diff options
author | Gilles Roudière <gilles.roudiere@gmail.com> | 2021-05-07 15:41:39 +0200 |
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committer | Gilles Roudière <gilles.roudiere@gmail.com> | 2021-05-07 18:06:17 +0200 |
commit | a3dda2df85bf3e3ef82dbe1c2377640b9f3fd9c0 (patch) | |
tree | cedf0a8411cfc773f63acb1bc702c4cf20008ac5 /editor/plugins/tiles/tiles_editor_plugin.h | |
parent | d81ea631d91bd282b823ab03d68123befe4027c0 (diff) |
Rework the TileSet resource and TileMap nodes:
- Move most properties from TileMap to TileSet,
- Make TileSet more flexible, supporting more feature (several
collision layers, etc...),
- Fusion both the TileMap and TileSet editor,
- Implement TileSetSources, and thus a new way to index tiles in the TileSet,
- Rework the TileSet and TileMap editors completely,
- Implement an editor zoom widget (and use it in several places)
Diffstat (limited to 'editor/plugins/tiles/tiles_editor_plugin.h')
-rw-r--r-- | editor/plugins/tiles/tiles_editor_plugin.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/editor/plugins/tiles/tiles_editor_plugin.h b/editor/plugins/tiles/tiles_editor_plugin.h new file mode 100644 index 0000000000..6cc6f51598 --- /dev/null +++ b/editor/plugins/tiles/tiles_editor_plugin.h @@ -0,0 +1,114 @@ +/*************************************************************************/ +/* tiles_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TILES_EDITOR_PLUGIN_H +#define TILES_EDITOR_PLUGIN_H + +#include "editor/editor_plugin.h" +#include "scene/gui/box_container.h" + +#include "tile_atlas_view.h" +#include "tile_map_editor.h" +#include "tile_set_editor.h" + +class TilesEditor : public VBoxContainer { + GDCLASS(TilesEditor, VBoxContainer); + + static TilesEditor *singleton; + +private: + bool tile_map_changed_needs_update = false; + ObjectID tile_map_id; + Ref<TileSet> tile_set; + + Button *tileset_tilemap_switch_button; + + Control *tilemap_toolbar; + TileMapEditor *tilemap_editor; + + TileSetEditor *tileset_editor; + + void _update_switch_button(); + void _update_editors(); + + // For synchronization. + int atlas_sources_lists_current = 0; + float atlas_view_zoom = 1.0; + Vector2 atlas_view_scroll = Vector2(); + + void _tile_map_changed(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + _FORCE_INLINE_ static TilesEditor *get_singleton() { return singleton; } + + bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return tilemap_editor->forward_canvas_gui_input(p_event); } + void forward_canvas_draw_over_viewport(Control *p_overlay) { tilemap_editor->forward_canvas_draw_over_viewport(p_overlay); } + + // To synchronize the atlas sources lists. + void set_atlas_sources_lists_current(int p_current); + void synchronize_atlas_sources_list(Object *p_current); + + void set_atlas_view_transform(float p_zoom, Vector2 p_scroll); + void synchronize_atlas_view(Object *p_current); + + void edit(Object *p_object); + + TilesEditor(EditorNode *p_editor); + ~TilesEditor(); +}; + +class TilesEditorPlugin : public EditorPlugin { + GDCLASS(TilesEditorPlugin, EditorPlugin); + +private: + EditorNode *editor_node; + TilesEditor *tiles_editor; + Button *tiles_editor_button; + +protected: + void _notification(int p_what); + +public: + virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return tiles_editor->forward_canvas_gui_input(p_event); } + virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { tiles_editor->forward_canvas_draw_over_viewport(p_overlay); } + + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; + + TilesEditorPlugin(EditorNode *p_node); + ~TilesEditorPlugin(); +}; + +#endif // TILES_EDITOR_PLUGIN_H |