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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-02-07 08:00:24 +0100
committerGitHub <noreply@github.com>2022-02-07 08:00:24 +0100
commit602cacae2190e2f8714b19158878d7a65c04e98d (patch)
tree29647a907d3e865e5539582cc5425438f4457b37 /editor/plugins/sprite_frames_editor_plugin.cpp
parent481b05fef1918aed9cee47680cb55b997acc5daa (diff)
parent803ac608a62d738a5bec9c8dbed4b62c8bcd8b5a (diff)
Merge pull request #57727 from kleonc/sprite_frames_editor_fix_loading_non_texture_crash
`SpriteFramesEditor` Fix crash when selecting non-`Texture2D` file for splitting
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 014fa0e7a5..419076a3f6 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -285,7 +285,7 @@ void SpriteFramesEditor::_sheet_spin_changed(double) {
}
void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) {
- Ref<Resource> texture = ResourceLoader::load(p_file);
+ Ref<Texture2D> texture = ResourceLoader::load(p_file);
if (!texture.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("Unable to load images"));
ERR_FAIL_COND(!texture.is_valid());