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author | Yuri Rubinsky <chaosus89@gmail.com> | 2023-01-12 14:55:13 +0300 |
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committer | GitHub <noreply@github.com> | 2023-01-12 14:55:13 +0300 |
commit | caf94f244e1a952300c6426f5d7d9939dd93d472 (patch) | |
tree | b6a558472e3856addd1db1b3895be04ea8d43fa7 /editor/plugins/visual_shader_editor_plugin.h | |
parent | a5dedfe2609f22bbf497efd1ef457ba8487ce7c8 (diff) | |
parent | fcbe7c1c2b43efc450abecdc1c07fe2547ed1e4f (diff) |
Merge pull request #71267 from Chaosus/vs_fix_paramref_crash
Fix https://github.com/godotengine/godot/issues/70545
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.h')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index a43d44473f..88f5e3359c 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -119,8 +119,8 @@ public: void make_dirty(bool p_enabled); void update_node(VisualShader::Type p_type, int p_id); void update_node_deferred(VisualShader::Type p_type, int p_node_id); - void add_node(VisualShader::Type p_type, int p_id); - void remove_node(VisualShader::Type p_type, int p_id); + void add_node(VisualShader::Type p_type, int p_id, bool p_just_update); + void remove_node(VisualShader::Type p_type, int p_id, bool p_just_update); void connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port); void disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port); void show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id); |