summaryrefslogtreecommitdiff
path: root/editor/plugins/tiles/tile_atlas_view.h
diff options
context:
space:
mode:
authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-05-23 19:10:26 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-02-06 15:28:59 +0100
commit7721e19ccc8d71d0bacb7b57499853a6a3291ffa (patch)
treef7fc533f7f0ba39c179607d2642a69372613bb92 /editor/plugins/tiles/tile_atlas_view.h
parentfd0d2dcabf5b7418691b693cd01baecbb69fdeb9 (diff)
Tweak default SDFGI settings for better quality
- Enable Read Sky Light to get proper outdoors lighting out of the box. - Set bounce feedback to 0.5 by default to get a better quality result. - Higher values may cause infinite feedback with bright surfaces. - Increase the number of frames to converge to improve quality at the cost of latency. Most scenes are fairly static after all. - Use 75% Y scale by default as most scenes are not highly vertical. - Reorder the Y scale enum to go from the lowest Y scale to the highest. Also rename the "Disabled" setting to "100%" for clarity.
Diffstat (limited to 'editor/plugins/tiles/tile_atlas_view.h')
0 files changed, 0 insertions, 0 deletions