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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2021-07-29 23:15:38 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2021-09-20 13:12:34 +0300 |
commit | 9231aab1195c5ab365b1bc520fdb7af775c0c9f2 (patch) | |
tree | 9ba0359c0d3b5729c2ea79c895b8b1473020145b /editor/plugins/visual_shader_editor_plugin.h | |
parent | 275aa4edb8a583ab3ee54fa5df62bcb999a49775 (diff) |
[macOS] Update MIME codes and file type names to match "dist/linux/org.godotengine.Godot.xml" definitions. Add missing "shader" type icon.
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.h')
0 files changed, 0 insertions, 0 deletions