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authorFireForge <67974470+fire-forge@users.noreply.github.com>2022-07-07 19:31:19 -0500
committerFireForge <67974470+fire-forge@users.noreply.github.com>2022-07-09 10:47:08 -0500
commite4067064cecd71914691580447d77de9bbc3d0b6 (patch)
tree289f4a4df4c171a27f7e37addd1bf3641c55ec94 /editor/plugins/visual_shader_editor_plugin.cpp
parent5268efdcd9b8e07ed8363f6f32a343392ab4acdf (diff)
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 8c72a886ea..94073daeda 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -4911,7 +4911,7 @@ VisualShaderEditor::VisualShaderEditor() {
members_dialog->set_title(TTR("Create Shader Node"));
members_dialog->set_exclusive(false);
members_dialog->add_child(members_vb);
- members_dialog->get_ok_button()->set_text(TTR("Create"));
+ members_dialog->set_ok_button_text(TTR("Create"));
members_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualShaderEditor::_member_create));
members_dialog->get_ok_button()->set_disabled(true);
members_dialog->connect("cancelled", callable_mp(this, &VisualShaderEditor::_member_cancel));
@@ -4922,7 +4922,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_varying_dialog = memnew(ConfirmationDialog);
add_varying_dialog->set_title(TTR("Create Shader Varying"));
add_varying_dialog->set_exclusive(false);
- add_varying_dialog->get_ok_button()->set_text(TTR("Create"));
+ add_varying_dialog->set_ok_button_text(TTR("Create"));
add_varying_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualShaderEditor::_varying_create));
add_varying_dialog->get_ok_button()->set_disabled(true);
add_child(add_varying_dialog);
@@ -4966,7 +4966,7 @@ VisualShaderEditor::VisualShaderEditor() {
remove_varying_dialog = memnew(ConfirmationDialog);
remove_varying_dialog->set_title(TTR("Delete Shader Varying"));
remove_varying_dialog->set_exclusive(false);
- remove_varying_dialog->get_ok_button()->set_text(TTR("Delete"));
+ remove_varying_dialog->set_ok_button_text(TTR("Delete"));
remove_varying_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualShaderEditor::_varying_deleted));
add_child(remove_varying_dialog);