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authorGilles Roudière <gilles.roudiere@gmail.com>2021-05-07 15:41:39 +0200
committerGilles Roudière <gilles.roudiere@gmail.com>2021-05-07 18:06:17 +0200
commita3dda2df85bf3e3ef82dbe1c2377640b9f3fd9c0 (patch)
treecedf0a8411cfc773f63acb1bc702c4cf20008ac5 /editor/plugins/tiles/tile_atlas_view.h
parentd81ea631d91bd282b823ab03d68123befe4027c0 (diff)
Rework the TileSet resource and TileMap nodes:
- Move most properties from TileMap to TileSet, - Make TileSet more flexible, supporting more feature (several collision layers, etc...), - Fusion both the TileMap and TileSet editor, - Implement TileSetSources, and thus a new way to index tiles in the TileSet, - Rework the TileSet and TileMap editors completely, - Implement an editor zoom widget (and use it in several places)
Diffstat (limited to 'editor/plugins/tiles/tile_atlas_view.h')
-rw-r--r--editor/plugins/tiles/tile_atlas_view.h153
1 files changed, 153 insertions, 0 deletions
diff --git a/editor/plugins/tiles/tile_atlas_view.h b/editor/plugins/tiles/tile_atlas_view.h
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+/*************************************************************************/
+/* tile_atlas_view.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TILE_ATLAS_VIEW_H
+#define TILE_ATLAS_VIEW_H
+
+#include "editor/editor_zoom_widget.h"
+#include "scene/gui/box_container.h"
+#include "scene/gui/button.h"
+#include "scene/gui/label.h"
+#include "scene/gui/margin_container.h"
+#include "scene/gui/scroll_container.h"
+#include "scene/gui/texture_rect.h"
+#include "scene/resources/tile_set.h"
+
+class TileAtlasView : public Control {
+ GDCLASS(TileAtlasView, Control);
+
+private:
+ TileSet *tile_set;
+ TileSetAtlasSource *tile_set_atlas_source;
+ int source_id = -1;
+
+ float previous_zoom = 1.0;
+ EditorZoomWidget *zoom_widget;
+ void _zoom_widget_changed();
+ void _scroll_changed();
+ void _update_zoom(float p_zoom, bool p_zoom_on_mouse_pos = false, Vector2i p_scroll = Vector2i(-1, -1));
+ void _gui_input(const Ref<InputEvent> &p_event);
+
+ Map<Vector2, Map<int, Rect2i>> alternative_tiles_rect_cache;
+ void _update_alternative_tiles_rect_cache();
+
+ ScrollContainer *scroll_container;
+ MarginContainer *margin_container;
+ int margin_container_paddings[4] = { 0, 0, 0, 0 };
+ HBoxContainer *hbox;
+ Label *missing_source_label;
+
+ // Background
+ Control *background_left;
+ void _draw_background_left();
+ Control *background_right;
+ void _draw_background_right();
+
+ // Left side.
+ Control *base_tiles_root_control;
+ void _base_tiles_root_control_gui_input(const Ref<InputEvent> &p_event);
+
+ Control *base_tiles_drawing_root;
+
+ Control *base_tiles_draw;
+ void _draw_base_tiles();
+
+ Control *base_tiles_texture_grid;
+ void _draw_base_tiles_texture_grid();
+
+ Control *base_tiles_shape_grid;
+ void _draw_base_tiles_shape_grid();
+
+ Control *base_tiles_dark;
+ void _draw_base_tiles_dark();
+
+ Size2i _compute_base_tiles_control_size();
+
+ // Right side.
+ Control *alternative_tiles_root_control;
+ void _alternative_tiles_root_control_gui_input(const Ref<InputEvent> &p_event);
+
+ Control *alternative_tiles_drawing_root;
+
+ Control *alternatives_draw;
+ void _draw_alternatives();
+
+ Size2i _compute_alternative_tiles_control_size();
+
+protected:
+ static void _bind_methods();
+
+public:
+ // Global.
+ void set_atlas_source(TileSet *p_tile_set, TileSetAtlasSource *p_tile_set_atlas_source, int p_source_id);
+
+ ScrollContainer *get_scroll_container() { return scroll_container; };
+
+ float get_zoom() const;
+ void set_transform(float p_zoom, Vector2i p_scroll);
+
+ void set_padding(Side p_side, int p_padding);
+
+ // Left side.
+ void set_texture_grid_visible(bool p_visible) { base_tiles_texture_grid->set_visible(p_visible); };
+ void set_dark_visible(bool p_visible) { base_tiles_dark->set_visible(p_visible); };
+ void set_tile_shape_grid_visible(bool p_visible) { base_tiles_shape_grid->set_visible(p_visible); };
+
+ Vector2i get_atlas_tile_coords_at_pos(const Vector2 p_pos) const;
+
+ void add_control_over_atlas_tiles(Control *p_control, bool scaled = true) {
+ if (scaled) {
+ base_tiles_drawing_root->add_child(p_control);
+ } else {
+ base_tiles_root_control->add_child(p_control);
+ }
+ p_control->set_mouse_filter(Control::MOUSE_FILTER_PASS);
+ };
+
+ // Right side.
+ Vector3i get_alternative_tile_at_pos(const Vector2 p_pos) const;
+ Rect2i get_alternative_tile_rect(const Vector2i p_coords, int p_alternative_tile);
+
+ void add_control_over_alternative_tiles(Control *p_control, bool scaled = true) {
+ if (scaled) {
+ alternative_tiles_drawing_root->add_child(p_control);
+ } else {
+ alternative_tiles_root_control->add_child(p_control);
+ }
+ p_control->set_mouse_filter(Control::MOUSE_FILTER_PASS);
+ };
+
+ // Update everything.
+ void update();
+
+ TileAtlasView();
+};
+
+#endif // TILE_ATLAS_VIEW