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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-02-11 16:01:55 +0100
committerGitHub <noreply@github.com>2020-02-11 16:01:55 +0100
commit1eb424ec9549bdd086dfb54c847d107519be73d9 (patch)
treed9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /editor/plugins/theme_editor_plugin.cpp
parent3e3f8a47616327d7faeb17f558bb81a943385e82 (diff)
parentdb81928e08cb58d5f67908c6dfcf9433e572ffe8 (diff)
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
Diffstat (limited to 'editor/plugins/theme_editor_plugin.cpp')
-rw-r--r--editor/plugins/theme_editor_plugin.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 22105f7ed4..48d80a0017 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -122,7 +122,7 @@ struct _TECategory {
Set<RefItem<StyleBox> > stylebox_items;
Set<RefItem<Font> > font_items;
- Set<RefItem<Texture> > icon_items;
+ Set<RefItem<Texture2D> > icon_items;
Set<Item<Color> > color_items;
Set<Item<int> > constant_items;
@@ -167,7 +167,7 @@ void ThemeEditor::_save_template_cbk(String fname) {
List<StringName> icon_list;
Theme::get_default()->get_icon_list(E->key(), &icon_list);
for (List<StringName>::Element *F = icon_list.front(); F; F = F->next()) {
- _TECategory::RefItem<Texture> it;
+ _TECategory::RefItem<Texture2D> it;
it.name = F->get();
it.item = Theme::get_default()->get_icon(F->get(), E->key());
tc.icon_items.insert(it);
@@ -291,7 +291,7 @@ void ThemeEditor::_save_template_cbk(String fname) {
if (tc.icon_items.size())
file->store_line("\n; Icon Items:\n");
- for (Set<_TECategory::RefItem<Texture> >::Element *F = tc.icon_items.front(); F; F = F->next()) {
+ for (Set<_TECategory::RefItem<Texture2D> >::Element *F = tc.icon_items.front(); F; F = F->next()) {
file->store_line(E->key() + "." + F->get().name + " = default");
}
@@ -324,7 +324,7 @@ void ThemeEditor::_dialog_cbk() {
switch (type_select->get_selected()) {
- case 0: theme->set_icon(name_edit->get_text(), type_edit->get_text(), Ref<Texture>()); break;
+ case 0: theme->set_icon(name_edit->get_text(), type_edit->get_text(), Ref<Texture2D>()); break;
case 1: theme->set_stylebox(name_edit->get_text(), type_edit->get_text(), Ref<StyleBox>()); break;
case 2: theme->set_font(name_edit->get_text(), type_edit->get_text(), Ref<Font>()); break;
case 3: theme->set_color(name_edit->get_text(), type_edit->get_text(), Color()); break;
@@ -341,7 +341,7 @@ void ThemeEditor::_dialog_cbk() {
names.clear();
Theme::get_default()->get_icon_list(fromtype, &names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- theme->set_icon(E->get(), fromtype, Ref<Texture>());
+ theme->set_icon(E->get(), fromtype, Ref<Texture2D>());
}
}
{
@@ -454,7 +454,7 @@ void ThemeEditor::_theme_menu_cbk(int p_option) {
base_theme->get_icon_list(type, &icons);
for (List<StringName>::Element *E = icons.front(); E; E = E->next()) {
- theme->set_icon(E->get(), type, import ? base_theme->get_icon(E->get(), type) : Ref<Texture>());
+ theme->set_icon(E->get(), type, import ? base_theme->get_icon(E->get(), type) : Ref<Texture2D>());
}
List<StringName> shaders;