diff options
author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 22:58:51 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 23:08:24 +0200 |
commit | cacced7e507f7603bacc03ae2616e58f0ede122a (patch) | |
tree | 7af89373e86cd1a7af6ea04e10280084cabb7144 /editor/plugins/tile_set_editor_plugin.cpp | |
parent | 4aa2c18cb428ffde05c67987926736a9ca62703b (diff) |
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'editor/plugins/tile_set_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 8396b4d412..7637ce97fc 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -43,7 +43,7 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) { Node *child = p_node->get_child(i); - if (!child->cast_to<Sprite>()) { + if (!Object::cast_to<Sprite>(child)) { if (child->get_child_count() > 0) { _import_node(child, p_library); } @@ -51,7 +51,7 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) { continue; } - Sprite *mi = child->cast_to<Sprite>(); + Sprite *mi = Object::cast_to<Sprite>(child); Ref<Texture> texture = mi->get_texture(); Ref<Texture> normal_map = mi->get_normal_map(); Ref<ShaderMaterial> material = mi->get_material(); @@ -99,18 +99,18 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) { Node *child2 = mi->get_child(j); - if (child2->cast_to<NavigationPolygonInstance>()) - nav_poly = child2->cast_to<NavigationPolygonInstance>()->get_navigation_polygon(); + if (Object::cast_to<NavigationPolygonInstance>(child2)) + nav_poly = Object::cast_to<NavigationPolygonInstance>(child2)->get_navigation_polygon(); - if (child2->cast_to<LightOccluder2D>()) - occluder = child2->cast_to<LightOccluder2D>()->get_occluder_polygon(); + if (Object::cast_to<LightOccluder2D>(child2)) + occluder = Object::cast_to<LightOccluder2D>(child2)->get_occluder_polygon(); - if (!child2->cast_to<StaticBody2D>()) + if (!Object::cast_to<StaticBody2D>(child2)) continue; found_collisions = true; - StaticBody2D *sb = child2->cast_to<StaticBody2D>(); + StaticBody2D *sb = Object::cast_to<StaticBody2D>(child2); List<uint32_t> shapes; sb->get_shape_owners(&shapes); @@ -268,8 +268,8 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) { void TileSetEditorPlugin::edit(Object *p_node) { - if (p_node && p_node->cast_to<TileSet>()) { - tileset_editor->edit(p_node->cast_to<TileSet>()); + if (Object::cast_to<TileSet>(p_node)) { + tileset_editor->edit(Object::cast_to<TileSet>(p_node)); tileset_editor->show(); } else tileset_editor->hide(); |