diff options
author | Raul Santos <raulsntos@gmail.com> | 2022-09-16 13:46:34 +0200 |
---|---|---|
committer | Raul Santos <raulsntos@gmail.com> | 2022-09-16 16:42:40 +0200 |
commit | 7535803023eb294918c58a5bd2134a1060bd9a0d (patch) | |
tree | 61a7fdac934b07547486824e7d1f7c8f2d6d6bc3 /editor/plugins/tiles/tile_map_editor.cpp | |
parent | c2babb65580d4dce3a0fc8834dd05fe177227b6e (diff) |
C#: Fix marshaling generic Godot collections
Add support for generic Godot collections to
`ConvertManagedObjectToVariant`.
Diffstat (limited to 'editor/plugins/tiles/tile_map_editor.cpp')
0 files changed, 0 insertions, 0 deletions