/editor/plugins/physical_bone_3d_editor_plugin.h
index 79c7cc4bb1..8699176fe0 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.h
+++ b/editor/plugins/physical_bone_3d_editor_plugin.h
@@ -38,7 +38,7 @@ class PhysicalBone3DEditor : public Object {
EditorNode *editor;
HBoxContainer *spatial_editor_hb;
- ToolButton *button_transform_joint;
+ Button *button_transform_joint;
PhysicalBone3D *selected = nullptr;
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 1f98c0139b..1d273f74f0 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -1214,7 +1214,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
use_snap = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_enabled", false);
snap_show_grid = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "show_grid", false);
- button_uv = memnew(ToolButton);
+ button_uv = memnew(Button);
+ button_uv->set_flat(true);
add_child(button_uv);
button_uv->set_tooltip(TTR("Open Polygon 2D UV editor."));
button_uv->connect("pressed", callable_mp(this, &Polygon2DEditor::_menu_option), varray(MODE_EDIT_UV));
@@ -1231,16 +1232,16 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_edit_group.instance();
- uv_edit_mode[0] = memnew(ToolButton);
+ uv_edit_mode[0] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[0]);
uv_edit_mode[0]->set_toggle_mode(true);
- uv_edit_mode[1] = memnew(ToolButton);
+ uv_edit_mode[1] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[1]);
uv_edit_mode[1]->set_toggle_mode(true);
- uv_edit_mode[2] = memnew(ToolButton);
+ uv_edit_mode[2] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[2]);
uv_edit_mode[2]->set_toggle_mode(true);
- uv_edit_mode[3] = memnew(ToolButton);
+ uv_edit_mode[3] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[3]);
uv_edit_mode[3]->set_toggle_mode(true);
@@ -1264,7 +1265,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_main_vb->add_child(uv_mode_hb);
for (int i = 0; i < UV_MODE_MAX; i++) {
- uv_button[i] = memnew(ToolButton);
+ uv_button[i] = memnew(Button);
uv_button[i]->set_toggle_mode(true);
uv_mode_hb->add_child(uv_button[i]);
uv_button[i]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_mode), varray(i));
@@ -1334,7 +1335,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_mode_hb->add_child(memnew(VSeparator));
- b_snap_enable = memnew(ToolButton);
+ b_snap_enable = memnew(Button);
+ b_snap_enable->set_flat(true);
uv_mode_hb->add_child(b_snap_enable);
b_snap_enable->set_text(TTR("Snap"));
b_snap_enable->set_focus_mode(FOCUS_NONE);
@@ -1343,7 +1345,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
b_snap_enable->set_tooltip(TTR("Enable Snap"));
b_snap_enable->connect("toggled", callable_mp(this, &Polygon2DEditor::_set_use_snap));
- b_snap_grid = memnew(ToolButton);
+ b_snap_grid = memnew(Button);
+ b_snap_grid->set_flat(true);
uv_mode_hb->add_child(b_snap_grid);
b_snap_grid->set_text(TTR("Grid"));
b_snap_grid->set_focus_mode(FOCUS_NONE);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index b94ae53e2b..33ea7722ac 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -60,16 +60,16 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
UV_MODE_MAX
};
- ToolButton *uv_edit_mode[4];
+ Button *uv_edit_mode[4];
Ref<ButtonGroup> uv_edit_group;
Polygon2D *node;
UVMode uv_mode;
AcceptDialog *uv_edit;
- ToolButton *uv_button[UV_MODE_MAX];
- ToolButton *b_snap_enable;
- ToolButton *b_snap_grid;
+ Button *uv_button[UV_MODE_MAX];
+ Button *b_snap_enable;
+ Button *b_snap_grid;
Panel *uv_edit_draw;
HSlider *uv_zoom;
SpinBox *uv_zoom_value;
@@ -115,7 +115,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
AcceptDialog *error;
- ToolButton *button_uv;
+ Button *button_uv;
bool use_snap;
bool snap_show_grid;
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 48a9febcf9..3f17bf57c4 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -2988,7 +2988,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
filename->add_theme_style_override("normal", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("normal", "LineEdit"));
buttons_hbox->add_child(filename);
- members_overview_alphabeta_sort_button = memnew(ToolButton);
+ members_overview_alphabeta_sort_button = memnew(Button);
+ members_overview_alphabeta_sort_button->set_flat(true);
members_overview_alphabeta_sort_button->set_tooltip(TTR("Toggle alphabetical sorting of the method list."));
members_overview_alphabeta_sort_button->set_toggle_mode(true);
members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically"));
@@ -3115,13 +3116,15 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
menu_hb->add_spacer();
- site_search = memnew(ToolButton);
+ site_search = memnew(Button);
+ site_search->set_flat(true);
site_search->set_text(TTR("Online Docs"));
site_search->connect("pressed", callable_mp(this, &ScriptEditor::_menu_option), varray(SEARCH_WEBSITE));
menu_hb->add_child(site_search);
site_search->set_tooltip(TTR("Open Godot online documentation."));
- help_search = memnew(ToolButton);
+ help_search = memnew(Button);
+ help_search->set_flat(true);
help_search->set_text(TTR("Search Help"));
help_search->connect("pressed", callable_mp(this, &ScriptEditor::_menu_option), varray(SEARCH_HELP));
menu_hb->add_child(help_search);
@@ -3129,13 +3132,15 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
menu_hb->add_child(memnew(VSeparator));
- script_back = memnew(ToolButton);
+ script_back = memnew(Button);
+ script_back->set_flat(true);
script_back->connect("pressed", callable_mp(this, &ScriptEditor::_history_back));
menu_hb->add_child(script_back);
script_back->set_disabled(true);
script_back->set_tooltip(TTR("Go to previous edited document."));
- script_forward = memnew(ToolButton);
+ script_forward = memnew(Button);
+ script_forward->set_flat(true);
script_forward->connect("pressed", callable_mp(this, &ScriptEditor::_history_forward));
menu_hb->add_child(script_forward);
script_forward->set_disabled(true);
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index f7352be7e8..8c4b7de27d 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -43,7 +43,6 @@
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/text_edit.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
#include "scene/resources/text_file.h"
@@ -211,7 +210,7 @@ class ScriptEditor : public PanelContainer {
VBoxContainer *overview_vbox;
HBoxContainer *buttons_hbox;
Label *filename;
- ToolButton *members_overview_alphabeta_sort_button;
+ Button *members_overview_alphabeta_sort_button;
bool members_overview_enabled;
ItemList *help_overview;
bool help_overview_enabled;
@@ -221,15 +220,15 @@ class ScriptEditor : public PanelContainer {
AcceptDialog *error_dialog;
ConfirmationDialog *erase_tab_confirm;
ScriptCreateDialog *script_create_dialog;
- ToolButton *scripts_visible;
+ Button *scripts_visible;
String current_theme;
TextureRect *script_icon;
Label *script_name_label;
- ToolButton *script_back;
- ToolButton *script_forward;
+ Button *script_back;
+ Button *script_forward;
FindInFilesDialog *find_in_files_dialog;
FindInFilesPanel *find_in_files;
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 859fec1628..7102faf58a 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -873,12 +873,14 @@ SpriteFramesEditor::SpriteFramesEditor() {
HBoxContainer *hbc_animlist = memnew(HBoxContainer);
sub_vb->add_child(hbc_animlist);
- new_anim = memnew(ToolButton);
+ new_anim = memnew(Button);
+ new_anim->set_flat(true);
new_anim->set_tooltip(TTR("New Animation"));
hbc_animlist->add_child(new_anim);
new_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add));
- remove_anim = memnew(ToolButton);
+ remove_anim = memnew(Button);
+ remove_anim->set_flat(true);
remove_anim->set_tooltip(TTR("Remove Animation"));
hbc_animlist->add_child(remove_anim);
remove_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
@@ -913,45 +915,54 @@ SpriteFramesEditor::SpriteFramesEditor() {
HBoxContainer *hbc = memnew(HBoxContainer);
sub_vb->add_child(hbc);
- load = memnew(ToolButton);
+ load = memnew(Button);
+ load->set_flat(true);
load->set_tooltip(TTR("Add a Texture from File"));
hbc->add_child(load);
- load_sheet = memnew(ToolButton);
+ load_sheet = memnew(Button);
+ load_sheet->set_flat(true);
load_sheet->set_tooltip(TTR("Add Frames from a Sprite Sheet"));
hbc->add_child(load_sheet);
hbc->add_child(memnew(VSeparator));
- copy = memnew(ToolButton);
+ copy = memnew(Button);
+ copy->set_flat(true);
copy->set_tooltip(TTR("Copy"));
hbc->add_child(copy);
- paste = memnew(ToolButton);
+ paste = memnew(Button);
+ paste->set_flat(true);
paste->set_tooltip(TTR("Paste"));
hbc->add_child(paste);
hbc->add_child(memnew(VSeparator));
- empty = memnew(ToolButton);
+ empty = memnew(Button);
+ empty->set_flat(true);
empty->set_tooltip(TTR("Insert Empty (Before)"));
hbc->add_child(empty);
- empty2 = memnew(ToolButton);
+ empty2 = memnew(Button);
+ empty2->set_flat(true);
empty2->set_tooltip(TTR("Insert Empty (After)"));
hbc->add_child(empty2);
hbc->add_child(memnew(VSeparator));
- move_up = memnew(ToolButton);
+ move_up = memnew(Button);
+ move_up->set_flat(true);
move_up->set_tooltip(TTR("Move (Before)"));
hbc->add_child(move_up);
- move_down = memnew(ToolButton);
+ move_down = memnew(Button);
+ move_down->set_flat(true);
move_down->set_tooltip(TTR("Move (After)"));
hbc->add_child(move_down);
- _delete = memnew(ToolButton);
+ _delete = memnew(Button);
+ _delete->set_flat(true);
_delete->set_tooltip(TTR("Delete"));
hbc->add_child(_delete);
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 45646eb9e4..c050ae484b 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -43,22 +43,22 @@
class SpriteFramesEditor : public HSplitContainer {
GDCLASS(SpriteFramesEditor, HSplitContainer);
- ToolButton *load;
- ToolButton *load_sheet;
- ToolButton *_delete;
- ToolButton *copy;
- ToolButton *paste;
- ToolButton *empty;
- ToolButton *empty2;
- ToolButton *move_up;
- ToolButton *move_down;
+ Button *load;
+ Button *load_sheet;
+ Button *_delete;
+ Button *copy;
+ Button *paste;
+ Button *empty;
+ Button *empty2;
+ Button *move_up;
+ Button *move_down;
ItemList *tree;
bool loading_scene;
int sel;
HSplitContainer *split;
- ToolButton *new_anim;
- ToolButton *remove_anim;
+ Button *new_anim;
+ Button *remove_anim;
Tree *animations;
SpinBox *anim_speed;
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 9b8b111be5..3a92818779 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -1037,17 +1037,20 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
edit_draw->add_child(zoom_hb);
zoom_hb->set_begin(Point2(5, 5));
- zoom_out = memnew(ToolButton);
+ zoom_out = memnew(Button);
+ zoom_out->set_flat(true);
zoom_out->set_tooltip(TTR("Zoom Out"));
zoom_out->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_out));
zoom_hb->add_child(zoom_out);
- zoom_reset = memnew(ToolButton);
+ zoom_reset = memnew(Button);
+ zoom_reset->set_flat(true);
zoom_reset->set_tooltip(TTR("Zoom Reset"));
zoom_reset->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_reset));
zoom_hb->add_child(zoom_reset);
- zoom_in = memnew(ToolButton);
+ zoom_in = memnew(Button);
+ zoom_in->set_flat(true);
zoom_in->set_tooltip(TTR("Zoom In"));
zoom_in->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_in));
zoom_hb->add_child(zoom_in);
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 93da23fd50..8991603c0f 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -56,9 +56,9 @@ class TextureRegionEditor : public VBoxContainer {
friend class TextureRegionEditorPlugin;
OptionButton *snap_mode_button;
- ToolButton *zoom_in;
- ToolButton *zoom_reset;
- ToolButton *zoom_out;
+ Button *zoom_in;
+ Button *zoom_reset;
+ Button *zoom_out;
HBoxContainer *hb_grid; //For showing/hiding the grid controls when changing the SnapMode
SpinBox *sb_step_y;
SpinBox *sb_step_x;
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index eb028659fd..43ace737c0 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -672,8 +672,9 @@ ThemeEditor::ThemeEditor() {
bt->set_text(TTR("Disabled Button"));
bt->set_disabled(true);
first_vb->add_child(bt);
- ToolButton *tb = memnew(ToolButton);
- tb->set_text("ToolButton");
+ Button *tb = memnew(Button);
+ tb->set_flat(true);
+ tb->set_text("Button");
first_vb->add_child(tb);
CheckButton *cb = memnew(CheckButton);
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 3281a59c1c..158f9e8587 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -91,7 +91,7 @@ void TileMapEditor::_notification(int p_what) {
}
void TileMapEditor::_update_button_tool() {
- ToolButton *tb[4] = { paint_button, bucket_fill_button, picker_button, select_button };
+ Button *tb[4] = { paint_button, bucket_fill_button, picker_button, select_button };
// Unpress all buttons
for (int i = 0; i < 4; i++) {
tb[i]->set_pressed(false);
@@ -1959,26 +1959,30 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
toolbar->add_child(memnew(VSeparator));
// Tools.
- paint_button = memnew(ToolButton);
+ paint_button = memnew(Button);
+ paint_button->set_flat(true);
paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
paint_button->set_tooltip(TTR("Shift+LMB: Line Draw\nShift+Ctrl+LMB: Rectangle Paint"));
paint_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_NONE));
paint_button->set_toggle_mode(true);
toolbar->add_child(paint_button);
- bucket_fill_button = memnew(ToolButton);
+ bucket_fill_button = memnew(Button);
+ bucket_fill_button->set_flat(true);
bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_B));
bucket_fill_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_BUCKET));
bucket_fill_button->set_toggle_mode(true);
toolbar->add_child(bucket_fill_button);
- picker_button = memnew(ToolButton);
+ picker_button = memnew(Button);
+ picker_button->set_flat(true);
picker_button->set_shortcut(ED_SHORTCUT("tile_map_editor/pick_tile", TTR("Pick Tile"), KEY_I));
picker_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_PICKING));
picker_button->set_toggle_mode(true);
toolbar->add_child(picker_button);
- select_button = memnew(ToolButton);
+ select_button = memnew(Button);
+ select_button->set_flat(true);
select_button->set_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_M));
select_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_SELECTING));
select_button->set_toggle_mode(true);
@@ -2017,35 +2021,40 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
p->add_item(TTR("Fix Invalid Tiles"), OPTION_FIX_INVALID);
p->connect("id_pressed", callable_mp(this, &TileMapEditor::_menu_option));
- rotate_left_button = memnew(ToolButton);
+ rotate_left_button = memnew(Button);
+ rotate_left_button->set_flat(true);
rotate_left_button->set_tooltip(TTR("Rotate Left"));
rotate_left_button->set_focus_mode(FOCUS_NONE);
rotate_left_button->connect("pressed", callable_mp(this, &TileMapEditor::_rotate), varray(-1));
rotate_left_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_left", TTR("Rotate Left"), KEY_A));
tool_hb->add_child(rotate_left_button);
- rotate_right_button = memnew(ToolButton);
+ rotate_right_button = memnew(Button);
+ rotate_right_button->set_flat(true);
rotate_right_button->set_tooltip(TTR("Rotate Right"));
rotate_right_button->set_focus_mode(FOCUS_NONE);
rotate_right_button->connect("pressed", callable_mp(this, &TileMapEditor::_rotate), varray(1));
rotate_right_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_right", TTR("Rotate Right"), KEY_S));
tool_hb->add_child(rotate_right_button);
- flip_horizontal_button = memnew(ToolButton);
+ flip_horizontal_button = memnew(Button);
+ flip_horizontal_button->set_flat(true);
flip_horizontal_button->set_tooltip(TTR("Flip Horizontally"));
flip_horizontal_button->set_focus_mode(FOCUS_NONE);
flip_horizontal_button->connect("pressed", callable_mp(this, &TileMapEditor::_flip_horizontal));
flip_horizontal_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_horizontal", TTR("Flip Horizontally"), KEY_X));
tool_hb->add_child(flip_horizontal_button);
- flip_vertical_button = memnew(ToolButton);
+ flip_vertical_button = memnew(Button);
+ flip_vertical_button->set_flat(true);
flip_vertical_button->set_tooltip(TTR("Flip Vertically"));
flip_vertical_button->set_focus_mode(FOCUS_NONE);
flip_vertical_button->connect("pressed", callable_mp(this, &TileMapEditor::_flip_vertical));
flip_vertical_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_vertical", TTR("Flip Vertically"), KEY_Z));
tool_hb->add_child(flip_vertical_button);
- clear_transform_button = memnew(ToolButton);
+ clear_transform_button = memnew(Button);
+ clear_transform_button->set_flat(true);
clear_transform_button->set_tooltip(TTR("Clear Transform"));
clear_transform_button->set_focus_mode(FOCUS_NONE);
clear_transform_button->connect("pressed", callable_mp(this, &TileMapEditor::_clear_transform));
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index e25e2d2add..1d2ecdb61f 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -38,7 +38,6 @@
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
-#include "scene/gui/tool_button.h"
class TileMapEditor : public VBoxContainer {
GDCLASS(TileMapEditor, VBoxContainer);
@@ -88,16 +87,16 @@ class TileMapEditor : public VBoxContainer {
Label *tile_info;
MenuButton *options;
- ToolButton *paint_button;
- ToolButton *bucket_fill_button;
- ToolButton *picker_button;
- ToolButton *select_button;
+ Button *paint_button;
+ Button *bucket_fill_button;
+ Button *picker_button;
+ Button *select_button;
- ToolButton *flip_horizontal_button;
- ToolButton *flip_vertical_button;
- ToolButton *rotate_left_button;
- ToolButton *rotate_right_button;
- ToolButton *clear_transform_button;
+ Button *flip_horizontal_button;
+ Button *flip_vertical_button;
+ Button *rotate_left_button;
+ Button *rotate_right_button;
+ Button *clear_transform_button;
CheckBox *manual_button;
CheckBox *priority_button;
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 07bf5b53cd..a37cf7e426 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -341,12 +341,12 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
HBoxContainer *tileset_toolbar_container = memnew(HBoxContainer);
left_container->add_child(tileset_toolbar_container);
- tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(ToolButton);
+ tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(Button);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_button_pressed), varray(TOOL_TILESET_ADD_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_tooltip(TTR("Add Texture(s) to TileSet."));
- tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(ToolButton);
+ tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(Button);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_button_pressed), varray(TOOL_TILESET_REMOVE_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_tooltip(TTR("Remove selected Texture from TileSet."));
@@ -402,13 +402,13 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tool_hb->add_child(spacer);
tool_hb->move_child(spacer, WORKSPACE_CREATE_SINGLE);
- tools[SELECT_NEXT] = memnew(ToolButton);
+ tools[SELECT_NEXT] = memnew(Button);
tool_hb->add_child(tools[SELECT_NEXT]);
tool_hb->move_child(tools[SELECT_NEXT], WORKSPACE_CREATE_SINGLE);
tools[SELECT_NEXT]->set_shortcut(ED_SHORTCUT("tileset_editor/next_shape", TTR("Next Coordinate"), KEY_PAGEDOWN));
tools[SELECT_NEXT]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SELECT_NEXT));
tools[SELECT_NEXT]->set_tooltip(TTR("Select the next shape, subtile, or Tile."));
- tools[SELECT_PREVIOUS] = memnew(ToolButton);
+ tools[SELECT_PREVIOUS] = memnew(Button);
tool_hb->add_child(tools[SELECT_PREVIOUS]);
tool_hb->move_child(tools[SELECT_PREVIOUS], WORKSPACE_CREATE_SINGLE);
tools[SELECT_PREVIOUS]->set_shortcut(ED_SHORTCUT("tileset_editor/previous_shape", TTR("Previous Coordinate"), KEY_PAGEUP));
@@ -465,7 +465,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
toolbar = memnew(HBoxContainer);
Ref<ButtonGroup> tg(memnew(ButtonGroup));
- tools[TOOL_SELECT] = memnew(ToolButton);
+ tools[TOOL_SELECT] = memnew(Button);
toolbar->add_child(tools[TOOL_SELECT]);
tools[TOOL_SELECT]->set_toggle_mode(true);
tools[TOOL_SELECT]->set_button_group(tg);
@@ -474,27 +474,27 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator_bitmask = memnew(VSeparator);
toolbar->add_child(separator_bitmask);
- tools[BITMASK_COPY] = memnew(ToolButton);
+ tools[BITMASK_COPY] = memnew(Button);
tools[BITMASK_COPY]->set_tooltip(TTR("Copy bitmask."));
tools[BITMASK_COPY]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_COPY));
toolbar->add_child(tools[BITMASK_COPY]);
- tools[BITMASK_PASTE] = memnew(ToolButton);
+ tools[BITMASK_PASTE] = memnew(Button);
tools[BITMASK_PASTE]->set_tooltip(TTR("Paste bitmask."));
tools[BITMASK_PASTE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_PASTE));
toolbar->add_child(tools[BITMASK_PASTE]);
- tools[BITMASK_CLEAR] = memnew(ToolButton);
+ tools[BITMASK_CLEAR] = memnew(Button);
tools[BITMASK_CLEAR]->set_tooltip(TTR("Erase bitmask."));
tools[BITMASK_CLEAR]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_CLEAR));
toolbar->add_child(tools[BITMASK_CLEAR]);
- tools[SHAPE_NEW_RECTANGLE] = memnew(ToolButton);
+ tools[SHAPE_NEW_RECTANGLE] = memnew(Button);
toolbar->add_child(tools[SHAPE_NEW_RECTANGLE]);
tools[SHAPE_NEW_RECTANGLE]->set_toggle_mode(true);
tools[SHAPE_NEW_RECTANGLE]->set_button_group(tg);
tools[SHAPE_NEW_RECTANGLE]->set_tooltip(TTR("Create a new rectangle."));
tools[SHAPE_NEW_RECTANGLE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_NEW_RECTANGLE));
- tools[SHAPE_NEW_POLYGON] = memnew(ToolButton);
+ tools[SHAPE_NEW_POLYGON] = memnew(Button);
toolbar->add_child(tools[SHAPE_NEW_POLYGON]);
tools[SHAPE_NEW_POLYGON]->set_toggle_mode(true);
tools[SHAPE_NEW_POLYGON]->set_button_group(tg);
@@ -503,13 +503,13 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator_shape_toggle = memnew(VSeparator);
toolbar->add_child(separator_shape_toggle);
- tools[SHAPE_TOGGLE_TYPE] = memnew(ToolButton);
+ tools[SHAPE_TOGGLE_TYPE] = memnew(Button);
tools[SHAPE_TOGGLE_TYPE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_TOGGLE_TYPE));
toolbar->add_child(tools[SHAPE_TOGGLE_TYPE]);
separator_delete = memnew(VSeparator);
toolbar->add_child(separator_delete);
- tools[SHAPE_DELETE] = memnew(ToolButton);
+ tools[SHAPE_DELETE] = memnew(Button);
tools[SHAPE_DELETE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_DELETE));
toolbar->add_child(tools[SHAPE_DELETE]);
@@ -533,12 +533,12 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator_grid = memnew(VSeparator);
toolbar->add_child(separator_grid);
- tools[SHAPE_KEEP_INSIDE_TILE] = memnew(ToolButton);
+ tools[SHAPE_KEEP_INSIDE_TILE] = memnew(Button);
tools[SHAPE_KEEP_INSIDE_TILE]->set_toggle_mode(true);
tools[SHAPE_KEEP_INSIDE_TILE]->set_pressed(true);
tools[SHAPE_KEEP_INSIDE_TILE]->set_tooltip(TTR("Keep polygon inside region Rect."));
toolbar->add_child(tools[SHAPE_KEEP_INSIDE_TILE]);
- tools[TOOL_GRID_SNAP] = memnew(ToolButton);
+ tools[TOOL_GRID_SNAP] = memnew(Button);
tools[TOOL_GRID_SNAP]->set_toggle_mode(true);
tools[TOOL_GRID_SNAP]->set_tooltip(TTR("Enable snap and show grid (configurable via the Inspector)."));
tools[TOOL_GRID_SNAP]->connect("toggled", callable_mp(this, &TileSetEditor::_on_grid_snap_toggled));
@@ -548,20 +548,20 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator->set_h_size_flags(SIZE_EXPAND_FILL);
toolbar->add_child(separator);
- tools[ZOOM_OUT] = memnew(ToolButton);
+ tools[ZOOM_OUT] = memnew(Button);
tools[ZOOM_OUT]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_out));
toolbar->add_child(tools[ZOOM_OUT]);
tools[ZOOM_OUT]->set_tooltip(TTR("Zoom Out"));
- tools[ZOOM_1] = memnew(ToolButton);
+ tools[ZOOM_1] = memnew(Button);
tools[ZOOM_1]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_reset));
toolbar->add_child(tools[ZOOM_1]);
tools[ZOOM_1]->set_tooltip(TTR("Zoom Reset"));
- tools[ZOOM_IN] = memnew(ToolButton);
+ tools[ZOOM_IN] = memnew(Button);
tools[ZOOM_IN]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_in));
toolbar->add_child(tools[ZOOM_IN]);
tools[ZOOM_IN]->set_tooltip(TTR("Zoom In"));
- tools[VISIBLE_INFO] = memnew(ToolButton);
+ tools[VISIBLE_INFO] = memnew(Button);
tools[VISIBLE_INFO]->set_toggle_mode(true);
tools[VISIBLE_INFO]->set_tooltip(TTR("Display Tile Names (Hold Alt Key)"));
toolbar->add_child(tools[VISIBLE_INFO]);
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 2955dda244..d2687e7a4b 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -46,7 +46,7 @@ class TileSetEditor : public HSplitContainer {
GDCLASS(TileSetEditor, HSplitContainer);
- enum TextureToolButtons {
+ enum TextureButtons {
TOOL_TILESET_ADD_TEXTURE,
TOOL_TILESET_REMOVE_TEXTURE,
TOOL_TILESET_CREATE_SCENE,
@@ -111,7 +111,7 @@ class TileSetEditor : public HSplitContainer {
ItemList *texture_list;
int option;
- ToolButton *tileset_toolbar_buttons[TOOL_TILESET_MAX];
+ Button *tileset_toolbar_buttons[TOOL_TILESET_MAX];
MenuButton *tileset_toolbar_tools;
Map<RID, Ref<Texture2D>> texture_map;
@@ -146,7 +146,7 @@ class TileSetEditor : public HSplitContainer {
Button *tool_editmode[EDITMODE_MAX];
HSeparator *separator_editmode;
HBoxContainer *toolbar;
- ToolButton *tools[TOOL_MAX];
+ Button *tools[TOOL_MAX];
VSeparator *separator_shape_toggle;
VSeparator *separator_bitmask;
VSeparator *separator_delete;
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index a1436e123d..cfbe54ef61 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -300,7 +300,7 @@ void VersionControlEditorPlugin::register_editor() {
TabContainer *dock_vbc = (TabContainer *)version_commit_dock->get_parent_control();
dock_vbc->set_tab_title(version_commit_dock->get_index(), TTR("Commit"));
- ToolButton *vc = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Version Control"), version_control_dock);
+ Button *vc = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Version Control"), version_control_dock);
set_version_control_tool_button(vc);
}
}
diff --git a/editor/plugins/version_control_editor_plugin.h b/editor/plugins/version_control_editor_plugin.h
index 664e38d65f..248a1435fd 100644
--- a/editor/plugins/version_control_editor_plugin.h
+++ b/editor/plugins/version_control_editor_plugin.h
@@ -90,7 +90,7 @@ private:
Label *commit_status;
PanelContainer *version_control_dock;
- ToolButton *version_control_dock_button;
+ Button *version_control_dock_button;
VBoxContainer *diff_vbc;
HBoxContainer *diff_hbc;
Button *diff_refresh_button;
@@ -121,7 +121,7 @@ public:
static VersionControlEditorPlugin *get_singleton();
void popup_vcs_set_up_dialog(const Control *p_gui_base);
- void set_version_control_tool_button(ToolButton *p_button) { version_control_dock_button = p_button; }
+ void set_version_control_tool_button(Button *p_button) { version_control_dock_button = p_button; }
PopupMenu *get_version_control_actions_panel() const { return version_control_actions; }
VBoxContainer *get_version_commit_dock() const { return version_commit_dock; }
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 1c2a8e48d3..89ab747cde 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -2341,13 +2341,15 @@ VisualShaderEditor::VisualShaderEditor() {
graph->get_zoom_hbox()->add_child(edit_type);
graph->get_zoom_hbox()->move_child(edit_type, 0);
- add_node = memnew(ToolButton);
+ add_node = memnew(Button);
+ add_node->set_flat(true);
graph->get_zoom_hbox()->add_child(add_node);
add_node->set_text(TTR("Add Node..."));
graph->get_zoom_hbox()->move_child(add_node, 0);
add_node->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_members_dialog), varray(false));
- preview_shader = memnew(ToolButton);
+ preview_shader = memnew(Button);
+ preview_shader->set_flat(true);
preview_shader->set_toggle_mode(true);
preview_shader->set_tooltip(TTR("Show resulted shader code."));
graph->get_zoom_hbox()->add_child(preview_shader);
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index d2f10d9407..b7c0fb8e45 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -60,8 +60,8 @@ class VisualShaderEditor : public VBoxContainer {
Ref<VisualShader> visual_shader;
HSplitContainer *main_box;
GraphEdit *graph;
- ToolButton *add_node;
- ToolButton *preview_shader;
+ Button *add_node;
+ Button *preview_shader;
OptionButton *edit_type;