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author | e344fde6bf <e344fde6bf@protonmail.com> | 2021-03-18 23:14:19 +1000 |
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committer | e344fde6bf <e344fde6bf@protonmail.com> | 2021-03-20 07:21:37 +1000 |
commit | 1c123aaf2bc8f80627316d07578accbd0f9f8866 (patch) | |
tree | 12415a9b3d31f67af02ebb5829a0030b2becd824 /editor/plugins/visual_shader_editor_plugin.cpp | |
parent | ec3f220098f4bf5a10809e6682a9a24ff93d85cb (diff) |
Fix some angular velocity calculations
The angular velocity estimate for kinematic bodies was calculated
incorrectly. Also, fixes its use in some kinematic/rigid collision
calculations.
This fixes #47029.
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
0 files changed, 0 insertions, 0 deletions