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authorMicky <micheledevita2@gmail.com>2022-08-13 23:21:24 +0200
committerMicky <micheledevita2@gmail.com>2022-08-29 14:59:47 +0200
commite31bb5ffeb279f704cff1963c2650df7ad3ecdd6 (patch)
treed116cb0fea6dae856d338b63ab310024b5fc479a /editor/plugins/theme_editor_preview.cpp
parente60086f98b07365d6174677df84c9a22bfb56d15 (diff)
Rename `CanvasItem.update()` to `queue_redraw()`
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
Diffstat (limited to 'editor/plugins/theme_editor_preview.cpp')
-rw-r--r--editor/plugins/theme_editor_preview.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp
index ea8da1e86d..8cc96201e7 100644
--- a/editor/plugins/theme_editor_preview.cpp
+++ b/editor/plugins/theme_editor_preview.cpp
@@ -56,7 +56,7 @@ void ThemeEditorPreview::add_preview_overlay(Control *p_overlay) {
void ThemeEditorPreview::_propagate_redraw(Control *p_at) {
p_at->notification(NOTIFICATION_THEME_CHANGED);
p_at->update_minimum_size();
- p_at->update();
+ p_at->queue_redraw();
for (int i = 0; i < p_at->get_child_count(); i++) {
Control *a = Object::cast_to<Control>(p_at->get_child(i));
if (a) {
@@ -174,7 +174,7 @@ void ThemeEditorPreview::_gui_input_picker_overlay(const Ref<InputEvent> &p_even
if (mm.is_valid()) {
Vector2 mp = preview_content->get_local_mouse_position();
hovered_control = _find_hovered_control(preview_content, mp);
- picker_overlay->update();
+ picker_overlay->queue_redraw();
}
// Forward input to the scroll container underneath to allow scrolling.
@@ -183,7 +183,7 @@ void ThemeEditorPreview::_gui_input_picker_overlay(const Ref<InputEvent> &p_even
void ThemeEditorPreview::_reset_picker_overlay() {
hovered_control = nullptr;
- picker_overlay->update();
+ picker_overlay->queue_redraw();
}
void ThemeEditorPreview::_notification(int p_what) {