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authorYuri Roubinsky <chaosus89@gmail.com>2019-10-04 11:04:20 +0300
committerGitHub <noreply@github.com>2019-10-04 11:04:20 +0300
commitbd7b2354c5384527ed73b5d13cee61d85f38fec6 (patch)
tree0c02fa019d77162c367d1a1b7a0b41f52cf010df /editor/plugins/visual_shader_editor_plugin.cpp
parent4da56495202847cf22bca9874593a4ed15da05e6 (diff)
parentbc67a18fe0cb1e45ae770d77c172b24d0acaaaea (diff)
Merge pull request #32541 from Chaosus/vs_fix_input
Fix VisualShaderInput (if compiled with MinGW)
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index c962751c7a..715b1a3b7c 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -2053,7 +2053,7 @@ Variant VisualShaderEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
Dictionary d;
d["id"] = id;
- if (op.sub_func == -1) {
+ if (op.sub_func_str != "") {
d["sub_func"] = op.sub_func_str;
} else {
d["sub_func"] = op.sub_func;