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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-07-30 22:53:40 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-07-30 22:53:40 +0200 |
commit | 76005a8e75d4e63ad0477e11dbc8cc1c86666875 (patch) | |
tree | e177bf6b716fe267ac39ec3047ff0a2156e0a59b /editor/plugins/sprite_frames_editor_plugin.cpp | |
parent | 55494073081bd111dc6af8502f77cf344c64b56c (diff) |
Style: Apply clang-format on all files
Thus fixing some invalid changes that had still made it to the master branch.
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/sprite_frames_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index fa80894f7b..6a010062f2 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -30,8 +30,8 @@ #include "sprite_frames_editor_plugin.h" #include "editor/editor_settings.h" -#include "project_settings.h" #include "io/resource_loader.h" +#include "project_settings.h" #include "scene/3d/sprite_3d.h" void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) { |