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author | TechnoPorg <jonah.janzen@gmail.com> | 2021-08-12 20:45:44 -0600 |
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committer | TechnoPorg <jonah.janzen@gmail.com> | 2021-08-17 09:08:56 -0600 |
commit | b097e7f510779a73b189a75a343e105a7c42b6ef (patch) | |
tree | 54f3e7be4f96d583a66bf5ea6eab27dea9aacb1c /editor/plugins/sprite_frames_editor_plugin.cpp | |
parent | 72cb4529375de4e3c7511cb7be4ffe8e0103d8ca (diff) |
Vulkan: Fix CanvasItem::use_parent_material
The "Use Parent Material" option now does something when enabled on a CanvasItem. As before, it's not just limited to a node's direct parent but can move up the tree until it finds a material.
Also corrected a typo in rendering_device_vulkan.h that didn't merit its own commit.
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
0 files changed, 0 insertions, 0 deletions