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authorAndrea Catania <info@andreacatania.com>2020-03-24 09:59:32 +0100
committerAndrea Catania <info@andreacatania.com>2020-03-24 10:06:24 +0100
commit277696d6c50eba68ca11cf3c0988be0213e5c65d (patch)
treed0fa53e75fa1339d575d6273cbe15cbd81f9bb73 /editor/plugins
parentc450d4d3bbe0733785739efc46c9c0282303e79a (diff)
Fixed IK rotation issue
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/skeleton_ik_editor_plugin.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/editor/plugins/skeleton_ik_editor_plugin.cpp b/editor/plugins/skeleton_ik_editor_plugin.cpp
index b031bd71d3..418e10a0f0 100644
--- a/editor/plugins/skeleton_ik_editor_plugin.cpp
+++ b/editor/plugins/skeleton_ik_editor_plugin.cpp
@@ -44,10 +44,7 @@ void SkeletonIKEditorPlugin::_play() {
skeleton_ik->start();
} else {
skeleton_ik->stop();
-
- for (int i = 0; i < skeleton_ik->get_parent_skeleton()->get_bone_count(); ++i) {
- skeleton_ik->get_parent_skeleton()->set_bone_global_pose_override(i, Transform(), 0);
- }
+ skeleton_ik->get_parent_skeleton()->clear_bones_global_pose_override();
}
}