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author | reduz <reduzio@gmail.com> | 2021-01-22 20:50:24 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-01-24 19:29:07 -0300 |
commit | 6fe342478b7203ca36fdbaa34a31618c5bba42ce (patch) | |
tree | 1700367432cda90be825486e7697c1ffe1ec5ed3 /editor/plugins/visual_shader_editor_plugin.cpp | |
parent | 6ddfc8e7187bd2b25b5caa61dee8fdca05af6298 (diff) |
Several GI related optimizations and fixes
-SDFGI direct light is done over many frames
-SDFGI Changed settings for rays/frame
-SDFGI Misc optimizations
-SDFGI Bug fix on probe scroll
-GIProbe was not working, got it to work again
-GIProbe dynamic objects were not working, fixed
-Added a half size GI option.
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
0 files changed, 0 insertions, 0 deletions